dot halo is glitchy on rate of fire u have to enter rate of fire then delete the old if u erase the box blank u'll get a error.
edit ::only like 4 numbers can be put in for rate of fire like 9999 go over u get a error.
Search found 15 matches
- Fri Dec 23, 2005 9:21 pm
- Forum: Modding Discussion
- Topic: 2 questions
- Replies: 4
- Views: 487
- Wed Dec 21, 2005 9:29 pm
- Forum: Modding Discussion
- Topic: stop pelican from flipping !!
- Replies: 9
- Views: 785
- Wed Dec 21, 2005 6:20 pm
- Forum: Modding Discussion
- Topic: stop pelican from flipping !!
- Replies: 9
- Views: 785
stop pelican from flipping !!
i was thinking in containment there is a big ass ledge it has a nice flat surface it's on top of the base where u can glitch a apectere to drive up how can i spawn a pelican there?? and idk if my mods working right i go to the pelican while it's flpping and it says press x to flip banshee i tried ov...
- Wed Dec 21, 2005 5:07 am
- Forum: Modding Discussion
- Topic: fuel rod gun freezes when trigger pulled
- Replies: 10
- Views: 1129
- Wed Dec 21, 2005 5:00 am
- Forum: Modding Discussion
- Topic: fuel rod gun freezes when trigger pulled
- Replies: 10
- Views: 1129
yes exactly it gets stuck on bit maps iwhen it asks for the map i just give it the same one i have open like say i'm transfering from map A to map b, b has my pel so it asks for the b map i assume and i give it map b's location and it gets stuck, so what the heck fixes this??? and thank god i'm not ...
- Wed Dec 21, 2005 3:24 am
- Forum: Modding Discussion
- Topic: fuel rod gun freezes when trigger pulled
- Replies: 10
- Views: 1129
ok i figured it all out the serinity patch for x-wing in containment was screwing the dependencies up i recreated a new map replaced all metas got rid of the xwing mod and i'm golden so far. i really want t know why insolence throws hissy fits. i can transfer a gun fine but if i try to transfer anot...
- Tue Dec 20, 2005 10:00 pm
- Forum: Modding Discussion
- Topic: fuel rod gun freezes when trigger pulled
- Replies: 10
- Views: 1129
- Tue Dec 20, 2005 7:41 pm
- Forum: Modding Discussion
- Topic: fuel rod gun freezes when trigger pulled
- Replies: 10
- Views: 1129
nope, i do really thank you for the help but it's still freezeing when the trigger is pulled. i have these mods so far in the map if it will help to figure it out. i got run fast mod, jump high mod, everyone jumps high mod, x wing in containment mod, turrets of ghost,warthogs shoot tank shot, wart h...
- Tue Dec 20, 2005 1:42 am
- Forum: Modding Discussion
- Topic: fuel rod gun freezes when trigger pulled
- Replies: 10
- Views: 1129
fuel rod gun freezes when trigger pulled
i been putting in alot of ours on my mod for containment and got 4 to work out yet so far my only problem is my fuel rod cannon, i added extra zoom like a battle rifle swapped it in brute shots spawn point and i can't see hold x to pick up fuel rod put i can pick it up by walking over it like normal...
- Mon Dec 19, 2005 8:34 pm
- Forum: Modding Discussion
- Topic: Pelican/ phantom in multiplayer?
- Replies: 6
- Views: 604
- Mon Dec 19, 2005 7:09 pm
- Forum: Modding Discussion
- Topic: Pelican/ phantom in multiplayer?
- Replies: 6
- Views: 604
- Mon Dec 19, 2005 5:27 pm
- Forum: Modding Discussion
- Topic: Pelican/ phantom in multiplayer?
- Replies: 6
- Views: 604
- Mon Dec 19, 2005 4:07 pm
- Forum: Modding Discussion
- Topic: Maps Fail to Load
- Replies: 3
- Views: 397
look for a map resigner by metal mulisha in the forums he posted a download link. the program he wrote allows u to sign original and dlc maps. works great i never have to delete cache or anything. the problem with most resigners and failing to load is thier not new enough sig's thier to old. try that
- Mon Dec 19, 2005 4:03 pm
- Forum: Modding Discussion
- Topic: Pelican/ phantom in multiplayer?
- Replies: 6
- Views: 604
- Mon Dec 19, 2005 3:59 am
- Forum: Modding Discussion
- Topic: Pelican/ phantom in multiplayer?
- Replies: 6
- Views: 604
Pelican/ phantom in multiplayer?
i'm trying to put a pelican and a phantom in containment, i tried injecting meta of them with dot halo i got a error of meta is to big. is there a way to do this with insolence or dot halo?? i also would like to make these flyable. thanks for the help in advance.