Search found 16 matches
- Sun Mar 21, 2004 7:11 pm
- Forum: Modding Discussion
- Topic: Tank turrets on bases (not a mod yet, just an idea)
- Replies: 15
- Views: 2036
you get a MODchip from http://www.xbox-scene.com what a pointless waste of human life. You shouldnt be on a halo MODDING site if you cant even MOD. Hmm, and you say I flame n00bs? honestly, all i did was tell u 2 look rather then sit on your lazy ass and wait 4 it 2 come 2 u... ur the flamer, and i...
- Thu Mar 18, 2004 8:26 pm
- Forum: Modding Discussion
- Topic: Tank turrets on bases (not a mod yet, just an idea)
- Replies: 15
- Views: 2036
you guys are so retarded. I've already seen it on my friends xbox. I dont have the ppf for it personally, but if i remember, i'll get it from him and post it. Honestly, if you look hard enough then you can find any hex mod you can imagine, you just have to take some initiative rather then post a mes...
- Wed Mar 17, 2004 1:07 am
- Forum: Modding Discussion
- Topic: Changing maps in single player mode? how to? HELP
- Replies: 5
- Views: 977
- Wed Mar 17, 2004 1:03 am
- Forum: Modding Discussion
- Topic: Changing maps in single player mode? how to? HELP
- Replies: 5
- Views: 977
um, you have to sign up as a member there, but i downloaded it at http://eurasia.nu
The guy wrote a program for xbox, once u figure out the controller interface its a breeze to use, u can do it ALL on your xbox, no ftp, no boring code to sift through, etc
The guy wrote a program for xbox, once u figure out the controller interface its a breeze to use, u can do it ALL on your xbox, no ftp, no boring code to sift through, etc
- Tue Mar 16, 2004 11:38 pm
- Forum: Modding Discussion
- Topic: Changing maps in single player mode? how to? HELP
- Replies: 5
- Views: 977
um, the easiest way ive found is 2 use the Halo Cache editor program, all u gotta do is load the level u wanna mod (in halo), exit out 2 evox, start HCE, select map u wanna edit from the list (it gives level's names) save the mods, and start halo again... it will hold a bunch of levels at the same t...
- Tue Mar 16, 2004 11:11 pm
- Forum: Modding Discussion
- Topic: Totally new to this
- Replies: 9
- Views: 1081
- Tue Mar 16, 2004 10:38 pm
- Forum: Modding Discussion
- Topic: more modding crap
- Replies: 2
- Views: 609
well, if u want 2 do basic edits on ur box, then install Halo Cache Editor (HCE), it has most of the functions of a hex editor with a more user friendly interface, u can download it at http://eurasia.nu or a million other places on the web, i think the newest version out is 0.7, not the most powerfu...
- Tue Mar 16, 2004 10:24 pm
- Forum: Modding Discussion
- Topic: here's a stupid question. Can you use the custom maps cd on
- Replies: 3
- Views: 678
yes and no... U can use custom maps on an xbox that doesnt have a mod chip IF you use an exploit... eg mechassault (tutorials on www.xbox-scene.com) and then run evox, if youre saying you dont have a dvd burner, cdrw will work eventually, but its a pain in the @$$... after u get evox running, you ha...
- Mon Mar 15, 2004 6:37 pm
- Forum: Modding Discussion
- Topic: Creating NEW (not just changed) maps for Halo XBOX
- Replies: 52
- Views: 7719
- Sat Mar 13, 2004 3:45 pm
- Forum: Modding Discussion
- Topic: could someone post their bloodgluch map for the xbox
- Replies: 3
- Views: 707
- Sat Mar 13, 2004 1:52 pm
- Forum: Modding Discussion
- Topic: Creating NEW (not just changed) maps for Halo XBOX
- Replies: 52
- Views: 7719
dude, if i already said that, then why do you feel the need to resay it? seriously, dont you have anything better to do than sit and bash what other people are trying to do? you are so pathetic. Maybe if you'd spend a little more time actually doing what these forums are here for: modding halo; and ...
- Sat Mar 13, 2004 2:30 am
- Forum: Modding Discussion
- Topic: Creating NEW (not just changed) maps for Halo XBOX
- Replies: 52
- Views: 7719
dude, thats where the *theory* comes in... i could show you rendered pictures of the level, but it wouldn't be actual gameplay, thus its pointless... Im trying to figure this out 2 see if my theory is right, it makes sense that a similar, albeit simpler, version of this was used to create the librar...
- Sat Mar 13, 2004 1:01 am
- Forum: Modding Discussion
- Topic: Creating NEW (not just changed) maps for Halo XBOX
- Replies: 52
- Views: 7719
Sorry, it's been a few days since my last post. As I said, i'm not too familiar with Halo mods, meta, hex, etc... however, there has to be hex code or something for the mesh, right? I'm still trying to locate it in the map code (could definitely use tip if someone knows exactly where this is in the ...
- Tue Mar 09, 2004 12:50 am
- Forum: Modding Discussion
- Topic: Creating NEW (not just changed) maps for Halo XBOX
- Replies: 52
- Views: 7719
I dont wanna give 2 much away til im done, but lets just say that i stumbled onto a program that says that it's what Bungie used to design HALO, so i did some research and found that, although it costs about 3.5 grand for a single site license (out of the picture for my budget), it uses the same fil...
- Mon Mar 08, 2004 10:51 pm
- Forum: Modding Discussion
- Topic: Creating NEW (not just changed) maps for Halo XBOX
- Replies: 52
- Views: 7719
Not probable doesnt mean not possible...
Hmm... lets see, do you actually think that Bungie Studios sat and scripted all the levels longhand? Does any game? NO! all they do is take an existing program (there are many that exist) create everything that they want graphically, and then encode it to the particular format which they want, in th...
- Mon Mar 08, 2004 5:26 pm
- Forum: Modding Discussion
- Topic: Creating NEW (not just changed) maps for Halo XBOX
- Replies: 52
- Views: 7719
Creating NEW (not just changed) maps for Halo XBOX
I'm within an inch of being able to create all new Halo maps, and change the mesh in existing halo maps. All i need to do to complete the project (I'll post a tutorial along with my Sample map when I'm done) Is find a way to encode the files into .map format. If you can help me with this, let me kn...