Search found 78 matches
- Fri Nov 04, 2005 4:52 pm
- Forum: Modding Discussion
- Topic: help campain maps on multiplayer
- Replies: 9
- Views: 1406
- Wed Nov 02, 2005 6:19 pm
- Forum: Modding Discussion
- Topic: Help Guides Don't Make sense to TOTAL NEWB TO HALO 2 MODDING
- Replies: 2
- Views: 526
- Tue Nov 01, 2005 3:38 am
- Forum: Modding Discussion
- Topic: Got some questions
- Replies: 3
- Views: 758
- Tue Nov 01, 2005 3:35 am
- Forum: Modding Discussion
- Topic: Covenant Intelligence Research Facility (CIRF) PREVIEW
- Replies: 23
- Views: 2724
- Tue Nov 01, 2005 3:33 am
- Forum: Modding Discussion
- Topic: Halo 2 Downloads / And FAQ'S Answered!!! - Updated (5-1-06)
- Replies: 45
- Views: 65067
- Tue Nov 01, 2005 3:31 am
- Forum: Modding Discussion
- Topic: how do i take off warthog turret?
- Replies: 1
- Views: 446
- Tue Nov 01, 2005 3:28 am
- Forum: Modding Discussion
- Topic: Can someone help me?
- Replies: 2
- Views: 732
- Tue Nov 01, 2005 3:26 am
- Forum: Modding Discussion
- Topic: help with projectiles
- Replies: 10
- Views: 953
- Tue Nov 01, 2005 3:24 am
- Forum: Modding Discussion
- Topic: AI spawn, xbox
- Replies: 12
- Views: 1532
Re: AI spawn, xbox
im pretty sure blood gulch is in the first haloBenjyp wrote:ok, i'm trying to spawn AI on blood gulch
- Mon Oct 31, 2005 2:37 pm
- Forum: Modding Discussion
- Topic: AI spawn, xbox
- Replies: 12
- Views: 1532
- Sat Oct 29, 2005 7:16 pm
- Forum: Modding Discussion
- Topic: GG's Music to Main Menu App.
- Replies: 9
- Views: 977
- Sat Oct 29, 2005 6:36 pm
- Forum: Modding Discussion
- Topic: GG's Music to Main Menu App.
- Replies: 9
- Views: 977
- Sat Oct 29, 2005 6:34 pm
- Forum: Modding Discussion
- Topic: Bus projectile
- Replies: 1
- Views: 559
Bus projectile
a long time ago, i was able to make a plasma pistol shoot out busses. we used it on headlong for hours and hours, and it was the best thing ever. but when i tried to do it again today, i failed horribly. heres what i did: swapped:[proj]objects\weapons\pistol\plasma_pistol\projectiles\plasma_pistol_b...
- Thu Oct 27, 2005 3:49 pm
- Forum: Modding Discussion
- Topic: External Bitmaps and...
- Replies: 5
- Views: 691
- Thu Oct 27, 2005 3:33 pm
- Forum: Modding Discussion
- Topic: Any ideas as to why the this is?
- Replies: 3
- Views: 469
- Thu Oct 27, 2005 3:01 pm
- Forum: Modding Discussion
- Topic: Zannnnnzibarrrrr gate.
- Replies: 1
- Views: 485
Zannnnnzibarrrrr gate.
i copied the zanzibar gate, and placed it somewhere more convinient on the map.
but is there any way to make another button so i could actually open it?
thanks in advance.
-maD
but is there any way to make another button so i could actually open it?
thanks in advance.
-maD
- Wed Oct 26, 2005 11:02 am
- Forum: Modding Discussion
- Topic: Scarab On Containment
- Replies: 10
- Views: 1016
- Wed Oct 26, 2005 10:59 am
- Forum: Modding Discussion
- Topic: Hello im new to modding! need help!
- Replies: 5
- Views: 748
- Mon Oct 24, 2005 5:39 pm
- Forum: Modding Discussion
- Topic: simple question
- Replies: 1
- Views: 479
- Mon Oct 24, 2005 5:18 pm
- Forum: Modding Discussion
- Topic: tool question
- Replies: 3
- Views: 595
go to the sbsp tag in dark matter, double click it, then choose the one thing thats there. scenarios/multi/[map]/[map] wait for the bsp viewer to load. right click it and select whatever you want to see on the map. then you can move around what ever you want with the number pad including player spaw...