Search found 827 matches

by DECOY
Wed Oct 15, 2008 2:33 am
Forum: Modding Discussion
Topic: a giant grunt... is this possible?
Replies: 61
Views: 4853

Ola amigos! Trying to scale the collision was a pain in the ass. It worked reasonably well for somthing simple such as a log or boulder, but if you try it on something as complex as a biped, you'll get some VERY interesting results as soon as the biped moves ( think Picasso....) You need PCE modding...
by DECOY
Sat Jan 05, 2008 7:09 am
Forum: Cafe
Topic: Your website Thread
Replies: 479
Views: 104124

Just started building a new site for modding Crysis. starting to look ok, ( early days yet though )

www.customcrysis.com

Feel free to drop by, check out the forums and say HI :D
by DECOY
Fri Dec 28, 2007 10:42 am
Forum: Downloads
Topic: biosphere_beta
Replies: 5
Views: 1636

if you want the tag folders for sapien or the 3dsmax file, let me know.
by DECOY
Wed Dec 26, 2007 10:56 am
Forum: Downloads
Topic: biosphere_beta
Replies: 5
Views: 1636

biosphere_beta

looking through the WIPs folders throwing a bunch of stuff away, I found a couple of maps/mods that are workable. This one was originally intended as a PC sp vs AI last stand map. HOWEVER... it never got completed with the scripted AI or converted over to PC. BUT it does fully function as a normal C...
by DECOY
Wed Dec 26, 2007 10:51 am
Forum: Downloads
Topic: Truth and Reconciliation COOP
Replies: 32
Views: 11127

I dont understand why people are still arguing over whether ir can be done or not....?

Doesn't any of the new modders look at what is already out here, before just going off to try and reinvent the halo-modding "wheel" from scratch every year or so?

It's Deja Vu all over again.
by DECOY
Wed Dec 26, 2007 10:48 am
Forum: Downloads
Topic: CE MAP BETA - Death ship
Replies: 8
Views: 2849

if you want me to convert the map to infinity? i can do it add me on aim or xfire whatever you use well if you want me to it will be faster if i did it and btw 8/10 nice map could use a jet or 2 lol MSN - tyler-15-@hotmail.com yahoo - tylerandes@yahoo.com xfire - tyler777renagade aim - tyler0808er ...
by DECOY
Wed Dec 26, 2007 10:43 am
Forum: Downloads
Topic: Truth and Reconciliation COOP
Replies: 32
Views: 11127

I have a MP map that Thinkreddie and I tested with moving AI a long time ago, if anyone wants it to see what I did, let me know.

I used an AI/vehicle tag combo.
by DECOY
Fri Dec 14, 2007 7:00 pm
Forum: Downloads
Topic: NEW PC MAP -WITH JETPACK! - Replacement BoardingAction
Replies: 67
Views: 5698

forget that!
If this is outstanding then this site needs to catch up with the rest of the scene......this is a normal HaloPC.net standard mod.

Plus, it's not actually uploaded onto this site.... just a link to HPC. :)
by DECOY
Thu Dec 13, 2007 5:13 am
Forum: Gamer's Corner
Topic: moving on to a new game.....finally!
Replies: 31
Views: 2344

thanks. fell free to PM me your idea, I could maybe hook you up with the rest of the 617 squad guys, they are pretty handy at this modding malarky. Did I mention I scored my 8800GT oc cards for 250 a piece because they were in opened boxes! check out these specs: 512mb memory 625Mhz core clock 1566M...
by DECOY
Wed Dec 12, 2007 8:59 pm
Forum: Gamer's Corner
Topic: moving on to a new game.....finally!
Replies: 31
Views: 2344

thanks guys!
I have been clearing out my hard drive and I found a couple almost complete maps and mods, so I'll make them playable this weekend and upload them.

I just got a pair of Nvidia 8800 GT OC cards dropped into my XPS and I gotta say Crysis looks frickin unbelievable!!!
by DECOY
Sun Dec 09, 2007 5:41 pm
Forum: Discussion
Topic: exception!
Replies: 8
Views: 750

Senor_Grunt wrote:I'm not sure if this works, but I think you can go to:

Start>Control Panel>Windows Firewall>Exceptions. Then turn exceptions off. I'm not sure if this works, but it might.
thats the funniest post I have EVER seen on Halomods....! :lol: :lol:
by DECOY
Sat Dec 08, 2007 5:56 am
Forum: Downloads
Topic: NEW PC MAP -WITH JETPACK! - Replacement BoardingAction
Replies: 67
Views: 5698

Somehow I dont think Andrew_B will save it...... :lol: haha you never know...decoy you have xfire, aim, or msn? I have both MSN and AIM as DECOY_CTF NOTE: I have added PC ready vehicle tags for HMT rebuilds to my mod page. Bulldog, wasp, jetpack, doombuggy etc. Just drop them, into your rebuild fol...
by DECOY
Sat Dec 08, 2007 5:52 am
Forum: Mac Downloads
Topic: [WIP] Time Shift
Replies: 29
Views: 3431

Halo_addict wrote:Since when can we make maps?
Tyler777 wrote:since i released M Gulch ;)

or.....since april 2004 when the BSP remover app was released.
http://forums.halomods.com/viewtopic.php?t=6476

EDIT* there is a MUCH better way of doing this.
by DECOY
Fri Dec 07, 2007 4:02 pm
Forum: Downloads
Topic: NEW PC MAP -WITH JETPACK! - Replacement BoardingAction
Replies: 67
Views: 5698

Somehow I dont think Andrew_B will save it...... :lol:
by DECOY
Fri Dec 07, 2007 3:55 pm
Forum: Downloads
Topic: NEW PC MAP -WITH JETPACK! - Replacement BoardingAction
Replies: 67
Views: 5698

Won't be doing any further work on this mod. It's been a blast, modding Halo for the last couple of years. I have decided to move on to a new game "Crysis". http://www.crysisdemo.com/ Even the demo comes with a good editor, and theres a full SDK coming out very shortly. I have a new site ...
by DECOY
Fri Dec 07, 2007 7:09 am
Forum: Gamer's Corner
Topic: moving on to a new game.....finally!
Replies: 31
Views: 2344

moving on to a new game.....finally!

It's been a blast, modding Halo for the last couple of years. But let's face it, the HEK for Halo2vista is a bunch of crap, so I have decided to move on to a new game "Crysis". http://www.crysisdemo.com/ Even the demo comes with a good editor, and theres a full SDK coming out very shortly....
by DECOY
Fri Dec 07, 2007 7:05 am
Forum: Downloads
Topic: NEW PC MAP -WITH JETPACK! - Replacement BoardingAction
Replies: 67
Views: 5698

Won't be doing any further work on this mod. It's been a blast, modding Halo for the last couple of years. I have decided to move on to a new game "Crysis". http://www.crysisdemo.com/ Even the demo comes with a good editor, and theres a full SDK coming out very shortly. I have a new site /...
by DECOY
Tue Dec 04, 2007 5:12 am
Forum: Downloads
Topic: [ai mod]hangemhigh covies vs marines
Replies: 14
Views: 2172

open map like Hangemhigh is great for duplicated sets of variants with different visual and audio limits so that you can set short range skirmishes and also ahve long range sniping AI. Good use of trigger zones to make AI magically aware of each other if you reach the (flag) will give the illusion o...
by DECOY
Sun Dec 02, 2007 6:39 am
Forum: Utilities
Topic: Harbinger
Replies: 177
Views: 35884

No plans to add xbox support as that would mean having a better understanding of the xbox format, such as the necessary cache file size, and knowing how to add bitmaps to the raw data section. Technical information would be appreciated and I may consider it. Although I think there's already a way t...
by DECOY
Sun Dec 02, 2007 6:35 am
Forum: Downloads
Topic: [WIP] Time Shift
Replies: 6
Views: 988

I think you might be missing BSP shaders..... :?