Search found 79 matches

by Innosentz
Sat Apr 28, 2007 12:30 pm
Forum: Modding Discussion
Topic: pelican passanger
Replies: 7
Views: 712

pelican passanger

is there a way to get rid of the back of the worthog and replace it with the passanger area of the pelican?
by Innosentz
Sat Apr 28, 2007 8:30 am
Forum: Modding Discussion
Topic: water fog
Replies: 4
Views: 615

water fog

does anyone know how to add fog under water?
by Innosentz
Wed Apr 25, 2007 5:46 pm
Forum: Modding Discussion
Topic: lock-on rockets coming out of weapons
Replies: 24
Views: 2031

like i mentioned earlyer the rockets taht lock on are the same as the ones taht dont, the lock on is a single shot and can not be changed. it is a chunk that is copyed. and has a single shot semi auto.

so just swap the smg's projectile, and up the homming alot.
by Innosentz
Tue Apr 24, 2007 2:53 pm
Forum: Modding Discussion
Topic: Four different Color Warthogs to spawn.
Replies: 13
Views: 1810

duplicat the worthogs recurcivlyn
by Innosentz
Tue Apr 24, 2007 2:52 pm
Forum: Modding Discussion
Topic: Adding more chacters to multiplayer.
Replies: 1
Views: 528

no, mabey if u do somthing in the main menu, but non that i know of.
by Innosentz
Tue Apr 24, 2007 2:51 pm
Forum: Modding Discussion
Topic: lock-on rockets coming out of weapons
Replies: 24
Views: 2031

i wrote a tutorial on it and it works, look in the tut section.
by Innosentz
Mon Apr 23, 2007 6:56 pm
Forum: Tutorials
Topic: How to Make weapons lock on
Replies: 4
Views: 1917

How to Make weapons lock on

some people didnt know how to do this, and i dont know how many do, but anyway, the voice is a little ahead of the video. this basicly explains how to make any weapon lock on.

vid link: http://www.megaupload.com/?d=6MSSAIRG
by Innosentz
Mon Apr 23, 2007 6:25 pm
Forum: Modding Discussion
Topic: Error When I Display Idents in Entity
Replies: 10
Views: 1233

do u have dotnet framework 2.0? and are u shure teh maps are clean?
by Innosentz
Mon Apr 23, 2007 5:46 pm
Forum: Modding Discussion
Topic: lock-on rockets coming out of weapons
Replies: 24
Views: 2031

found it, http://img.photobucket.com/albums/v662/Innosentz/2007-04-23_214329.png that controls if the weapon can lock on, and it tells the second projectile to fallow the object. u would duplicate the rocket launcher, in entity, then swap all the tags with the weapon u want, and change teh projectil...
by Innosentz
Mon Apr 23, 2007 5:37 pm
Forum: Modding Discussion
Topic: Error When I Display Idents in Entity
Replies: 10
Views: 1233

entity 1.6 gives me errors too, try using 1.3 or 1.4
by Innosentz
Mon Apr 23, 2007 5:36 pm
Forum: Modding Discussion
Topic: lock-on rockets coming out of weapons
Replies: 24
Views: 2031

yes its the seconed chunk, taht chunk has the same exact rocket prj as the first chunk, but this chunk has a feature that lets u lock on, of u copy that chunk and paste it into another gun (in thery) it should work.
by Innosentz
Mon Apr 23, 2007 5:17 pm
Forum: Modding Discussion
Topic: lock-on rockets coming out of weapons
Replies: 24
Views: 2031

the second prj is the same as the first, there is somthing in the weap tag that makes it lock on to vichels.
by Innosentz
Mon Apr 23, 2007 5:10 pm
Forum: Modding Discussion
Topic: lock-on rockets coming out of weapons
Replies: 24
Views: 2031

mabey if u look around in entiy under prj 2 there might be somthing.
by Innosentz
Mon Apr 23, 2007 4:58 pm
Forum: Modding Discussion
Topic: lock-on rockets coming out of weapons
Replies: 24
Views: 2031

i think the lock on feature is part of the rocket [weap] tag its self.
by Innosentz
Mon Apr 23, 2007 4:31 pm
Forum: Modding Discussion
Topic: Halo 2 New Maps
Replies: 4
Views: 719

is the 360 modded? and did u download the maps and the auto update?
by Innosentz
Sun Apr 22, 2007 5:06 pm
Forum: Modding Discussion
Topic: Making Banshee Into Longsword
Replies: 2
Views: 662

it doesnt have one, u have to change the weapon one that u can see. ex:plasma pistol rocket launcher, smg ect. then swap its hmlt with the longswords.
by Innosentz
Sun Apr 22, 2007 4:58 pm
Forum: Modding Discussion
Topic: fall threw things?
Replies: 3
Views: 473

fall threw things?

is it possible to make it so that a worthog can drive on top of a machine, lets say (hanger door large). but that the biped falls threw it.
by Innosentz
Wed Apr 18, 2007 5:50 pm
Forum: Modding Discussion
Topic: how could i get an aquarium into a game?
Replies: 6
Views: 749

then transfer it to ur map using entity and fallow the active scenery tut.
by Innosentz
Wed Apr 18, 2007 10:45 am
Forum: Modding Discussion
Topic: how could i get an aquarium into a game?
Replies: 6
Views: 749

u cant, it is part of the sbsp.
by Innosentz
Tue Apr 17, 2007 1:29 pm
Forum: Downloads
Topic: [AI] they rose from the snow
Replies: 29
Views: 10716

i liked it, slightly laggy, but was i the only person to notice this?

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