Search found 258 matches
- Sun Oct 12, 2008 10:54 am
- Forum: Discussion
- Topic: Halo 3: ODST
- Replies: 85
- Views: 8648
- Sun Oct 12, 2008 8:21 am
- Forum: Discussion
- Topic: Halo 3: ODST
- Replies: 85
- Views: 8648
- Mon Jul 14, 2008 7:30 pm
- Forum: Modding Discussion
- Topic: Section Rules - Halo 3 Modding Q&A
- Replies: 1224
- Views: 106239
- Sat Jul 12, 2008 2:29 pm
- Forum: Modding Discussion
- Topic: Fair warning from bungie.
- Replies: 42
- Views: 4660
- Tue Jul 01, 2008 8:55 pm
- Forum: Modding Discussion
- Topic: An open discussion.
- Replies: 116
- Views: 10015
You know, I had a thought. A tool that might be very interesting would be a program that could open Halo 3 maps (like that skinning app Prey made for H2) and view them, and be like a PC Forge editor. Be able to place objects in the air with ease and have definitive placement and rotation values. Don...
- Mon Jun 30, 2008 1:51 pm
- Forum: Modding Discussion
- Topic: An open discussion.
- Replies: 116
- Views: 10015
- Mon Jun 30, 2008 7:52 am
- Forum: Modding Discussion
- Topic: An open discussion.
- Replies: 116
- Views: 10015
- Mon Jun 30, 2008 7:42 am
- Forum: Modding Discussion
- Topic: An open discussion.
- Replies: 116
- Views: 10015
The signature in the file must match your Xbox's CON signature, though. That's why gamesaves do not work across all 360s. The profile and device IDs must match. They can be easily changed, and then you resign the container and it works. Those two values should speak for themselves. I'm guessing you...
- Mon Jun 30, 2008 6:35 am
- Forum: Modding Discussion
- Topic: An open discussion.
- Replies: 116
- Views: 10015
If I'm not mistaken, a variant file is ALSO a CON file. From what I've gathered, and correct me if I'm wrong, a CON file is a file type that encapsulates custom content on your Xbox. The signature in the file must match your Xbox's CON signature, though. That's why gamesaves do not work across all 3...
- Sun Jun 29, 2008 8:40 pm
- Forum: Modding Discussion
- Topic: An open discussion.
- Replies: 116
- Views: 10015
(I'll start by saying that my opinion in this post is a moot point, so it sort of is a waste of time. Stop here if you have better things to do) I've been here at HaloMods since the days of Halo PC Hex Editing, so I've seen some of the glory days. Honestly, my opinion matters nothing at all here, be...
- Wed Jul 04, 2007 11:03 am
- Forum: Modding Discussion
- Topic: Covie Guntower...
- Replies: 7
- Views: 670
- Tue Jul 03, 2007 6:53 am
- Forum: Modding Discussion
- Topic: Ragdoll Mod? Anyone Know How To Do It?
- Replies: 10
- Views: 1474
- Tue Jul 03, 2007 6:39 am
- Forum: Modding Discussion
- Topic: Covie Guntower...
- Replies: 7
- Views: 670
- Mon Jul 02, 2007 10:11 pm
- Forum: Modding Discussion
- Topic: Covie Guntower...
- Replies: 7
- Views: 670
- Mon Jul 02, 2007 8:06 pm
- Forum: Modding Discussion
- Topic: Covie Guntower...
- Replies: 7
- Views: 670
Covie Guntower...
Okay, I used to remember how to do this, but I can't do it for the life of me now. I copied the guntower over from Outskirts to Zanzibar, and its placed, but I can't figure out how to make it useable. I edited the seat name and everything, but no luck. Can someone run through it real quick, please?
- Sat Apr 07, 2007 10:38 am
- Forum: Downloads
- Topic: Yelo Beta Program
- Replies: 318
- Views: 58518
- Thu Apr 05, 2007 11:59 am
- Forum: Downloads
- Topic: Yelo Beta Program
- Replies: 318
- Views: 58518
- Mon Apr 02, 2007 2:47 am
- Forum: Downloads
- Topic: Yelo Beta Program
- Replies: 318
- Views: 58518
- Sun Apr 01, 2007 7:28 am
- Forum: Downloads
- Topic: Yelo Beta Program
- Replies: 318
- Views: 58518
- Sat Mar 31, 2007 9:32 am
- Forum: Downloads
- Topic: Yelo Beta Program
- Replies: 318
- Views: 58518