Search found 12 matches

by Mukelo
Thu Nov 04, 2004 11:58 pm
Forum: Halo Discussion
Topic: GoldenEye Mod
Replies: 4
Views: 682

Complex from GoldenEye is out for CE.
It is especially good with shotguns only :)
by Mukelo
Thu Nov 04, 2004 11:36 pm
Forum: Discussion
Topic: ce with dev mode Without dev mode.exe
Replies: 12
Views: 1624

I'm doing it (Cinematrix): http://gbxforums.gearboxsoftware.com/showflat.php?Cat=&Number=361010&page=&view=&sb=5&o=&fpart=1&vc=1 Release date unknown. Server administrators will be able to decide which features of it are enabled. This is done by including certain text wit...
by Mukelo
Mon Oct 04, 2004 1:46 am
Forum: Programming
Topic: Video capturing
Replies: 14
Views: 1709

me and a hobo wrote:NO i have a radeon all in wonder.
Either you are trying to capture too high res. video or your HD is veeery slow. I got little bit over 20fps with fraps with my sucky radeon 9200.
by Mukelo
Wed Jun 23, 2004 9:46 pm
Forum: Misc
Topic: Hog on one wheel without back-up.
Replies: 10
Views: 1848

not really, you can do this on timberland easily by just driving off one of the ledges in front of the base. I've done it many times Hmmm. I'm more interested in finding ways which could be executed in every map which has vehicles. Obviously that Timberland thing cannot be done in all maps - but ni...
by Mukelo
Sat Jun 19, 2004 6:53 am
Forum: Misc
Topic: Hog on one wheel without back-up.
Replies: 10
Views: 1848

Yes, it's a very easy trick but requires some patience to do it with one person only. The only trick is to throw the nade correctly - regarding the horizontal position of the hog - and this is a matter of inches. Putting scorpion tank on it''s nose without back up requires some additional help :wink...
by Mukelo
Thu Jun 17, 2004 3:03 am
Forum: Misc
Topic: Hog on one wheel without back-up.
Replies: 10
Views: 1848

Hog on one wheel without back-up.

Throw a plasma grenade under the hog (center) near the rear wheels and jump to gunner.

Image
by Mukelo
Thu May 06, 2004 9:24 pm
Forum: Discussion
Topic: Halo CE experiences
Replies: 4
Views: 1067

Need glasses? :lol: There is blurryness inside and outside of the square - I dunno what game have you played or maybe you have switched back to the good old gf4 mx :roll: The actual difference is that there is a "height" meter on the left and right side of the square - it indicates the sni...
by Mukelo
Wed May 05, 2004 9:46 pm
Forum: Discussion
Topic: Halo CE experiences
Replies: 4
Views: 1067

Halo CE experiences

Halo CE is indeed faster. I have Geforce FX5600 ultra and run standard Halo with following settings: 800x600 No Specular Pixel SHader 1.1 With Halo CE, I get *ALMOST* the same perfomance with: 1024x768 Specular On Pixel Shader 2.0 That's good :) Pings are the same, they haven't got lower. The readme...
by Mukelo
Tue Apr 13, 2004 10:29 pm
Forum: Art Studio
Topic: Importing .obj...
Replies: 5
Views: 1015

Same prob..

I have the same problems, so does other people: http://www.halomods.com/forums/viewtopic.php?t=5608 http://www.halomods.com/forums/viewtopic.php?t=6485 I got really pissed because of this and fomatted my drive and installed a new op.system. Previously I had Finnish Windows XP Professional and now I ...
by Mukelo
Mon Mar 29, 2004 12:25 am
Forum: Modding Discussion
Topic: i need help w/ milkshape
Replies: 11
Views: 832

I know how to extract correctly but it just doesn't work. I'm not a noob in this thing. Many have the same problem but no one has answers... It's a real bummer.
by Mukelo
Fri Mar 26, 2004 1:13 am
Forum: Art Studio
Topic: I'm out of ideas...
Replies: 7
Views: 803

????

I have the same problem, EXACTLY same. I've searched all forums but can't find a solution. The exported .obj files won't show up in any prog which can handle them. If I try to import the unchanged .obj back, nothing. I know the problem is with how the HMT V3 exports the models, 'coz the exported .ob...
by Mukelo
Fri Mar 26, 2004 1:00 am
Forum: Modding Discussion
Topic: i need help w/ milkshape
Replies: 11
Views: 832

Same prob dudes...

I've read various Halo Modding forums and searched them very good but can't find solution to this problem. If I export a model from HMT V3, it doesn't show up in Milkshape or any other prog that handles .obj If I try to import the exported model back in HMT, nothing. I think the problem is with HMT ...