I've seen mods with guns that create meteors falling from the sky and stuff like that. How do you do that?
[random]yay i got model injection to work[/random]
Search found 6 matches
- Sat Dec 03, 2005 6:50 pm
- Forum: Hardware & Software
- Topic: Making things fall from the sky.
- Replies: 3
- Views: 260
- Sat Nov 05, 2005 5:43 pm
- Forum: Hardware & Software
- Topic: Rendering Bitmaps *solved*
- Replies: 2
- Views: 253
- Sat Nov 05, 2005 4:40 pm
- Forum: Hardware & Software
- Topic: Rendering Bitmaps *solved*
- Replies: 2
- Views: 253
Rendering Bitmaps *solved*
I really want to be able to make my own renders of Halo 2 models. I got the plugin for ADI ( http://files.halomods.com/viewtopic.php?t=22742 ) and I'm able to extract the obj models. I've opened them in several 3D modellers and they look fine. I'm also able to extract the DDS bitmaps with Dothalo an...
- Sat Nov 05, 2005 1:14 pm
- Forum: Hardware & Software
- Topic: Elongation Crate Spawning
- Replies: 0
- Views: 195
Elongation Crate Spawning
Is there any way to change what is spawned at the beginning of the conveyor belt? I cant find what tag spawns them.
- Sat Nov 05, 2005 11:00 am
- Forum: Hardware & Software
- Topic: Bungies ADPCM Codec...
- Replies: 2
- Views: 310
- Sat Nov 05, 2005 7:42 am
- Forum: Outstanding Mods
- Topic: [Mod Package] Halo 2: Combat Evolved FINAL RC2
- Replies: 478
- Views: 158622
Isn't that the same effect as changing default.xbe to abcdefault.xbe or something random like that? Besides the different content directory and stuff? I just rename the xbe. The autoupdate and the new maps won't load. Btw XD, there was another topic about removing the lightmap or something like that...