Search found 211 matches

by kirby_422
Sat Mar 15, 2008 8:52 am
Forum: Discussion
Topic: quick questionn
Replies: 3
Views: 476

make the skin your gonna use into a .tiff/.tif image file, and place it in the data folder in your HCE folder, then you open tool in the comand prompt (if you dont have tool, download HEK, you can get it off hce.halomaps.org) then tool bitmap <name of TIFF> Now, go threw your tag folder to the item ...
by kirby_422
Sat Mar 15, 2008 7:38 am
Forum: Discussion
Topic: at the tool stage
Replies: 3
Views: 423

Re: at the tool stage

so i used 3ds max 08 for my map, meaning i didn't export as jms. thats a no-no. Search up bluestreak JMS exporter; its a max script, so it will work fine. Anyways, when your ready to use comand prompt, just take notepad, write in all the comands you'll be using (like tool structure levels\test\<lev...
by kirby_422
Sat Mar 15, 2008 7:29 am
Forum: HEK General
Topic: Making maps brighter
Replies: 2
Views: 692

Does it matter weather its all lighted evenly? just use paint, pure blue background, and make white boxes the size of the bitmaps tool blabed about (so stuff like 64x128, 512x32, ect) and then use tool bitmap <location>/<bitmap> to over wright your old lightmap. If you just want to lighten your ligh...
by kirby_422
Sat Mar 15, 2008 7:19 am
Forum: HEK General
Topic: Putting a custom scenario in PC???
Replies: 1
Views: 510

Re: Putting a custom scenario in PC???

arctrooper66_V2 wrote:I have already edited the scenario after a rebuild with sapien. Now I need to somehow inject it into Halo PC. How do I do it?
there is a tool somewhere that converts Halo Custom Edition maps into Halo Mac/PC maps. Halbringer or something like that... try the utilitys section, I belive its there
by kirby_422
Sat Mar 15, 2008 7:16 am
Forum: HEK General
Topic: Sapien freezes
Replies: 5
Views: 803

I think it means you tags are screwed up. Acualy, its a corrupt lightmap. kk i guessed that at some stage because my file was only 13mb anyways now when i decompile a nowmale HPC map i get this when i open the scenario : You tried to open a non-scenario tag bad. try ripping the scenario with the ne...
by kirby_422
Thu Nov 01, 2007 7:01 pm
Forum: HEK General
Topic: tool errors
Replies: 12
Views: 1670

Re: tool errors

10.31.07 06:21:16 EXCEPTION halt in .\intermediate_geometry.c,#444: triangle->material_index>=0 && triangle->material_index<old_material_count I only ever get that when messing with bluestreak scripts, you need multi-materials for bluestreak, but it still never works for me, I like blirgitz...
by kirby_422
Thu Nov 01, 2007 6:53 pm
Forum: Discussion
Topic: devmode problems
Replies: 2
Views: 403

press page up ingame
by kirby_422
Mon Oct 29, 2007 11:03 am
Forum: Discussion
Topic: Sapien Help
Replies: 18
Views: 1926

Glitcherguy wrote:umm... After i reinstalled Halo CE i couldnt find debug.txt anymore
anytime you run any HEK app, it makes a new debug.txt if its not found.


anyways, do you have 32 bit color? dual core proccessor? dual screen? ect.
by kirby_422
Mon Oct 29, 2007 11:01 am
Forum: HEK General
Topic: Halo3 support weapons?
Replies: 14
Views: 1556

I have no idea what you have just said, but I will decipher what you just said. I dont understand him either, but I think I have a beter idea of what he said. I think he wants the 3rd person weapons like in h3, and he wants to simulate it with a ghost since ghosts can strafe, and sorta jump.. just ...
by kirby_422
Mon Oct 29, 2007 10:59 am
Forum: HEK General
Topic: Sapien is being weird...
Replies: 22
Views: 2416

is your desktop on 32 bit color? do you have dual core processors? do you have dual screens? ect. sapien needs to have 32 bit color, sapien 98% of the time has a hatred to dual cores, and I think its only 30% of people who it hates dual screens for. I realy should post here to help you people more o...
by kirby_422
Wed Sep 05, 2007 1:34 pm
Forum: Downloads
Topic: AI Player Fusion Test map (default player body with a AI)
Replies: 16
Views: 3743

JK-47 wrote:^^
....Why?
cause apperntly hes a newb that likes to use picture spam

[center]~Nintendo DS Post~[/center]
by kirby_422
Wed Sep 05, 2007 1:30 pm
Forum: Downloads
Topic: Covie Cruser
Replies: 48
Views: 7275

im suprized this old topic hasnt been locked yet lol, it was bumped a few days ago.

and who cares if I cant model very well? im alot better now than when I made this lol.
[center]~Nintendo DS Post~[/center]
by kirby_422
Wed Aug 22, 2007 5:27 pm
Forum: Downloads
Topic: AI Player Fusion Test map (default player body with a AI)
Replies: 16
Views: 3743

Wow, this rocks. Except you can't undo any of your commands after you type them. And he is not a great flyer, he went over to one biped trying to noobishly splatter him, missed and flew around him in circles while I wished computers could be smarter. you can use the oposites of the comands I used i...
by kirby_422
Wed Aug 22, 2007 12:58 pm
Forum: Downloads
Topic: AI Player Fusion Test map (default player body with a AI)
Replies: 16
Views: 3743

sonds awesome, but on halomaps theres also a sp icefields, will that be able to download somwere? and when in bezerk mode, ur ai should have uber mele and jump like a flood idk what you mean about the download somewhere (do you mean you checked while I still had it in the FTP, or you cant download ...
by kirby_422
Thu Aug 16, 2007 7:26 pm
Forum: Downloads
Topic: AI Player Fusion Test map (default player body with a AI)
Replies: 16
Views: 3743

AI Player Fusion Test map (default player body with a AI)

http://www.megaupload.com/?d=CYTTGE0O this is a copy of the halomaps post I made witch I made when I was rushed since I was being kicked off hte computer lol in the map, you are a ordinary, MC, and after the 5 second timer happens, a AI is fused with you into your body. he will control you either w...
by kirby_422
Wed Jun 06, 2007 7:40 pm
Forum: Tutorials
Topic: HCE Scripting Tutorial
Replies: 0
Views: 1510

HCE Scripting Tutorial

This is a tutorial that goes threw all steps of scripting from the smallest parts like HSC and the data folder all the way to if something happens it causes more responces with good information on things like how to proporly use BEGIN witch some people use to often. This also comes with hs_doc.txt ...
by kirby_422
Wed May 23, 2007 9:29 pm
Forum: HEK General
Topic: stop weapons from dissapearing after 15 or so seconds?
Replies: 7
Views: 860

[CAF]117 wrote:Use the item collection thing, and set the respawn time to Zero. (0=infinity with the Halo editors. Meaning no respawn.)
no, for item collections, that is set to default. I think default means 60 seconds, I dont know though.. so 9999 is a much beter time lol
by kirby_422
Wed May 23, 2007 9:25 pm
Forum: Discussion
Topic: Yet another sapien problem
Replies: 7
Views: 847

Re: No dual core

MattVickson wrote:I don't have a dual core.
dual screens?
by kirby_422
Wed May 23, 2007 9:23 pm
Forum: Tags & Resources
Topic: (CE) Pickup jackal sheild tags
Replies: 4
Views: 1621

Halo_addict wrote:Well Kirby? Can I convert it?
go ahead, but I dont know how much luck you will have since CMTs bitmaps and shaders lol, you would have to put default jackal stuff back on.
by kirby_422
Mon May 21, 2007 9:22 am
Forum: Discussion
Topic: Ive got the maps now what???
Replies: 3
Views: 743

Re: Ive got the maps now what???

Be happy let those types of converting crap die along with the frst halo. Im just sayin just be ahppy with wat you got man. so, you want him to be happy with the ability to do absolutly nothing with H2V HEK?... HCE is so far beter than H2V, and it will stay that way untill someone fixes H2V HEK [qu...