Search found 84 matches

by ~FallenOne~
Fri Apr 06, 2007 4:21 pm
Forum: Downloads
Topic: [MOD] Death & Destruction Coagulation - My Birthday Release
Replies: 21
Views: 2979

their right theres no excuse for proj swaps and shader mods man, i coulda did this mod in 10 mins. cmon at least go the x-tra 10 feet and add some Machs or somethin.

cmon bro.
by ~FallenOne~
Fri Apr 06, 2007 4:21 pm
Forum: Downloads
Topic: [Halo2] [Lost] - plushiefire
Replies: 14
Views: 2331

honestly i like...
by ~FallenOne~
Sun Dec 10, 2006 4:30 pm
Forum: Downloads
Topic: 4 new modz with new mc skin
Replies: 40
Views: 8004

rly like these man, very nice but are they just skins, or is there anything done with them, excuse me if i missed somethng but the pics are kinda dark.
~FallenOne~
by ~FallenOne~
Sat Nov 18, 2006 10:50 pm
Forum: Downloads
Topic: [Halo2] [Research Facility] v1.0 - Smacktalker
Replies: 73
Views: 7311

loosks awsome man, GJ!
by ~FallenOne~
Fri Oct 27, 2006 7:35 pm
Forum: Downloads
Topic: [MOD] warthog hydraulics
Replies: 94
Views: 16199

yo man im not too sure how u did this cus i dont rly screw with vehi's anymore but i wonder would u be able to make the hog like do a backflip????
by ~FallenOne~
Sun Oct 15, 2006 1:06 pm
Forum: Utilities
Topic: Entity Beta 1.3.7
Replies: 68
Views: 8521

i always thought it was stupid entity didnt originally have a renameing feature
by ~FallenOne~
Sun Oct 15, 2006 12:40 pm
Forum: Utilities
Topic: Entity Beta 1.3.7
Replies: 68
Views: 8521

YESSSS RENAMEING W00t
by ~FallenOne~
Mon Oct 09, 2006 3:23 pm
Forum: Utilities
Topic: [APP] Halo Map App - my first app!
Replies: 36
Views: 5551

Oh Em EF Gee Dude For A First App This KICKS So Much ASS

very good job, and yea im so glad u didnt make another resigner like the res of the first apps people make they get so annoying...
by ~FallenOne~
Fri Oct 06, 2006 3:03 pm
Forum: Outstanding Mods
Topic: [mod] Soccer_Mounds (Burial_Mounds)
Replies: 121
Views: 51271

mother of god this looks so smexy
by ~FallenOne~
Sun Sep 17, 2006 9:57 am
Forum: Downloads
Topic: Halo 2: Project .:AI:.-ZONES- (In progress)
Replies: 886
Views: 89161

im confused why havent any good AI mods been posted?


EDIT:

whoops didnt see this...
CptnNsan0 wrote:alright well back on topic

wastingbody is coming out with an awesome AI mod soon
by ~FallenOne~
Sat Sep 09, 2006 11:47 am
Forum: Downloads
Topic: Halo 2: Project .:AI:.-ZONES- (In progress)
Replies: 886
Views: 89161

ive been tinkering wih AI myself i did a BSP conversion of *gasp* SpaceStation! and it worked!!!!!!!!!!(and to my knoledge i am the FIRST to get it to work) i was planning on making it an 3-16 player co-op map but it corrupted itself when i changed the spawn with a 3rd party app and well... i frgt t...
by ~FallenOne~
Sat Aug 19, 2006 11:36 am
Forum: Downloads
Topic: workin flood infection form in mp
Replies: 196
Views: 19290

sry bout my post's i made GJ for this mod i tried it its cool if u switch the infection wit the heretic elite Really does that work? i tried that with the elite commander and they just sat there and looked at me with evil eyes and big mouths. so i shot them. :D rofl im making terrorist grunts atm lol
by ~FallenOne~
Fri Aug 18, 2006 8:56 am
Forum: Downloads
Topic: workin flood infection form in mp
Replies: 196
Views: 19290

omfg i have an idea... >_< TERRORIST GRUNTS ANYONE! also ima disect this mod if he doesnt mind i have the feeling he used scenarios\objects\special\pathfinding\pathfinding_small & scenarios\objects\special\pathfinding\pathfinding_vehicle cause I Think thats what made the marines capable of drive...
by ~FallenOne~
Thu Aug 17, 2006 8:58 pm
Forum: Downloads
Topic: Mars mod for b. mounds
Replies: 20
Views: 3005

Nice effects :)!
by ~FallenOne~
Tue Aug 08, 2006 12:21 pm
Forum: Downloads
Topic: [mod]Zanzibar Paintball
Replies: 51
Views: 8597

If it is a paintball mod, what is the deal with the spec ops guns also the m4 looks really tall *clears throat* well you see the person who modeled the M4, Barringer... Plays Professional Paintball And You See He Owns An M4 Styled Paintball Gun. In Fact I THink Ima Show You... And HeTells Me Thats ...
by ~FallenOne~
Tue Aug 08, 2006 8:57 am
Forum: Downloads
Topic: [mod]Zanzibar Paintball
Replies: 51
Views: 8597

dec1234 wrote:Real nice, if i'm not mistaken i saw some of the models in turbo-squid though i didn't realise how well they looked in-game, good job!


please pardon me when i say this but ....

WHAT IN THE F%#K IS TURBO SQUID?!?!?!?
by ~FallenOne~
Mon Aug 07, 2006 8:35 pm
Forum: Downloads
Topic: [mod]Zanzibar Paintball
Replies: 51
Views: 8597

i love these paintball mods, accept for that one were there are sheilds, that kinda takes the point away, but anyways i have a great idea, why dont yall finish making a paintball mod for every map and then put it into a map pack, called i dunno, The paintball map pack and then release that, then ev...
by ~FallenOne~
Mon Aug 07, 2006 2:59 pm
Forum: Downloads
Topic: [mod]Zanzibar Paintball
Replies: 51
Views: 8597

[mod]Zanzibar Paintball

Zanzibar, Once The Site Of Many Bloody Battles Is Now The Training Camp For The ODST's. On This Site They Train In Simulated Combat With The Use Of Less Than Lethal Weaponry; Honing Their Tactical Skills. Zanzibar Paintball Mod Author: __ FallenOne And Barringer Website: ... Barringermodels.tk Video...
by ~FallenOne~
Fri Aug 04, 2006 6:42 pm
Forum: Images
Topic: [WIP] Backwash Paintball Mod
Replies: 25
Views: 3988

its ok the download will be up ina couple days i just thought id throw you guys a bone and you all must remember this is a continuation of Barringers Lockout Paintball Mod and yes the models are ALLL FP
by ~FallenOne~
Fri Aug 04, 2006 5:12 pm
Forum: Images
Topic: [WIP] Backwash Paintball Mod
Replies: 25
Views: 3988

[WIP] Backwash Paintball Mod

Well, Once Again Me And Barringer Combined Our Skillz Along With A Few Others... And Once More Were Bringing You the Closest Thing We Know To Paintball... This 2nd Installment In Its Series Contains Much More Scenery, Many More Weapons All Of Which Are Remodled And Hopefully Soon To Be Reskinned, An...