Search found 97 matches

by [users]conure
Mon Jan 15, 2007 10:03 pm
Forum: Modding Discussion
Topic: CE>FULL
Replies: 14
Views: 1567

Done before (actual i jsut did one to, odd)
fix the light maps
but good job mate :wink:
by [users]conure
Wed Aug 09, 2006 3:33 am
Forum: Modding Discussion
Topic: Help please!! :P
Replies: 9
Views: 988

Arbiter Elite wrote:.... actually its possible to make them chase in vehicles....
bing bing bing!
we gota winner
anyway u gota make sure ai drivers is enabled then u go mess with the actor variant and set it to charge and what not
and he will drive like crap
but he does drive :)
by [users]conure
Tue Aug 08, 2006 5:04 am
Forum: Modding Discussion
Topic: Game types
Replies: 4
Views: 592

fishface617 wrote:you would have to go into the game engine, which very few people know how to do. i dont reccomend it
er...............
tell me why u say that o.O
but wouldnt u just have to hack the game files?
by [users]conure
Fri Aug 04, 2006 5:34 am
Forum: Modding Discussion
Topic: New Mod Idea "Halo Universe"
Replies: 12
Views: 1407

To be honest, I doubt this will get past the Drawing Board. Mods dont take a few hours, and Boom. Done. a lot of Dedicated Modders left Mid-Project. a task like this will take a long time. I highly doubt you can do much with the Trial Version. Better chance modding the full and focus on that instea...
by [users]conure
Fri Aug 04, 2006 1:58 am
Forum: Modding Discussion
Topic: How do i change the lighting in maps
Replies: 9
Views: 838

take it up in pms and let the topic die
by [users]conure
Fri Aug 04, 2006 1:57 am
Forum: Modding Discussion
Topic: Energy Sword Problem
Replies: 5
Views: 1110

er..... 1) are uguys going to help him? he wants to make his own mod not go DL CE just to play a map 2)CE is not dieing it is more alive then it was half a year ago.... 3)ce may not be dieing but it is very tastless and good maps arnt played often enough....... well the energy sword does not have co...
by [users]conure
Fri Aug 04, 2006 1:52 am
Forum: Modding Discussion
Topic: How do i add vehicles to maps?
Replies: 5
Views: 1014

er... hang em high allready has vehicles in it......... just not in the map buti n the map file there are vehicles cuase they come with the globals [aka the globals refernce the vehicles so they are built into the map] the regular method to do this would be to go in hmt open up the scenary tags and ...
by [users]conure
Wed Aug 02, 2006 11:17 pm
Forum: Modding Discussion
Topic: any one know how to make doors work?
Replies: 2
Views: 502

what type of open and close? like by proxxy to the player or device controlled [push a button it opens...] second one doesnt sync and is a bit of work and then even if uget it to work to make it sync is more work................[scripts & converting all involved] and first i cant explain cuase i...
by [users]conure
Tue Aug 01, 2006 11:59 am
Forum: Modding Discussion
Topic: New Mod Idea "Halo Universe"
Replies: 12
Views: 1407

S3anyBoy wrote:i say add ai redo the ui so you can choose what race you are and lots of vehicles and make a big map to play it on
i refuse to vote because you left out
all of the above i say put it all in
hard-coded
by [users]conure
Sun Jul 30, 2006 1:34 pm
Forum: Modding Discussion
Topic: Idea: halo gametype maker
Replies: 2
Views: 594

Re: ahahahahhhhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhh

good lord i havent laughed so hard for awhile, ive been trying to do this for so long lol, so far special gametypes i made are 100 - 250 kill slayers/ctfs, and got 5 vehicles per team instead of 4, which is good for sparkedit mods but cant get anything else to go to custom amounts, but i did find a...
by [users]conure
Tue Jul 25, 2006 1:14 am
Forum: Discussion
Topic: Change map name
Replies: 8
Views: 1130

u rename the scenario before you build it to a differnt name so it takes on all the dependancys of the new name
like if u named a .scenario hax_for_life the map would ocme out that
p.s. hht has aname swapper if i rember
by [users]conure
Sat Jul 15, 2006 2:43 pm
Forum: Modding Discussion
Topic: Why are there holes?
Replies: 3
Views: 672

you are working with halo1?! that is a big shock considering u posted in the halo pc section which only supports 1 at this time
amazing i would have never guessed that
but sapian is part of hek and u gota convert the scenario but it works like a charm get lots of cool options and shit
by [users]conure
Sat Jul 15, 2006 10:45 am
Forum: Modding Discussion
Topic: Why are there holes?
Replies: 3
Views: 672

holes are in map cuase someone didnt use the newist version of hmt [minor update]

and yes sparkedit is pretty er... lacking
use sapian if it is a pmi and convert the scenario
by [users]conure
Fri Jul 14, 2006 5:52 pm
Forum: Modding Discussion
Topic: HOW do I use SparkEDIT or something like that IN HALO TRIAL?
Replies: 20
Views: 3965

so u know wat the ISO file is? origanal file if i rember right but this is sorta stupid way to do it throu a ppf here is a nice tool made for you by someone in the past [he predicted future] link to topic http://halopce.com/phpBB2/viewtopic.php?t=721 direct link to dl http://halopce.com/phpBB2/down...
by [users]conure
Thu Jul 13, 2006 2:56 pm
Forum: Modding Discussion
Topic: HOW do I use SparkEDIT or something like that IN HALO TRIAL?
Replies: 20
Views: 3965

Sapfirewand wrote: One question: Why would you need to "de-sparkify" BG in trial
all it realy is a hex "fix"
the header of the trial maps arnt the same as the pc and CE
by [users]conure
Sun Jul 09, 2006 2:37 pm
Forum: Modding Discussion
Topic: Team Player and Human?
Replies: 4
Views: 667

go try it then
but human team dont like player team
the reason they can not like you if you kill them is that reason
in SP humans & players are script into a allince

p.s. if it was diff and you dont belive me think of why u would need the extra team then ;)
by [users]conure
Sun Jul 09, 2006 2:27 pm
Forum: Modding Discussion
Topic: Removing Teleports
Replies: 4
Views: 694

cant. sparkedit is a litle weak **looks overr sholders for die-hards**
u can only move them and add new ones
by [users]conure
Sun Jul 09, 2006 2:25 pm
Forum: Modding Discussion
Topic: Team Player and Human?
Replies: 4
Views: 667

humans dont like players
if they are human they kill you
[unless the allince is scrpted]
by [users]conure
Tue Jul 04, 2006 4:03 am
Forum: Discussion
Topic: is there campaign for ce?
Replies: 6
Views: 842

by [users]conure
Fri Jun 30, 2006 6:20 am
Forum: Discussion
Topic: CE to PC
Replies: 5
Views: 823

The map converter only allows you to extract stuff with HMT. There is no way for one to make a CE map run on PC. wrong polar_bear, :shock: i can dig up a ce map thats been converted if you want [or maybe i mis-interpreted that and you mean the hex doesn't let it run in pc which in that case you are...