Search found 29 matches

by [users]Revo
Sat Apr 01, 2006 7:58 am
Forum: Modding Discussion
Topic: Making a Night vision weapon
Replies: 27
Views: 3009

Stealth_1000 wrote:this is the plugins that you want they work for halo2 not halo1 or halo trail or CE.
http://www.halomods.com/forums/viewtopi ... o2+plugins
I've downloaded the plugins. Now which one is for weapon hud?
by [users]Revo
Sun Mar 26, 2006 2:13 pm
Forum: Modding Discussion
Topic: Making a Night vision weapon
Replies: 27
Views: 3009

So what's the deal here. Are they or aren't they the plugins?
by [users]Revo
Fri Mar 24, 2006 6:40 pm
Forum: Modding Discussion
Topic: Making a Night vision weapon
Replies: 27
Views: 3009

where could i get that plugin
by [users]Revo
Wed Mar 15, 2006 6:33 pm
Forum: Modding Discussion
Topic: Air/Grav Lifts
Replies: 4
Views: 738

I pulled in a lift from foundation using insolence and swapped the itmc of the plasma pistol with the lift but when i started the game, it just went to a black screen. What am i doing wrong here?
by [users]Revo
Wed Mar 15, 2006 6:02 pm
Forum: Modding Discussion
Topic: Air/Grav Lifts
Replies: 4
Views: 738

Air/Grav Lifts

I'm working on a mod and i need an air or gravity lift but i can't seem to find it in the tags. Which tag should i be looking in.
by [users]Revo
Fri Mar 10, 2006 8:38 am
Forum: Modding Discussion
Topic: Making a Night vision weapon
Replies: 27
Views: 3009

How would you go about doing that.
by [users]Revo
Fri Mar 10, 2006 4:06 am
Forum: Modding Discussion
Topic: Making a Night vision weapon
Replies: 27
Views: 3009

My best guess of making everything brighter is to just up the light intensity. Here's my theory on how it was done. I think he added the light from the plasma pistol someway (because its always on) and uped the light intensity to make it stong enough to turn everything green when the weapon was pick...
by [users]Revo
Thu Mar 09, 2006 2:29 pm
Forum: Modding Discussion
Topic: Making a Night vision weapon
Replies: 27
Views: 3009

somewhat. It's in the modded map cassopia if you want to see what it looks like. When you pick it up, you get a green screen that looks like nightvision.
by [users]Revo
Thu Mar 09, 2006 2:01 pm
Forum: Modding Discussion
Topic: Making a Night vision weapon
Replies: 27
Views: 3009

Making a Night vision weapon

Been trying to work on a night vision sniper. (yes, similar to the one already made.) As i look through the forums, alot of people have asked about it but no ones been able to get an answer to how to do it. Maybe someone will answer my posts.
by [users]Revo
Wed Mar 08, 2006 4:58 pm
Forum: Modding Discussion
Topic: XYZ Spawns
Replies: 5
Views: 734

I gotcha now. Thank you
by [users]Revo
Wed Mar 08, 2006 4:03 pm
Forum: Modding Discussion
Topic: XYZ Spawns
Replies: 5
Views: 734

How do you know what number is what machine or itmc
by [users]Revo
Wed Mar 08, 2006 3:44 pm
Forum: Modding Discussion
Topic: XYZ Spawns
Replies: 5
Views: 734

XYZ Spawns

How do you find out the coordinates of machines and itmc's.
by [users]Revo
Sat Mar 04, 2006 8:36 am
Forum: Modding Discussion
Topic: Help with watchtower
Replies: 13
Views: 1297

Now how do i take the mach chunks from zanzi and put them into coag using chunk adder.
by [users]Revo
Fri Mar 03, 2006 7:00 am
Forum: Modding Discussion
Topic: Help with watchtower
Replies: 13
Views: 1297

I gotcha now. Thanks alot for the help.
by [users]Revo
Thu Mar 02, 2006 4:16 pm
Forum: Modding Discussion
Topic: Effects help
Replies: 3
Views: 545

go to the prt3 & pmov tags

swap, ftp, check---
swap, ftp, check---
swap, ftp, check---
"""
"""
"""
until you get what you like
by [users]Revo
Thu Mar 02, 2006 4:13 pm
Forum: Modding Discussion
Topic: Help with watchtower
Replies: 13
Views: 1297

Let me get this straight....

1. I add the necessary chunks to zanzibar
2. Use insolence and bring the covie tower into zazibar.
3. Give them coordinates, make them spawn, etc.
4. Use insolence & transfer the chunks into coagulation.
by [users]Revo
Thu Mar 02, 2006 2:24 pm
Forum: Modding Discussion
Topic: Help with watchtower
Replies: 13
Views: 1297

I'm trying to add two chunks then change there spawn points so that the pod is above the base. All the tuts say that this will work so i guess i'll try it.
For those of you who have done this, is it really that hard to do & what types of problems, if any, will i encounter.
by [users]Revo
Thu Mar 02, 2006 9:58 am
Forum: Modding Discussion
Topic: Help with watchtower
Replies: 13
Views: 1297

Thanks. Now what do i have to do if i'm trying to add the watchtowers to a map without machines. ex. coagualtion. Same thing
by [users]Revo
Wed Mar 01, 2006 3:47 pm
Forum: Modding Discussion
Topic: Help with watchtower
Replies: 13
Views: 1297

Help with watchtower

I'm following shade45's tut on adding a watchtower. Where im getting stuck is when the tut says to add 2 chunks to the machinery reflex & 2 chunks to the machinary pallette reflex. Well i went to the scnr tag but these two options aren't there. Now what am i supposed to do?
by [users]Revo
Wed Mar 01, 2006 3:55 am
Forum: Modding Discussion
Topic: Blue Gorilla Help
Replies: 9
Views: 770

just downloaded 2.0 and it has it in there and it works. It's strange though, the 1.2 version i had has it in there also but it didn't load up blue guerillla. Anyways, thanks for the help everyone.