Search found 75 matches
- Fri Apr 20, 2007 8:16 pm
- Forum: Discussion
- Topic: Tombstone looks like crap!
- Replies: 1
- Views: 704
Tombstone looks like crap!
This map needs a reskinning. Ide do it myself but i know someone else out there would make it look way better. The old halo skin was perfect why did they turn it into this crap hole!
- Fri Apr 13, 2007 7:41 pm
- Forum: Modding Discussion
- Topic: Using the terminal Train
- Replies: 5
- Views: 975
The deathball of the train works finem however theres no physical collision, its just a killing thing. Theres no visual. Im trying to put it in elongation, and bsp blocks the 2 ends of the halls so i dont know mabe thats y the physical part wont work. I was thinking just putting the trains visuals o...
- Fri Apr 13, 2007 2:39 pm
- Forum: Modding Discussion
- Topic: Using the terminal Train
- Replies: 5
- Views: 975
- Fri Apr 13, 2007 12:14 pm
- Forum: Modding Discussion
- Topic: Using the terminal Train
- Replies: 5
- Views: 975
Using the terminal Train
What do you have to do to spawn a terminal train wherever you might want it. Say a set position but on a different map.
- Thu Apr 12, 2007 3:00 pm
- Forum: Modding Discussion
- Topic: PLEASE SUPPORT TUNNELING SOFTWARE
- Replies: 13
- Views: 1733
- Thu Apr 12, 2007 2:55 pm
- Forum: Modding Discussion
- Topic: Nulling biped sound
- Replies: 2
- Views: 513
- Thu Apr 12, 2007 2:51 pm
- Forum: Modding Discussion
- Topic: sky tag for fog
- Replies: 3
- Views: 659
- Thu Apr 12, 2007 1:10 pm
- Forum: Modding Discussion
- Topic: PLEASE SUPPORT TUNNELING SOFTWARE
- Replies: 13
- Views: 1733
- Thu Apr 12, 2007 12:53 pm
- Forum: Modding Discussion
- Topic: Making Covenant Masterchief in campain
- Replies: 7
- Views: 1182
- Wed Apr 11, 2007 6:09 pm
- Forum: Modding Discussion
- Topic: sky tag for fog
- Replies: 3
- Views: 659
- Wed Apr 11, 2007 6:05 pm
- Forum: Modding Discussion
- Topic: long swored html
- Replies: 1
- Views: 427
- Tue Apr 10, 2007 3:49 pm
- Forum: Modding Discussion
- Topic: Flickering Lights
- Replies: 14
- Views: 1236
- Tue Apr 10, 2007 3:38 pm
- Forum: Modding Discussion
- Topic: Flickering Lights
- Replies: 14
- Views: 1236
- Tue Apr 10, 2007 12:01 pm
- Forum: Modding Discussion
- Topic: Could someone script this for me
- Replies: 14
- Views: 1683
- Tue Apr 10, 2007 11:54 am
- Forum: Modding Discussion
- Topic: Resizing Models
- Replies: 6
- Views: 662
- Mon Apr 09, 2007 2:55 pm
- Forum: Modding Discussion
- Topic: Time bomb
- Replies: 7
- Views: 1018
- Mon Apr 09, 2007 2:21 pm
- Forum: Modding Discussion
- Topic: Time bomb
- Replies: 7
- Views: 1018
- Mon Apr 09, 2007 2:09 pm
- Forum: Modding Discussion
- Topic: Time bomb
- Replies: 7
- Views: 1018
- Mon Apr 09, 2007 2:07 pm
- Forum: Modding Discussion
- Topic: Flickering Lights
- Replies: 14
- Views: 1236
- Mon Apr 09, 2007 12:54 pm
- Forum: Modding Discussion
- Topic: Flickering Lights
- Replies: 14
- Views: 1236
Flickering Lights
On lockout in the basement theres a flickering light coming out of one of the cells. Is that an effect? How could i spawn that randomly in the map. Like make a room with a big strobe light in it