Search found 13 matches
- Mon Dec 06, 2004 9:37 pm
- Forum: Modding Discussion
- Topic: A Third and Hopefully Final MDX Test - VOTE
- Replies: 98
- Views: 19410
- Tue Sep 07, 2004 7:56 pm
- Forum: Art Studio
- Topic: Texture/Radiosity Help
- Replies: 3
- Views: 782
- Mon Sep 06, 2004 4:36 pm
- Forum: Art Studio
- Topic: Texture/Radiosity Help
- Replies: 3
- Views: 782
Texture/Radiosity Help
Okay, I was just testing to see if it was actually too hard to make a map. I made a simple cube map with 2 tif textures from the a30 map. I used the "detail grass.tif" and "detail ground.tif" and just mapped the grass to the bottom plane and the ground to the side walls. Tool bui...
- Sun Apr 11, 2004 4:50 pm
- Forum: Modding Discussion
- Topic: Tutorial on Extraction and Rebuilding!
- Replies: 31
- Views: 2769
Re: Tutorial on Extraction and Rebuilding!
What if you wanna inject something else...how do u know which files to add? For example, what if i wanted to do the beam emitter from infinity?Z1 RaR wrote:12). Okay, now go to Additional Files and click add. Go to Characters, Grunt, grunt.bipd.meta and grunt.mod2.meta
- Wed Mar 31, 2004 2:05 pm
- Forum: Programming
- Topic: Halo PC Audio Question
- Replies: 1
- Views: 532
Halo PC Audio Question
ok i definitely searched for about 1/2 hour but couldn't find anything so.. On changing the Halo Menu Music...I've extracted the monk track from HMT and got the track i wanna replace it with down to the same size(33s). when i import it, it says "successful" and all but when i open halo, it...
- Sat Mar 27, 2004 12:40 pm
- Forum: Programming
- Topic: Halo Server Stats
- Replies: 0
- Views: 503
Halo Server Stats
Just wondering if anyone could link me to the files you need to set up Server Stats php pages, like the one you guys have for the HM server.
I tried searching but can't find anything. tyia
I tried searching but can't find anything. tyia

- Sat Mar 27, 2004 12:38 pm
- Forum: Programming
- Topic: VERY GOOD IDEA
- Replies: 11
- Views: 1439
- Sat Mar 20, 2004 3:20 pm
- Forum: Modding Discussion
- Topic: Vehicles driving on walls?
- Replies: 21
- Views: 1772
Well.. I did some research. And. This will get Bipd objects to walk on walls - - - - - - - - - - - - - - - - - - 1. Goto Cyborg MP Bipd Meta Offset 2. Go 2F4 Bytes Ahead 3. Change 0202 with 6334 - - - - - - - - - - - - - - - - - - Unfortunally this doesn't work for Vehicles. Maybe it is something c...
- Wed Mar 17, 2004 9:09 pm
- Forum: Art Studio
- Topic: NEED HELP WITH ADDED RIMS TO MY HOG
- Replies: 9
- Views: 1452
Search next time...I posted this in an earlier thread... Skinning: - Photoshop - .dds plugins for Photoshop - http://files.halomods.com/viewtopic.php?t=463 - HMTv3.0 - http://files.halomods.com/viewtopic.php?t=6 - Tutorial - http://www.halomods.com/tutorials/Skinning/Raz0rcolor/raz0rcolor.php ..Anyt...
- Wed Mar 17, 2004 9:05 pm
- Forum: Art Studio
- Topic: NOOB NEEDS HELP
- Replies: 6
- Views: 1058
Skinning: - Photoshop - .dds plugins for Photoshop - http://files.halomods.com/viewtopic.php?t=463 - HMTv3.0 - http://files.halomods.com/viewtopic.php?t=6 - Tutorial - http://www.halomods.com/tutorials/Skinning/Raz0rcolor/raz0rcolor.php ..Anything else, just Search the forums...I'm sure there are p...
- Wed Mar 17, 2004 8:55 pm
- Forum: Art Studio
- Topic: adding skins to an already modded level
- Replies: 2
- Views: 535
Try replacing the bloodgulch.map with your backup bloodgulch.map. As long as you don't replace the bitmaps.map file your skins will still remain in all maps. If the hog works after you do this, then it's something wrong with your mod...maybe you changed the physics or model or something. :? (Hope yo...
- Wed Mar 17, 2004 8:52 pm
- Forum: Art Studio
- Topic: adding rims to a hog in photoshop??!!!?!?!
- Replies: 7
- Views: 1231
- Wed Mar 17, 2004 8:47 pm
- Forum: Modding Discussion
- Topic: HPC: 56 Questions Answered Here
- Replies: 382
- Views: 257865