Apology accepted, I have to say its true...We are the best site, people/skill wise. (sorry halo-mods,
Search found 10 matches
- Wed Mar 31, 2004 2:47 am
- Forum: Modding Discussion
- Topic: Stargate Mod
- Replies: 59
- Views: 3429
- Wed Mar 17, 2004 1:42 pm
- Forum: News
- Topic: Halo 2 *Spoiler* kinda
- Replies: 95
- Views: 3765
- Mon Mar 15, 2004 2:24 pm
- Forum: Outstanding Mods
- Topic: Sneaky Sniper Darkness Gulch
- Replies: 83
- Views: 24000
- Mon Mar 15, 2004 12:25 pm
- Forum: Modding Discussion
- Topic: Dropship
- Replies: 11
- Views: 1098
- Thu Feb 26, 2004 10:32 am
- Forum: Outstanding Mods
- Topic: Forest Gulch, not just another Spark Edit 3 map!! Must see!!
- Replies: 207
- Views: 109634
- Mon Feb 16, 2004 1:18 pm
- Forum: Modding Discussion
- Topic: warthog wheelies? 0.o
- Replies: 3
- Views: 418
- Sun Feb 15, 2004 12:02 pm
- Forum: News
- Topic: SparkEdit 3.0 Update
- Replies: 201
- Views: 17668
- Sat Feb 07, 2004 2:43 am
- Forum: Modding Discussion
- Topic: Duplication Tutorial
- Replies: 93
- Views: 4645
Hehe, Monoxide is right, Iron_Forge's tutorial is basically like this one, only you replace stuff, rather than messing about with all that adding, he put it up a month or so when I asked him to tell me how he did HogWars... When I followed that, however, I couldn't edit the model for the Different v...
- Wed Jan 07, 2004 11:22 am
- Forum: Art Studio
- Topic: Plugin To Import/Export Halo Models?
- Replies: 8
- Views: 899
I currently model in Milkshape, but I have always found gmax easier to use. I searched on google for .obj plugins for gmax, but couldn't find one, only a broken link to an import only plugin. Can anyone who knows the location of a working Import/Export plugin for .obj files into gmax please link me ...
- Thu Dec 04, 2003 9:24 am
- Forum: Modding Discussion
- Topic: Matrix Tutorial
- Replies: 27
- Views: 1873