Search found 86 matches

by viperfreek89
Sat Feb 19, 2005 7:26 am
Forum: Modding Discussion
Topic: I wonder if this has been done before... (antr)
Replies: 28
Views: 2384

sounds very cool, post vid soon
by viperfreek89
Sat Feb 19, 2005 7:20 am
Forum: HEK General
Topic: mac 10 mod need to make
Replies: 1
Views: 436

you need to make a tag for it and then put it in a custom map, info here http://www.halomods.com/forums/viewtopic.php?t=12292
by viperfreek89
Sat Feb 19, 2005 7:18 am
Forum: Art Studio
Topic: HMT 3.5
Replies: 15
Views: 1569

hmm... well i guess we'll just have to wait it out, damn Hive map being so cool, its clogging up the files forums lol
by viperfreek89
Wed Feb 16, 2005 12:03 pm
Forum: Modding Discussion
Topic: editing sounds
Replies: 10
Views: 1526

theres many tutorials on the subject, try browsing around
by viperfreek89
Tue Feb 15, 2005 2:34 pm
Forum: Modding Discussion
Topic: editing sounds
Replies: 10
Views: 1526

well if it shows up, i guess it is the right setting
by viperfreek89
Fri Feb 11, 2005 8:26 pm
Forum: Modding Discussion
Topic: editing sounds
Replies: 10
Views: 1526

woah! bumpage maximus O_o

anyways i think it should work with windows 98, unless it directly says "does not work with windows 98"
by viperfreek89
Wed Jan 26, 2005 3:37 pm
Forum: Art Studio
Topic: YOYORAST ISLAND: Potentialy, the best map ever made but...
Replies: 1438
Views: 110093

[/OF TOPIC] Does anyone see that "Xbox: 175" Big Screen TV" On $17 [/OF TOPIC]
you ended the off topic tag twice :P

and thats one of those things like "Win a free apple IPod"

back to topic, the level looks awesome :P
by viperfreek89
Mon Jan 24, 2005 10:44 pm
Forum: Art Studio
Topic: YOYORAST ISLAND: Potentialy, the best map ever made but...
Replies: 1438
Views: 110093

awesome job on the map man, been watching it progress, looks really great..

and people who post 5x in a row, really need to get a life...
:roll:
by viperfreek89
Fri Jan 14, 2005 7:37 pm
Forum: Modding Discussion
Topic: A Third and Hopefully Final MDX Test - VOTE
Replies: 98
Views: 17022

**DELETE**
by viperfreek89
Tue Dec 07, 2004 12:01 pm
Forum: Modding Discussion
Topic: A Third and Hopefully Final MDX Test - VOTE
Replies: 98
Views: 17022

Windows XP Pro SP 2

Umm my .net framework is umm watever the newest one is, i think 1.1

i have directX 9.0c

PNY nVidia GeForce 5200fx

works like a charm
by viperfreek89
Tue Oct 19, 2004 6:43 pm
Forum: Art Studio
Topic: W.I.P. Crystal_Lake
Replies: 9
Views: 1523

i prefer 3ds for terrains, i only really use bryce for abstract pieces
by viperfreek89
Tue Oct 19, 2004 6:05 pm
Forum: Art Studio
Topic: W.I.P. Crystal_Lake
Replies: 9
Views: 1523

plentiful vehicles will compensate for the size though
by viperfreek89
Tue Oct 19, 2004 5:04 pm
Forum: Art Studio
Topic: W.I.P. Crystal_Lake
Replies: 9
Views: 1523

W.I.P. Crystal_Lake

Well, this is a map Me, ZaneGun08, and ScrewyJoint have been working on, when they gave up on it leaving me... teamless lol. So if i could just get a person who can make vehicle tags, i think i'd be all set. In any case, heres the pics in max so-far (nothing more than a test texture on it) http://vi...
by viperfreek89
Tue Oct 19, 2004 4:55 pm
Forum: Art Studio
Topic: WIP: Twisted_City
Replies: 49
Views: 4597

looks really good, cant wait
by viperfreek89
Sun Oct 17, 2004 3:50 pm
Forum: Art Studio
Topic: 3DS Max 7 blitzkrieg...
Replies: 9
Views: 1187

ok halo-sniper, wasnt there last time i checked, calm urself there :roll:
by viperfreek89
Sun Oct 17, 2004 2:10 pm
Forum: Art Studio
Topic: 3DS Max 7 blitzkrieg...
Replies: 9
Views: 1187

is that even out yet? i doubt there is a blitzkreig for it yet
by viperfreek89
Sun Oct 17, 2004 1:12 pm
Forum: Art Studio
Topic: LS3 (Not a leak)
Replies: 15
Views: 1252

i made the gun model, and yes, i had to take alot of the details out so there wouldn't be too many faces, but katarn lay off me. not everyone has/wants to spend hours to spend on the computer making a weapon for a game you know. back to topic, map is awesome, and it doesnt seem too big at all when y...
by viperfreek89
Sat Sep 25, 2004 7:45 pm
Forum: HEK General
Topic: sprite bitmaps help
Replies: 1
Views: 408

a valid plate is a 4pixel blue boarder around the image, just make a new image, 4x4 pixels bigger than ur current, then put ur bitmap in the middle of it, flatten it, then expory & compile
by viperfreek89
Sun Sep 19, 2004 9:23 am
Forum: HEK General
Topic: Help w/ making vehicle animations
Replies: 1
Views: 375

Help w/ making vehicle animations

Ok, im familiar w/ making animated scenery, but how would i go about making animations for vehicles? Such as a moving turrett that follows the reticle, or even making doors such ad in the Sneek.beta map. Help would be greatly appreciated.
by viperfreek89
Sat Sep 18, 2004 5:40 pm
Forum: HEK General
Topic: Tool.exe Help New Error
Replies: 3
Views: 657

Mnementh wrote:yes you are wrong but I dont know how to fix it other than try and import the .wrl ive never seen it b4.
if you dont know how to fix it how do you know im wrong? :roll:
element_size==element_size
sounds like its referring to the size, so it does make sense