Search found 20 matches

by [users]DiamondX
Tue Jun 07, 2005 7:15 pm
Forum: Discussion
Topic: [NOOB QUESTION] How to start HEKing?
Replies: 3
Views: 493

Thanks! Now I can really make maps! Wow... lol... I never realised how hard it is to make maps untill now. Thanks again!
by [users]DiamondX
Tue Jun 07, 2005 6:09 pm
Forum: Discussion
Topic: Halo CE Gaming Made Easy Via Alienware
Replies: 8
Views: 871

I know what you mean... 4 30" LCD monitors... DAMN!
by [users]DiamondX
Mon Jun 06, 2005 9:42 pm
Forum: Discussion
Topic: Halo CE Gaming Made Easy Via Alienware
Replies: 8
Views: 871

lol... did you get everything you possibly could? That is a little bit too much software if it is a gaming machine... Well, i wish i could afford that! :wink:
by [users]DiamondX
Mon Jun 06, 2005 9:26 pm
Forum: Discussion
Topic: [NOOB QUESTION] How to start HEKing?
Replies: 3
Views: 493

[NOOB QUESTION] How to start HEKing?

Hi, I know this is a very noobish question, and it has probably been answered before, but I couldnt find it. :wink: How do you start to make custom Halo CE maps? Are there any tutorials on it? I did not understand the one that came with HEK. How did all of you get to make maps? Did you use the offic...
by [users]DiamondX
Tue May 31, 2005 8:53 am
Forum: Modding Discussion
Topic: explode on death
Replies: 18
Views: 2080

Yeah, because they explode anyway. The only problem that I can think of would be the grenade might explode right when it leaves your hand, or right when it hits the ground. (which might be good or bad)
by [users]DiamondX
Mon May 30, 2005 7:35 pm
Forum: Modding Discussion
Topic: explode on death
Replies: 18
Views: 2080

I dont mean invisible like that, but invisible so that when you are cycleing through your weapons, you only see 2 weapons.
by [users]DiamondX
Mon May 30, 2005 7:30 pm
Forum: Modding Discussion
Topic: explode on death
Replies: 18
Views: 2080

yeah, but if you had some way of making that weapon invisible...
by [users]DiamondX
Mon May 30, 2005 5:25 pm
Forum: Modding Discussion
Topic: explode on death
Replies: 18
Views: 2080

Well, If you have phenomena's plugins, then make a new weapon called self destruct, check the "Doesnt count towards max..." flag and the "Detonates when droped" flag. That should work.

P.S. tell me if it works!
by [users]DiamondX
Mon May 30, 2005 4:56 pm
Forum: Modding Discussion
Topic: How do you make/import new weapons?
Replies: 9
Views: 1043

Nvm, I got it figured out, but thanks!
by [users]DiamondX
Mon May 30, 2005 2:02 pm
Forum: Modding Discussion
Topic: Proximity Mines?
Replies: 7
Views: 982

Ok, thanks. That tutorial looks like what i need.
by [users]DiamondX
Mon May 30, 2005 11:37 am
Forum: Modding Discussion
Topic: How do you make/import new weapons?
Replies: 9
Views: 1043

No, not replace, but duplicate. I want to have all the current weapons PLUS a new weapon, which is a copy of the flag. I do not want to copy it onto something else. I hope you understand what I mean now, and Im sorry if my previous posts were not clear.
by [users]DiamondX
Mon May 30, 2005 11:21 am
Forum: Modding Discussion
Topic: How do you make/import new weapons?
Replies: 9
Views: 1043

I mean duplicating a weapon, without modeling/skinning it. I know you use the map rebuild function in HMT, but I dont know exactly what to change once I extract it.
by [users]DiamondX
Mon May 30, 2005 10:49 am
Forum: Modding Discussion
Topic: How do you make/import new weapons?
Replies: 9
Views: 1043

How do you make/import new weapons?

How would you make another weapon in a map that is a copy of one weapon? For example-duplicating the flag, and then changing the properties in HHT and HMT so that it is compleatly different. Thanks.
by [users]DiamondX
Sun May 29, 2005 11:30 pm
Forum: Modding Discussion
Topic: realism mod idea
Replies: 7
Views: 810

Models! Skins! Models! Skins! make the models and skins more modern/realistic.
by [users]DiamondX
Sun May 29, 2005 10:35 pm
Forum: Modding Discussion
Topic: Proximity Mines?
Replies: 7
Views: 982

Alright, i did what you guys said and... IT WORKED!!!!! Thanks guys! Im just gonna tweak it, and then im gonna make a tutorial for anyone else like me trying to make proxy mines. It should be out within the week. Thanks again! [EDIT] How do you add weapons? I know its a nooby question, but I cant fi...
by [users]DiamondX
Sun May 29, 2005 2:36 pm
Forum: Modding Discussion
Topic: Proximity Mines?
Replies: 7
Views: 982

Proximity Mines?

Hi, a while ago, there was a tutorial somewhere on how to make a proximity mine. You used HHT and changed something of the flag with the tank shell. Please help. Thanks.
by [users]DiamondX
Sun May 29, 2005 12:40 pm
Forum: Modding Discussion
Topic: Halo PC/CE/trial Mod Requests
Replies: 7
Views: 809

Ill just try to make my own matrix mod, but can someone show me how to skin and model? Thanks.
by [users]DiamondX
Sat May 28, 2005 6:07 pm
Forum: Modding Discussion
Topic: Halo PC/CE/trial Mod Requests
Replies: 7
Views: 809

Really? They could someone tell me where to look to find out how to do that?
by [users]DiamondX
Sat May 28, 2005 5:55 pm
Forum: Modding Discussion
Topic: Pelicans peez
Replies: 11
Views: 730

well, maybe he/she doesnt know how to do that (like me! :wink: )...
by [users]DiamondX
Sat May 28, 2005 5:45 pm
Forum: Modding Discussion
Topic: Halo PC/CE/trial Mod Requests
Replies: 7
Views: 809

Halo PC/CE/trial Mod Requests

I have 2 mod requests, these can either be in PC or CE, which ever is easier for you. For my first mod, I would like a matrix mod, with all the bullets going really slowly, and with the ripple behind them. This is for a movie, so it doesnt matter if its not that playable for others. I would also lik...