lol, this guy is crazythefreindly0ne wrote:actually just because scotty gee is making a mod called biohazard doesnt mean he has to change the name, if anything scotty has to change his mods name, great job on your first mod
Search found 34 matches
- Sat Sep 02, 2006 2:10 pm
- Forum: Downloads
- Topic: [Mod]My first Mod BIOHAZARD ZANZIBAR v 1.0
- Replies: 32
- Views: 5335
- Fri Jun 30, 2006 8:46 pm
- Forum: Downloads
- Topic: [MOD][Forest Temple][Pics Included]
- Replies: 21
- Views: 3630
- Mon Jun 26, 2006 3:19 pm
- Forum: Downloads
- Topic: (mod) (coag) (by" JUBAKUBA) Forest Ablaze
- Replies: 12
- Views: 2304
- Sat Jun 24, 2006 7:28 pm
- Forum: Downloads
- Topic: [patch]SkyTrak map making competition(with source)
- Replies: 213
- Views: 36744
- Tue Jun 20, 2006 7:04 pm
- Forum: Downloads
- Topic: A paintball mod that is actually PAINTBALL
- Replies: 44
- Views: 8789
maybe this mod has a good idea to start out with, but i fail to see how anyone could like every gun shooting brute shots with 1 hit kills better than the other paintball mod. And making a mod mod because you hate someone else's is the wrong reason. It looks like a lot of ppl agree with you jesus rap...
- Thu Jun 15, 2006 10:32 am
- Forum: Downloads
- Topic: [mod/challenge]RA1N's vehi challenge. Everyone is Invited!
- Replies: 232
- Views: 33039
how many vehicles like these are you two gonna make? I mean geez, we've seen a handful already and know how to make them ourselves. I'm not trying to be too negative but it seems like you're both just addictied to each other. Beezie will post a vehicle and then Rain flips out and it happens again wi...
- Tue Jun 06, 2006 10:08 am
- Forum: Downloads
- Topic: Properties of Ghost Gun
- Replies: 29
- Views: 6351
- Thu Jun 01, 2006 5:18 pm
- Forum: Modding Discussion
- Topic: What's the max # itmcs? What's a large flat platform/stretch
- Replies: 9
- Views: 703
- Wed May 31, 2006 12:44 pm
- Forum: Downloads
- Topic: Water In BeaverCreek In Gemini
- Replies: 78
- Views: 15911
- Fri May 26, 2006 1:18 pm
- Forum: Downloads
- Topic: [Map Pack]Re-Release of Halo 2: LAN Party Edition!
- Replies: 122
- Views: 21708
- Thu May 25, 2006 12:53 pm
- Forum: Downloads
- Topic: [Map Pack]Re-Release of Halo 2: LAN Party Edition!
- Replies: 122
- Views: 21708
- Mon May 01, 2006 6:19 pm
- Forum: Utilities
- Topic: [Halo 2] Entity Alpha 1
- Replies: 588
- Views: 105011
First of all, i have to say that this app is very useful, i especially like moving spawn points in the bsp viewer cuz i really dont like the DM one. Anywho, i was planning to make a machine conversion or something stupid for my friends and I, but i cant seem to change any reflexives in Entity and wh...
- Tue Apr 25, 2006 4:15 pm
- Forum: Downloads
- Topic: Control Room .:P8ntballer:.
- Replies: 130
- Views: 17581
- Sun Oct 23, 2005 5:45 pm
- Forum: Downloads
- Topic: [MOD]~*The Dawn of Warfare*~ by Team DeFiance (Movie Up)
- Replies: 615
- Views: 59452
- Sat Sep 10, 2005 10:24 pm
- Forum: Modding Discussion
- Topic: i want my rocket to shoot soccer balls help
- Replies: 3
- Views: 613
- Sat Sep 10, 2005 9:40 pm
- Forum: Modding Discussion
- Topic: i want my rocket to shoot soccer balls help
- Replies: 3
- Views: 613
- Sat Sep 10, 2005 9:36 pm
- Forum: Modding Discussion
- Topic: SOMEONE PLEASEEE ANSWERR
- Replies: 2
- Views: 484
you cant make your own vehicles, but you could add seats to a warthog, or import a shadow. You cant make the sword seem smaller in first person, maybe in third person by using the model sizer to chnage it, but i dunno. Making the map night, you should import a new sky and edit the lightmaps. Under n...
- Sat Sep 10, 2005 9:31 pm
- Forum: Modding Discussion
- Topic: Darkness! *Help!*
- Replies: 3
- Views: 477
- Thu Sep 08, 2005 5:17 pm
- Forum: Modding Discussion
- Topic: dlc content folders
- Replies: 9
- Views: 742
- Thu Sep 08, 2005 4:13 pm
- Forum: Modding Discussion
- Topic: dlc content folders
- Replies: 9
- Views: 742
i really hope you dont cheat. Since i'm a trusting person, i'll tell you. They're in a folder in the TDATA section of the E drive. I cant tell u what folder, i think the numbers are different for everyone. But as soon as u open the folder, there should be two more folders C$ and U$. I think the maps...