Search found 33 matches
- Wed Nov 30, 2005 12:57 pm
- Forum: Downloads
- Topic: [mod]Project ORSM! new pics || working v1
- Replies: 582
- Views: 55422
I could make a jet pack or something like that. make a new model for banshee etc, and then change the seating cord or something, but...I can't skin for shit someone would need to make a skin for it. Actually I'm pretty good at making shit like that. I could make a SWAT gun with laser pointer, light ...
- Sun Sep 11, 2005 10:13 am
- Forum: Modding Discussion
- Topic: Please come see my problem, PICS inside (Dark matter)
- Replies: 5
- Views: 813
- Sun Sep 11, 2005 9:51 am
- Forum: Outstanding Mods
- Topic: Map: Induction
- Replies: 303
- Views: 73490
- Sun Sep 11, 2005 9:40 am
- Forum: Outstanding Mods
- Topic: Map: Induction
- Replies: 303
- Views: 73490
- Sat Sep 03, 2005 5:09 am
- Forum: Modding Discussion
- Topic: HUGE error in Insolence
- Replies: 22
- Views: 1843
- Fri Sep 02, 2005 9:30 am
- Forum: Downloads
- Topic: [Plugin] : ligh
- Replies: 35
- Views: 6490
Okay a tutorial for a laser pointer. ADI, flashlight_1p and the new plugin. Open it up and change the light intensity to 3 and same for burst. both red colours to 1 and the rest to 0. set teh radius to 0.1 and 0.01. now that is the light set up, go to the biped plugin in Dothalo and turn the first p...
- Tue Aug 30, 2005 9:57 am
- Forum: Downloads
- Topic: [Plugin] : ligh
- Replies: 35
- Views: 6490
- Tue Aug 30, 2005 6:46 am
- Forum: Downloads
- Topic: [Plugin] : ligh
- Replies: 35
- Views: 6490
[Plugin] : ligh
I made this Plugin for a mod I was working on. The Map got curripted twice when I was lightmaping and I don't have the energy to rebuild it. This Ligh plugin will allow you to make a laser pointer, Nightvision and much more.
- Wed Aug 24, 2005 10:25 am
- Forum: Modding Discussion
- Topic: Adding Machine to Coag Problem
- Replies: 11
- Views: 1387
- Tue Aug 23, 2005 11:09 am
- Forum: Modding Discussion
- Topic: How do you add a Dependency?
- Replies: 5
- Views: 670
Santamaycry, just stop posting. You give wrong and bad advice and in this case, I don't know why you even posted.. A guy asked fro a NO auto-aim mod, and you called him a cheater. Synergy2069, to add more dependecies you need to hex edit. and by the looks of it you won't be doing that. You can try g...
- Sun Aug 21, 2005 10:05 am
- Forum: Modding Discussion
- Topic: Adding Machine to Coag Problem
- Replies: 11
- Views: 1387
- Sat Aug 20, 2005 10:56 am
- Forum: Modding Discussion
- Topic: Increasing Water
- Replies: 15
- Views: 1781
- Sat Aug 20, 2005 5:55 am
- Forum: Modding Discussion
- Topic: Seraph in MP maps.
- Replies: 16
- Views: 1886
- Sat Aug 20, 2005 4:27 am
- Forum: Modding Discussion
- Topic: Adding a blocky thing sorta...thing
- Replies: 17
- Views: 1383
- Fri Aug 19, 2005 4:50 am
- Forum: Modding Discussion
- Topic: firing location
- Replies: 6
- Views: 706
- Thu Aug 18, 2005 11:36 am
- Forum: Modding Discussion
- Topic: firing location
- Replies: 6
- Views: 706
firing location
how do I change the location of where the gun fires, I know you can change from where it spawns from but it still goes for the target, I want the gun to fire behind me. how do I do so? maybe a plugin with the rotation of the firing?
- Mon Aug 15, 2005 9:10 am
- Forum: Modding Discussion
- Topic: fuck massegs
- Replies: 3
- Views: 577
- Sat Aug 13, 2005 7:00 am
- Forum: Modding Discussion
- Topic: projectile effects
- Replies: 1
- Views: 316
- Sat Aug 06, 2005 10:16 am
- Forum: Modding Discussion
- Topic: i need help (Insolence)
- Replies: 3
- Views: 678
you need to null out the death sounds, and change them to the MCs. I don't think currently that there is a program that can handle sounds, so your stuck with those for now. but you can make the grunt drive the hog by swapping the driver seat of the hog with the ghost's. since the grunts have animati...
- Fri Aug 05, 2005 7:21 am
- Forum: Modding Discussion
- Topic: FlashLight Position?
- Replies: 3
- Views: 582