Search found 8 matches
- Wed Sep 21, 2005 2:51 pm
- Forum: Downloads
- Topic: [SP MOD] Mombassa Spartans
- Replies: 30
- Views: 7411
- Wed Sep 21, 2005 2:41 pm
- Forum: Downloads
- Topic: [SP MOD] Mombassa Spartans
- Replies: 30
- Views: 7411
Heh, well it's the first enjoyable modification I've made to date [well, with the exception of a nice foggy version of the grassy Burial Mounds, which looks and plays pretty nicely]. To be honest, I wasn't sure if the location of the shield recharge time element was widely known. I know I updated In...
- Wed Sep 21, 2005 2:33 pm
- Forum: Downloads
- Topic: [SP MOD] Mombassa Spartans
- Replies: 30
- Views: 7411
[SP MOD] Mombassa Spartans
I've been trying for a few days to get the Marines in Outskirts completely replaced with Spartans. I hit a few snags in trying to get the Marines' original dialogue coming out of their new models, and ultimately had to give up on that. I also had to go rummaging for the location of the datum storing...
- Tue Sep 20, 2005 3:10 pm
- Forum: Downloads
- Topic: Map: Multiplayer Simulation- Evolved Now with Pics!
- Replies: 63
- Views: 14004
that is in the char tag, I'll post a plugin soon to do that and a few other things (more than what you go woodendragon) :wink: Excellent! I've got it all working. Cheers for that! Oh, if you could include the shield recharge time on there too I'd be grateful... I've got everything fine and dandy, e...
- Tue Sep 20, 2005 7:03 am
- Forum: Downloads
- Topic: Map: Multiplayer Simulation- Evolved Now with Pics!
- Replies: 63
- Views: 14004
- Mon Sep 19, 2005 10:27 am
- Forum: Downloads
- Topic: Map: Multiplayer Simulation- Evolved Now with Pics!
- Replies: 63
- Views: 14004
Hey Wooden Dragon: I'm trying to replace all the marines in the Chief missions with Spartans. I've managed to get the models and sounds to change, but for the life of me I can't figure out how to get their shields working. I looked at the insolence tutorial on getting ODSTs in multiplayer, and chang...
- Mon Sep 19, 2005 4:32 am
- Forum: Outstanding Mods
- Topic: [Mod Package] Halo 2: Combat Evolved FINAL RC2
- Replies: 478
- Views: 177145
- Sun Sep 18, 2005 3:47 am
- Forum: Outstanding Mods
- Topic: [Mod Package] Halo 2: Combat Evolved FINAL RC2
- Replies: 478
- Views: 177145
It's a cool mod and I do like it... but I still don't get why you decided to put the old pistol back in rather than modify the Battle Rifle to have all the characteristics of the original pistol. I've been working on a gameplay mod which adds a lot of 'realism' to the game [giving the Sniper Rifle o...