Of course big stun time! When you lob candy at someone, they're going to eat it. Therefore, they'll spend most of the time eating it and then going to battle.{G}H0g-Jump4h wrote:Candy Cannon: RL is re-skinned, shoots candy, and instead of alot of dmg, big stun time.
Search found 12 matches
- Tue Dec 23, 2003 8:42 pm
 - Forum: Modding Discussion
 - Topic: before any1 takes the idea....
 - Replies: 47
 - Views: 4587
 
- Tue Dec 23, 2003 11:30 am
 - Forum: News
 - Topic: (OT) STALKER!!!
 - Replies: 10
 - Views: 1481
 
- Tue Dec 23, 2003 10:58 am
 - Forum: Art Studio
 - Topic: NEW BATTLE RIFLE MODEL
 - Replies: 30
 - Views: 3662
 
- Mon Dec 22, 2003 12:59 pm
 - Forum: Modding Discussion
 - Topic: COVIE DROPSHIP DRIVING
 - Replies: 21
 - Views: 2357
 
- Mon Dec 22, 2003 8:02 am
 - Forum: Modding Discussion
 - Topic: Another idea
 - Replies: 10
 - Views: 1548
 
- Sat Dec 20, 2003 12:45 pm
 - Forum: Modding Discussion
 - Topic: Usable Plasma Sword in SP
 - Replies: 61
 - Views: 6085
 
- Sat Dec 20, 2003 12:15 pm
 - Forum: Modding Discussion
 - Topic: Usable Plasma Sword in SP
 - Replies: 61
 - Views: 6085
 
Actually, I think he used the Plasma Rifle also because of the blue light thing that he says. Plasma Rifle is the only weapon I know of that uses the blue light. save meta, and inject then If you look in any map that has Energy Sword, there won't be a weapons\energy sword\fp\fp in PC Models. I think...
					- Sat Dec 20, 2003 8:30 am
 - Forum: Modding Discussion
 - Topic: Usable Plasma Sword in SP
 - Replies: 61
 - Views: 6085
 
- Sat Dec 20, 2003 8:27 am
 - Forum: Art Studio
 - Topic: Importing Rendered-From-Scratch Models into HMT3
 - Replies: 7
 - Views: 1198
 
- Sat Dec 20, 2003 5:23 am
 - Forum: Modding Discussion
 - Topic: Usable Plasma Sword in SP
 - Replies: 61
 - Views: 6085
 
Hmm. You need to create new meta obviously. Does anyone know of a meta converter or something? Once there is a meta converter, you could just remake weapons. So, with a Meta Converter, you would make a PC Model something like weapons\energy sword\fp\fp and then rebuild the map with that. Then just i...
					- Sat Dec 20, 2003 5:11 am
 - Forum: Art Studio
 - Topic: Importing Rendered-From-Scratch Models into HMT3
 - Replies: 7
 - Views: 1198
 
- Sun Nov 16, 2003 12:58 pm
 - Forum: News
 - Topic: Sparkedit model rendering
 - Replies: 22
 - Views: 5715