lol. Kind of a cool idea, nonetheless.xenowisp wrote:i tried making the warthog chaingun into a hand held minigun once... it looked really good, but when i adjusted the model height so mc would hold it right it screwed up the barrell animation
Search found 26 matches
- Fri Apr 14, 2006 11:20 am
- Forum: Downloads
- Topic: [MOD].::ICE CAVE & FROZEN ELONGATION::.
- Replies: 22
- Views: 7421
- Sat Mar 11, 2006 9:56 pm
- Forum: Utilities
- Topic: [Halo 2]BSP Master
- Replies: 43
- Views: 11495
- Sat Feb 18, 2006 7:12 pm
- Forum: Outstanding Mods
- Topic: [Mod]-Cable Room
- Replies: 66
- Views: 24067
im nooby to this site.HAvent even modded my xbox yet(i have tried and my xbox is kinda screwed right now) but can u play this without a modded Xbox? :oops: :? No. Not entirely true. If you can get ahold of Mimesis Lite and you have one of the games that allow exploits: Mechassault, Splinter Cell, o...
- Sun Jan 29, 2006 9:21 pm
- Forum: Utilities
- Topic: Prog:Change player spawns *UPDATE 7-25-2005
- Replies: 67
- Views: 22238
- Sat Jan 28, 2006 2:13 pm
- Forum: Downloads
- Topic: [mod]Secondary Heavy Vehicle Selectable
- Replies: 178
- Views: 74651
- Sat Jan 28, 2006 10:45 am
- Forum: Downloads
- Topic: [mod]Secondary Heavy Vehicle Selectable
- Replies: 178
- Views: 74651
- Sat Jan 28, 2006 10:43 am
- Forum: Downloads
- Topic: [mod]Darkside of the moon
- Replies: 16
- Views: 4775
- Sat Jan 21, 2006 7:12 pm
- Forum: Downloads
- Topic: [mod]Secondary Heavy Vehicle Selectable
- Replies: 178
- Views: 74651
- Sat Jan 21, 2006 12:48 pm
- Forum: Downloads
- Topic: sp -> mp GONDOLA beta UPDATE montage
- Replies: 42
- Views: 6335
- Fri Nov 04, 2005 7:33 pm
- Forum: Downloads
- Topic: [Mod]-Downtown-Team Defiance (New Host)
- Replies: 44
- Views: 6999
- Wed Sep 21, 2005 2:54 pm
- Forum: Downloads
- Topic: [mod] Covagulation (Download in first page)
- Replies: 23
- Views: 8402
- Tue Sep 13, 2005 3:35 pm
- Forum: Images
- Topic: Dark Matter Model Ijecting pics and tut
- Replies: 77
- Views: 8198
- Wed Aug 24, 2005 6:45 pm
- Forum: Downloads
- Topic: [Map Pack]~~Allied Map Pack 1.3~~
- Replies: 188
- Views: 43095
- Mon Aug 15, 2005 2:28 pm
- Forum: Outstanding Mods
- Topic: [Mod] End Of The Line v1.0 (Released) ----Zenon (TeamShadow)
- Replies: 96
- Views: 33752
- Tue Aug 09, 2005 4:17 pm
- Forum: Outstanding Mods
- Topic: [Misc]Brok3n Halo
- Replies: 454
- Views: 100265
Out of curiosity, since we can't seem to get a single player map in multiplayer, or bots in multiplayer, how much work would it take to get a multiplayer map to load in single player? Maybe then some interesting things could happen. It is probably a dumb question, but I figured I'd ask anyways... :P...
- Thu Jun 30, 2005 8:57 am
- Forum: Utilities
- Topic: Prog:Change player spawns *UPDATE 7-25-2005
- Replies: 67
- Views: 22238
- Tue Jun 28, 2005 6:42 am
- Forum: Utilities
- Topic: X,Y Finder V.4.1 With Source And 10 Maps NEW features
- Replies: 46
- Views: 14367
devestation = very grateful to glitchyguardian :D :D BTW, just a little something, when you choose find coordinate, it says it wants the x coord twice. Still works (second time really is the y coord but it says the x coord again). Also, when you have a map view open in fullscreen and you try and ope...
- Sun Jun 19, 2005 5:06 pm
- Forum: Utilities
- Topic: Prog:Reflexive Chunk ADDER V.5.2 FIXED* TUT*
- Replies: 81
- Views: 17855
Hmm time to post my baby lol here is a program that will make ppf patches for maps that have been made bigger by programs like this one its different then serenity because serenity deals with map compiling and from my experience it will not make patches correctly when this program is used so here C...
- Sun Jun 19, 2005 1:06 pm
- Forum: Utilities
- Topic: Prog:Reflexive Chunk ADDER V.5.2 FIXED* TUT*
- Replies: 81
- Views: 17855
- Wed Jun 08, 2005 8:58 pm
- Forum: Utilities
- Topic: Insolence, Serenity V2 - Map Editing/Patching Tool
- Replies: 126
- Views: 117536