Search found 27 matches
- Wed Sep 01, 2004 11:34 am
- Forum: Hardware & Software
- Topic: Halo freezes
- Replies: 2
- Views: 519
Well, repeating sound is often caused by: 1) A driver you have is currently corrupted. 1 a) Uninstall the Driver and Reinstall the drivers for your sound/vid/motherboard 2) Some Halo files have been corrupted 2 a) Reinstall Halo 3) Your HD is fragmented. ->Defrag 4) A required file is missing from y...
- Mon Aug 30, 2004 1:32 pm
- Forum: Art Studio
- Topic: jump pads....
- Replies: 25
- Views: 2809
Well, there were a few experimentations that I used back in the day with old log modding. By manipulation of the plane normals, as I believe I described in some forum threads a long time ago. You can produce a 'bouncing' or throwing effect which would not 'hurt' vehicles. Mind you if MC stepped onto...
- Fri Jul 30, 2004 8:28 am
- Forum: Halo Discussion
- Topic: IloveBees Speculation Thread
- Replies: 434
- Views: 49389
- Wed Jul 28, 2004 12:00 pm
- Forum: Halo Discussion
- Topic: Halo Graphics Bypass
- Replies: 3
- Views: 574
Well if you read the readme.rtf file I believe it gives options to run the game in backwards compatible modes. That avoid certain higher direct X interface usages. ie: -useFF -use14 etc.. But if you're card is fundamentally lacking in DirectX Support, then I'm afraid you might have to go find some h...
- Wed Jul 28, 2004 11:44 am
- Forum: Halo Discussion
- Topic: IloveBees Speculation Thread
- Replies: 434
- Views: 49389
I see most of you are trying to find some co-relation as to why this 'virus' otherwise known as The Operator has chosen the ilovebees.com site to manifest itself in. In truth, I don't believe there is any correlation. Its a 'coincidence'. As to what is happening, that should be fairly clear by now. ...
- Wed Jul 28, 2004 9:55 am
- Forum: Programming
- Topic: Some more programming help
- Replies: 5
- Views: 927
- Wed Jul 28, 2004 9:26 am
- Forum: HEK General
- Topic: stupid question but still need help
- Replies: 6
- Views: 951
- Wed Jul 28, 2004 9:19 am
- Forum: HEK General
- Topic: Tool basic
- Replies: 16
- Views: 1883
Its doing that because you're home enviroment variable is set to you're My Documents folder. ie: HOMEPATH = C:\Documents and Set.... But if you made say a new enviroment variable: HALOCE = C:\Program Files\Microsoft Games\Halo Custom Edition\ System Properties->Advanced->Enviroment Variables Then in...
- Wed Jul 28, 2004 8:53 am
- Forum: HEK General
- Topic: More destructable scenery stuff
- Replies: 9
- Views: 1217
- Wed Jul 28, 2004 7:48 am
- Forum: HEK General
- Topic: More destructable scenery stuff
- Replies: 9
- Views: 1217
It isn't damaged by explosives? Hmm.
Curious.
From my ye olde experimentations, explosives were the only thing that made scenery go boom. But then the manner in which I did it must have been crude by CE standards.
Interesting.
What have you been able to do, in detail really? Shatterable stuff... etc?
Curious.
From my ye olde experimentations, explosives were the only thing that made scenery go boom. But then the manner in which I did it must have been crude by CE standards.
Interesting.
What have you been able to do, in detail really? Shatterable stuff... etc?
- Wed Jul 28, 2004 7:44 am
- Forum: HEK General
- Topic: sphere problem
- Replies: 6
- Views: 1099
Due to the nature of the BSP creation you need to create a Sphere constructed of many triangles. Such spheres often appear as giant disco balls, having squares lining up to create the shape. In order to achieve such a sphere there are various functions in D3D or OpenGL that create them automatically...
- Fri May 21, 2004 9:04 am
- Forum: Halo Discussion
- Topic: Berkano, Leaving for a while
- Replies: 3
- Views: 677
Indeed it does make collision models. Though I will still make Engineer for the purpose of rapidly being able to put a vehicle or new biped model together. Mount points, firing points and all. Doing all that tag editing manually is slow and hard to visualize. So Engineer won't be as ground-breaking ...
- Thu May 20, 2004 3:45 pm
- Forum: Halo Discussion
- Topic: Berkano, Leaving for a while
- Replies: 3
- Views: 677
Berkano, Leaving for a while
Hey people, Well recently I've been on the run trying to find a job. But due to my current location in Canada that is a very difficult task for someone in my field of expertise. So I've got to leave the community for a while, might be 2 weeks, might be a month. Sadly this also means Engineer is on i...
- Sun Apr 25, 2004 2:27 pm
- Forum: Utilities
- Topic: (Halo 1)Collision Model Plugin V.1.2
- Replies: 26
- Views: 12932
(Halo 1)Collision Model Plugin V.1.2
Hey people,
I've been getting some requests for a little more functionality out of my plugin, and I decided to release my current version.
Do read the COLREADME.txt file. It will help you understand what's going on.
I've been getting some requests for a little more functionality out of my plugin, and I decided to release my current version.
Do read the COLREADME.txt file. It will help you understand what's going on.
- Thu Apr 01, 2004 7:29 am
- Forum: Outstanding Mods
- Topic: Warthog Go 'Splody
- Replies: 84
- Views: 37060
Re: wicked cool mod
It requires map rebuilding so unless someone figured xbox rebuilding while my back was turned, its gonna be a PC thing.wannabemodder wrote:Is your program, when finished, going to be able to modify the Xbox version or just the PC version?
- Wed Mar 31, 2004 8:03 pm
- Forum: Outstanding Mods
- Topic: Warthog Go 'Splody
- Replies: 84
- Views: 37060
Well, granted its not particularly impressive in itself. I'm just flexing my collision-model-muscle so to speak. 1) The shattering effect is known as the 'wraith burning' effect. When placed on a damage trigger, well.. that happens. Its a cute novelty but kinda goofy, its just an easily seen effect ...
- Tue Mar 30, 2004 12:51 pm
- Forum: Outstanding Mods
- Topic: Warthog Go 'Splody
- Replies: 84
- Views: 37060
- Tue Mar 30, 2004 9:58 am
- Forum: Outstanding Mods
- Topic: Warthog Go 'Splody
- Replies: 84
- Views: 37060
- Tue Mar 30, 2004 8:44 am
- Forum: Outstanding Mods
- Topic: Warthog Go 'Splody
- Replies: 84
- Views: 37060
- Tue Mar 30, 2004 8:27 am
- Forum: Outstanding Mods
- Topic: Warthog Go 'Splody
- Replies: 84
- Views: 37060
Warthog Go 'Splody
BEHOLD MY POWERS AND TREMBLE
This ISN'T JUST A SWAPPED MODEL.
Its the actual warthog model, which has bended to my will. :p
This ISN'T JUST A SWAPPED MODEL.
Its the actual warthog model, which has bended to my will. :p