Search found 15 matches
- Wed Aug 31, 2005 10:55 pm
- Forum: Modding Discussion
- Topic: Light Map Editing
- Replies: 3
- Views: 672
That plugin isnt very good at all. Sure, It works...kinda, but it will never look as good as doing it manually. And as for your question, I am not sure what the string is you need to change. Let me do a search real quick and see what I find. K, search for this: 12000912 And replcae with this: 10000302
- Thu Jun 09, 2005 11:54 pm
- Forum: Utilities
- Topic: Insolence, Serenity V2 - Map Editing/Patching Tool
- Replies: 126
- Views: 162631
- Thu Jun 09, 2005 11:12 am
- Forum: Utilities
- Topic: Insolence, Serenity V2 - Map Editing/Patching Tool
- Replies: 126
- Views: 162631
- Thu Jun 02, 2005 6:22 pm
- Forum: Modding Discussion
- Topic: Weather in maps that dont have it.
- Replies: 37
- Views: 7302
- Thu May 19, 2005 9:44 pm
- Forum: Utilities
- Topic: ADI v2.0.1
- Replies: 127
- Views: 42115
- Thu May 19, 2005 5:20 pm
- Forum: Utilities
- Topic: ADI v2.0.1
- Replies: 127
- Views: 42115
- Tue May 17, 2005 5:53 pm
- Forum: Utilities
- Topic: ADI v2.0.1
- Replies: 127
- Views: 42115
- Tue May 17, 2005 4:10 pm
- Forum: Utilities
- Topic: ADI v2.0.1
- Replies: 127
- Views: 42115
how about no^ because we cant talk about that here, and you want to use it for XBL so you can boost up you 15X15 pixel image with a number on it. 
Oh..and here is a thread with the source for ch2r
http://www.halomods.com/forums/viewtopic.php?t=17600
Oh..and here is a thread with the source for ch2r
http://www.halomods.com/forums/viewtopic.php?t=17600
- Tue May 17, 2005 12:54 pm
- Forum: Utilities
- Topic: ADI v2.0.1
- Replies: 127
- Views: 42115
- Sun May 15, 2005 4:01 pm
- Forum: Utilities
- Topic: ADI v2.0.1
- Replies: 127
- Views: 42115
I have not been able to load a single map after compiling. The map will load fine if I don't implement anything I have added, but as soon as I swap them in then the map freezes on a black screen upon load. Are there any tags that the map compiler will work with? Thanks again. Same here.....I did ge...
- Sat May 14, 2005 5:49 pm
- Forum: Utilities
- Topic: ADI v2.0.1
- Replies: 127
- Views: 42115
- Wed May 11, 2005 11:36 pm
- Forum: Outstanding Mods
- Topic: Descension
- Replies: 360
- Views: 137499
you find a effe (effect )that produces a bloc (obsticle) Then use your favorite editor to swap this in place of the nade explosion. Then change the bloc on the effect to be a proj (projectile). Then pick whatever projectile you want it to spawn. Sorry if thats confusing...im horrible at explaining t...
- Tue May 10, 2005 2:24 am
- Forum: Outstanding Mods
- Topic: Descension
- Replies: 360
- Views: 137499
- Mon May 09, 2005 9:56 pm
- Forum: Outstanding Mods
- Topic: Descension
- Replies: 360
- Views: 137499
AND before a ppf *** comes here complaining about the map, you go ahead and try ppfing it, tell me how it works. Have fun with that! Well I did make a .ppf for it, and it works too. Only thing is the .ppf is about the same size as the map for some odd reason. And I would also have to post a small t...
- Tue Mar 29, 2005 1:17 am
- Forum: Hardware & Software
- Topic: Help with Gaurdian weapon
- Replies: 1
- Views: 1372
Help with Gaurdian weapon
I would like to make the brute shot display the message "player" was killed by the gaurdians. I tried going to the proj, and changing the jpt! to all kinds of things to get some sort of effect. I figured that the globals\global_missing_damage_effect would do the trick, but it didnt. I even...
