Search found 92 matches

by blood dimond
Tue Jul 17, 2007 11:36 pm
Forum: Modding Discussion
Topic: System link problems.....still....
Replies: 13
Views: 1346

................ *sigh*......They DONT see the dam mod........and by The, i mean me, i tried with unmodded 360....they cant...... And for shootin the banshees out of the rocket, i want them spawning on the map like any other vehicle.....i have the rocket shooting like 100 rockets (still never change...
by blood dimond
Mon Jul 16, 2007 6:29 pm
Forum: Modding Discussion
Topic: System link problems.....still....
Replies: 13
Views: 1346

Hmm, cant help but see that as a bit of a snotty response... yea i guess i did expect it to 'magically load', since i have played with people after downloading patches, and they can see and use the track just as i can, and since i can shoot the soccerball and they can see it, im sure there has to be...
by blood dimond
Sun Jul 15, 2007 4:35 pm
Forum: Modding Discussion
Topic: System link problems.....still....
Replies: 13
Views: 1346

for the dune mod I think I added chunks, but for my coag mod, it freezes if i try.....all the banshee's that i put in were put over gernades and such, as well as the soccerballs, and cores......i would expect people to be able to at least see all the bansee's, but they dont... if i take out the core...
by blood dimond
Sat Jul 14, 2007 10:31 pm
Forum: Modding Discussion
Topic: System link problems.....still....
Replies: 13
Views: 1346

sure why not... can any one tell me simply why the non modders are like dummy'ing? Im sure right now that if i took out the cores and soccerballs, and just left the banshees on, i can bassically have what i wanted out of this mod - a ton of banshees ><, but they will prolly still be all glitchy, so ...
by blood dimond
Sat Jul 14, 2007 6:14 pm
Forum: Modding Discussion
Topic: Yelo Teleporting
Replies: 13
Views: 1674

xbox7887 wrote:Asshat.
lol, hey, they enjoyed it, and you know dam well, it's just fun to play god with unsuspecting players!
by blood dimond
Sat Jul 14, 2007 3:22 pm
Forum: Modding Discussion
Topic: System link problems.....still....
Replies: 13
Views: 1346

yes, on the dune mod it froze the map, on coag it didnt seem to do anything....i just have to like open map and hit it right? or do i have to like go to eevry tag i changed and fix everything?
by blood dimond
Sat Jul 14, 2007 5:22 am
Forum: Modding Discussion
Topic: System link problems.....still....
Replies: 13
Views: 1346

They have the same problems when they have the map as well - had my buddie over with his modded box and we had the same dune, still wouldnt work, i dont know about all the coag probelms, but i know that the items that were in game while/before i joined would not show, only the ones he fired afterwor...
by blood dimond
Sat Jul 14, 2007 5:06 am
Forum: Modding Discussion
Topic: System link problems.....still....
Replies: 13
Views: 1346

System link problems.....still....

Both my mods, as well as one i downloaded a long ass time back are having problems with others loading....i have had some more research with this, and still dont know what the hell the problem is, it would be really nice to have some real help for once instead of some one telling me to search..... -...
by blood dimond
Fri Jul 13, 2007 10:37 pm
Forum: Modding Discussion
Topic: Yelo Teleporting
Replies: 13
Views: 1674

Revirie wrote:but i've been in a game on XBC where he could just teleport people around.
lol that was prolly me :), be host and just keep clicking the tele button :)
by blood dimond
Fri Jul 13, 2007 10:36 pm
Forum: Modding Discussion
Topic: Coag Issue...
Replies: 0
Views: 440

Coag Issue...

Image
^pic taken is coag bsp....^
......Am i not able to add chunks to coag......?
by blood dimond
Fri Jul 13, 2007 9:27 pm
Forum: Modding Discussion
Topic: Containment Fusion Cores
Replies: 10
Views: 1271

yea, been tryin that pritty much percicely, every time i try that it stops letting me use entity, and i have been making most of the changes one by one.... I guess i can just dupe the chunks, swap out for the duped itmc, then mess with the bsp on the spot, but then (if it even loads after signed and...
by blood dimond
Fri Jul 13, 2007 9:14 pm
Forum: Modding Discussion
Topic: Containment Fusion Cores
Replies: 10
Views: 1271

so what, add the core, or the tire with the core html, over a duped ITMC, then put it over a collection in Scnr?

Am i able to dupe/add chunks in Coag or not?, dont really wanna add the cores over anything
by blood dimond
Fri Jul 13, 2007 9:00 pm
Forum: Modding Discussion
Topic: Containment Fusion Cores
Replies: 10
Views: 1271

i dont know what that means.....whats the bloc pallet?

whats 'index is outside the bounds of array' mean? why is entity having this error?
by blood dimond
Fri Jul 13, 2007 8:52 pm
Forum: Modding Discussion
Topic: Containment Fusion Cores
Replies: 10
Views: 1271

hmm, what do you mean inject it like a regular? Entity wont let me inject stuff......either that or i dont know how to... for the most part im trying to get it to spawn out of a duped ITMC on the map, wich i just tried, and i went to go reopen the map in entity......gettin an error now, cant open it...
by blood dimond
Fri Jul 13, 2007 3:55 pm
Forum: Modding Discussion
Topic: Containment Fusion Cores
Replies: 10
Views: 1271

K, an random bloc then? I did 2 or 3 searches trying to find a tut on it before I posted, couldnt find any tuts on it >< hey, also any on idea what the maximum i can dupe checks to is? I believe its like 100 chunks is any map right? otherwise it overloads/freezes...? EDIT: slight issue with this...t...
by blood dimond
Fri Jul 13, 2007 2:24 am
Forum: Modding Discussion
Topic: Containment Fusion Cores
Replies: 10
Views: 1271

Containment Fusion Cores

Any way to inject/build them in other maps [Coag this time] the have them put over weapons and/or fired from weapons and explode?

Currently i saved it from entity with all the boxes checked, and clicked to build it coag, and the game froze when i fired the gun...
by blood dimond
Sat Jul 07, 2007 12:59 am
Forum: Modding Discussion
Topic: Xbc Problem, more problems ><
Replies: 4
Views: 866

ok? idk, if i have the entire map fliped around, or for a fine example - if im using yelo and AI, and they dont have the map (from my experiences) it wont work for them, im not saying they need the map for my mod though, idk, im just trying to find out why it wasnt working for him or any one else? W...
by blood dimond
Thu Jul 05, 2007 11:56 pm
Forum: Modding Discussion
Topic: Xbc Problem, more problems ><
Replies: 4
Views: 866

What do you mean is it? It's relic....
by blood dimond
Thu Jul 05, 2007 10:10 pm
Forum: Modding Discussion
Topic: Xbc Problem, more problems ><
Replies: 4
Views: 866

Xbc Problem, more problems ><

Ok, me and my buddie got togeter, we tried both loading from the HD, he is spawned but not alive on his screen......we now even have the same map, and yet he still isnt able to play.....any help?
by blood dimond
Thu Jul 05, 2007 4:07 pm
Forum: Modding Discussion
Topic: Xbc Problem?
Replies: 8
Views: 825

dont even whine about that shit, i could have made 5 didfferent posts in a row, want me to do that next time?