Search found 6 matches
- Wed May 04, 2005 2:43 am
- Forum: HEK General
- Topic: nearly coplaner surface problem
- Replies: 11
- Views: 1601
:D Got it! It was as simple as I hadn't actually put any lighting in the scene! For anyone having trouble with interior lighting, you just go to the material in guerilla, open it up, and you can give it properties to emit light there. (Now to actually get the light coming from the lights and not the...
- Tue May 03, 2005 1:30 pm
- Forum: HEK General
- Topic: nearly coplaner surface problem
- Replies: 11
- Views: 1601
- Tue May 03, 2005 6:21 am
- Forum: HEK General
- Topic: nearly coplaner surface problem
- Replies: 11
- Views: 1601
- Tue May 03, 2005 5:20 am
- Forum: HEK General
- Topic: nearly coplaner surface problem
- Replies: 11
- Views: 1601
Thanks for the help, I have got it compiling now, although with some errors still. (I have portals not defining a closed space, and outside the .bsp) When I open it in Sapien though, I cannot see anything in the game window except for the lights in my level, and they are not displaying properly. (It...
- Mon May 02, 2005 8:12 am
- Forum: HEK General
- Topic: nearly coplaner surface problem
- Replies: 11
- Views: 1601
- Wed Apr 20, 2005 5:03 am
- Forum: HEK General
- Topic: nearly coplaner surface problem
- Replies: 11
- Views: 1601
nearly coplaner surface problem
Ok this is probably going to seem a very stupid question... I have made my level, and tryed to export it using tool. I used that WRL method to find where my errors are. It seems I have loads of 'nearly coplaner surface errors.' The thing is, I am not entirly sure what these errors are, so I don't kn...