Search found 12 matches

by [MT]Omalley
Tue Jul 18, 2006 10:27 am
Forum: Discussion
Topic: Does animated scenery sync?
Replies: 8
Views: 796

Well I think I need a device machine for a trebuchet that can launch people, or vehicles, but I guess that can me activated by proximity. I am looking into making scenery moveable like in halo 2. The easiest way that I see that happening is to make that bit of scenery a vehicle, so that it syncs, an...
by [MT]Omalley
Sun Jul 16, 2006 7:26 pm
Forum: Discussion
Topic: Does animated scenery sync?
Replies: 8
Views: 796

ah, nice. So if I were to make a device machine out of everything else (Not entirely srue how yet) it would all sync?
by [MT]Omalley
Sat Jul 15, 2006 11:29 am
Forum: HEK General
Topic: Red and Yellow checkers in Lightmaps
Replies: 7
Views: 780

Och, aye! Perfect! All is well! I wonder why it was stil lattaching itself to that damn old lightmap! :oops:
by [MT]Omalley
Sat Jul 15, 2006 7:33 am
Forum: HEK General
Topic: Red and Yellow checkers in Lightmaps
Replies: 7
Views: 780

ok, ok.. I understand what everyone is saying, so I'm pretty sure I must be doing something wrong before I even hit the lightmaps. After deleting all traces of the old bitmap lightmap file, I ran radiosity through tool, and it seemed to work. Opened sapien, and all was well. Built the cache file, op...
by [MT]Omalley
Sat Jul 15, 2006 7:16 am
Forum: HEK General
Topic: Red and Yellow checkers in Lightmaps
Replies: 7
Views: 780

Hmm...

Thanks for the response. http://modtacular.110mb.com/toolerroroutput.jpg Deleting the lightmaps from the level's folder isn't enough. I can't render radiosity with tool looking for some bitmap file, so I deleted the links to the bitmap file. http://modtacular.110mb.com/errorz.jpg Taking out the link...
by [MT]Omalley
Fri Jul 14, 2006 11:28 pm
Forum: HEK General
Topic: Red and Yellow checkers in Lightmaps
Replies: 7
Views: 780

Red and Yellow checkers in Lightmaps

http://modtacular.110mb.com/CE_messed.jpg INGAME^^^^^^^^ http://modtacular.110mb.com/Sapien_notmessed.jpg IN SAPIEN^^^^^^^^ Why in the world would this display correctly in sapien and not ingame?! I have never had this problem before! I have ran radiosity in tool and sapien. I have never seen this ...
by [MT]Omalley
Tue Jul 11, 2006 4:18 pm
Forum: Discussion
Topic: Does animated scenery sync?
Replies: 8
Views: 796

Does animated scenery sync?

h2 zanzibar for ce has a big spinning wheel, as everyone knows. So far, I've noticed that many things don't sync, including doors and stuff. How does the spinning wheel sync over the internet? I know it syncs because on all the servers I go on, I can stand on the edge and get picked up. Bipeds sync....
by [MT]Omalley
Sun Feb 19, 2006 3:14 pm
Forum: HEK General
Topic: OMG. That's LOUD!
Replies: 0
Views: 301

OMG. That's LOUD!

So i was tryign to get a working battle rifle, and I finally did. The only problem is that the sounds are VERY LOUD AND SCRATCHY! I checked all the links for sounds in guerilla, and they are all pointing to some assualt rifle sounds. There are no red areas, and I'm quite puzzled on how to fix this. ...
by [MT]Omalley
Sat Feb 11, 2006 3:41 pm
Forum: HEK General
Topic: Gun that spawns AI
Replies: 3
Views: 621

Gun that spawns AI

It may sound strange, but what if the flood were on your side against the covenant. In HMT, i was able to swap projectiles with bipeds. In Kornman00/guerilla, I cant do it as easily. I have all the actor varients that I want, but I can not change the projectile to anything that is not a *.projectile...
by [MT]Omalley
Tue Feb 07, 2006 5:57 pm
Forum: HEK General
Topic: Press "E" to enter driver seat of <missing stri
Replies: 5
Views: 541

By the way, when you compile your map, you will get an "error" during compilation saying that your tag was bigger than expocted. Ignore it.
Already ignored it! :lol:
by [MT]Omalley
Tue Feb 07, 2006 2:13 pm
Forum: HEK General
Topic: Press "E" to enter driver seat of <missing stri
Replies: 5
Views: 541

Oh wow!

That totally worked! I had to find some downloads first, so it took me a while, but it worked! COOL!
by [MT]Omalley
Mon Feb 06, 2006 2:58 pm
Forum: HEK General
Topic: Press "E" to enter driver seat of <missing stri
Replies: 5
Views: 541

Press "E" to enter driver seat of <missing stri

Im sure there is a quick way to fix this. Any quick help?