Search found 117 matches
- Sat Mar 28, 2009 6:53 pm
- Forum: Modding Discussion
- Topic: Halo 1 Archive Project
- Replies: 15
- Views: 14324
Re: Halo 1 Archive Project
fix the outline of the site so that the download is in the same "slot" (between the 2 lines) as the map....
- Sat Mar 28, 2009 6:48 pm
- Forum: Utilities
- Topic: Yelo v1.1 (NTSC)
- Replies: 68
- Views: 30655
Re:
wtf is the banana method? What, do you rub a banana on ur disk?Xiion wrote:WOOOOOOOOT!!!
i gotta fix my halo disc now!
the banana method didnt work for halo, only for fable


- Thu Mar 26, 2009 3:51 pm
- Forum: Modding Discussion
- Topic: Modding question
- Replies: 20
- Views: 3698
Re: Modding question
Well, an easy way is to use trainersnason wrote:Ok, new question... I figured out how to have infinate ammo for all the human weapons, but how do you give a plasma rifle or plasma pistal infinate ammo? Also, what about grenades? How do you get infinate grenades?

- Wed Mar 25, 2009 3:44 pm
- Forum: Modding Discussion
- Topic: Modding question
- Replies: 20
- Views: 3698
Re: Modding question
Ok, I went under Jackal in "bipd" and then I went to the window that says "Dependencies/LoneIDs/Reflexives" Clicked Reflexives and all that was there was "Reflexive1" through "Reflexive12" with a bunch of random #'s after it... where's the "default team&...
- Wed Mar 25, 2009 10:01 am
- Forum: Downloads
- Topic: Flood_Lock test...
- Replies: 11
- Views: 7457
Re: Flood_Lock test...
Then I swapped the mode, but that does nothing besides make this worse...WTF... You need to swap the FP model (mode) and animation (jmad). That did nothing. before swapping the JMAD I could see the skull on another screen, but then after swapping I still cant it when in 1st person... He is referrin...
- Wed Mar 25, 2009 8:39 am
- Forum: Downloads
- Topic: Flood_Lock test...
- Replies: 11
- Views: 7457
Re: Flood_Lock test...
That did nothing. before swapping the JMAD I could see the skull on another screen, but then after swapping I still cant it when in 1st person...NotZachary82 wrote:You need to swap the FP model (mode) and animation (jmad).bloompyle wrote:Then I swapped the mode, but that does nothing besides make this worse...WTF...
- Wed Mar 25, 2009 8:21 am
- Forum: Modding Discussion
- Topic: 1000 slot main menu?
- Replies: 1
- Views: 682
- Tue Mar 24, 2009 4:02 pm
- Forum: Downloads
- Topic: Flood_Lock test...
- Replies: 11
- Views: 7457
Re: Flood_Lock test...
Were you the one download? And I'm working on making the PP a skull, but the HMLT only works for the actual weap, not the FP for itEaton wrote:Doesn't sound bad. And Yelo can take screenshots.

- Tue Mar 24, 2009 3:22 pm
- Forum: Downloads
- Topic: Flood_Lock test...
- Replies: 11
- Views: 7457
Re: Flood_Lock test...
yes and no, I have to activate AI...thats about it...lol...Aumaan Anubis wrote:Oh, I apologize. My mistake. But I would still assume 100 to be rather laggy as well. But whatever, I obviously didn't test it.
Have you used Yelo?
- Tue Mar 24, 2009 2:33 pm
- Forum: Downloads
- Topic: Flood_Lock test...
- Replies: 11
- Views: 7457
Re: Flood_Lock test...
It sounds like 1,000 meteors would make the game lag quite a bit. Providing pictures would greatly improve your chances of receiving multiple opinions. Few people have the motivation to download a mod that isn't finished. I said 100 not 1,000 and its not laggy at all. And I dont how to take pics...
- Tue Mar 24, 2009 11:12 am
- Forum: Downloads
- Topic: Flood_Lock test...
- Replies: 11
- Views: 7457
Flood_Lock test...
Okay, here is my map so far. I'm just asking for opinions, practicaly nothing has been done. The skin was done by the person that made "Outflod". The lightmap was done by Eaton. Other than that...I have only done about 7 things, I'm asking for opinions mainly on the meteor gun (plasma pist...
- Mon Mar 23, 2009 8:31 pm
- Forum: Modding Discussion
- Topic: I have 2 questions...
- Replies: 9
- Views: 1345
Re: I have 2 questions...
How the hell do I apply this, there is no "apply" button, or anything that lets me apply this... Open Lockout in UberLightmapTool, click the "Restore" button, and select the ULT file. Oh...lol thanks, I just assumed that that restored it to its previous position...wow...Thanks h...
- Mon Mar 23, 2009 6:38 pm
- Forum: Modding Discussion
- Topic: I have 2 questions...
- Replies: 9
- Views: 1345
Re: I have 2 questions...
How the hell do I apply this, there is no "apply" button, or anything that lets me apply this...
- Mon Mar 23, 2009 4:37 pm
- Forum: Modding Discussion
- Topic: I have 2 questions...
- Replies: 9
- Views: 1345
Re: I have 2 questions...
Are you referring to my "greenish flood skin"? If so, that is a lightmap edit. lol i want it! But when i swap the shader you recommended, it freezes..... No one is going to make a complete skin for you. Your best bet is to look up some tutorials, or look for a premade one. And I don't nee...
- Mon Mar 23, 2009 1:21 pm
- Forum: Modding Discussion
- Topic: I have 2 questions...
- Replies: 9
- Views: 1345
Re: I have 2 questions...
And the skin question?
- Mon Mar 23, 2009 10:31 am
- Forum: Modding Discussion
- Topic: I have 2 questions...
- Replies: 9
- Views: 1345
I have 2 questions...
2 questions:
1, is there anyway to get the new maps on a moded xbox that never downloaded the maps? (the map discs they made for halo 2???)
2, is there a skin request forum? Because I need a greenish-flood skin for lockout, but I couldn't find one, where can I request one?
1, is there anyway to get the new maps on a moded xbox that never downloaded the maps? (the map discs they made for halo 2???)
2, is there a skin request forum? Because I need a greenish-flood skin for lockout, but I couldn't find one, where can I request one?
- Sun Mar 22, 2009 6:46 am
- Forum: Downloads
- Topic: (mod)AI War [Containment]-Now w/ Respawns-
- Replies: 245
- Views: 68316
Re: (mod)AI War [Containment]-Now w/ Respawns-
Maybe he desnt have Xored...I just figured out like a month ago that i needed it...lol...DemonicSandwich wrote:There is an option in the Xored screen after you select the game. The option is called "MP AI enable".
- Sun Mar 22, 2009 6:42 am
- Forum: Downloads
- Topic: [MOTM] Floodout Final!
- Replies: 44
- Views: 20048
Re: [MOTM] Floodout Final!
That post leads me to a question, how does the key phrase "eating Red Lobster" give me a link to "Dave and Busters" not "Red Lobster" WTF?!?!
- Sun Mar 22, 2009 6:39 am
- Forum: Downloads
- Topic: [MOTM] Floodout Final!
- Replies: 44
- Views: 20048
Re: [MOTM] Floodout Final!
Stop quoting everything he says. I do that so he knows what I'm talking about, now don't bash me for the next 20mnins (I'm eating Red Lobster "Lobster Lover's Dream") its so good and I don't want you to ruin my happy time. Actually so u can't bash me, I'll kill some ninja monkeys (Time Sp...
- Sat Mar 21, 2009 11:21 am
- Forum: Downloads
- Topic: [MOTM] Floodout Final!
- Replies: 44
- Views: 20048
Re: [MOTM] Floodout Final!
um...ok...whats pruning mean in this situation?DemonicSandwich wrote:The quote tree has gotten very large. Some pruning is required.