Search found 11 matches

by XNZsantium
Wed May 10, 2006 4:44 pm
Forum: Downloads
Topic: Screencap Trainer
Replies: 546
Views: 74604

it would help if i had PS
by XNZsantium
Sun May 07, 2006 5:03 am
Forum: Downloads
Topic: Screencap Trainer
Replies: 546
Views: 74604

If you're refering to the trainer, it goes in C:\trainers\ folder Or if you have Evox its E:\Dashboard\Trainers Actually the trainer location is/can be user defined. But I think the default directory is set to C:\Trainers\, the E: one might be for soft mods...but mine was set to C:\Trainers\ by def...
by XNZsantium
Sat May 06, 2006 6:22 pm
Forum: Downloads
Topic: Screencap Trainer
Replies: 546
Views: 74604

This image (^^) was taken on Cario Station (I think I spelt that wrong) Cairo Station is a station in Outer space. Not a hotel with a dimly lit Hallway. That picture was taken on Outskirts. How could you get those 2 confused? oops.. i put the wrong pic. but still, the point is no matter where i tak...
by XNZsantium
Sat May 06, 2006 4:08 pm
Forum: Downloads
Topic: Screencap Trainer
Replies: 546
Views: 74604

ok.. im having a bit of an issue w/ lighting.. when its on the screen (tv), its bright. i have a flashlight thingy pointed at what im taking a pic of to add extra light. no matter where i take the pics at, it comes out dark. heres 2 as examples. http://i12.photobucket.com/albums/a248/santium/Screens...
by XNZsantium
Tue Feb 28, 2006 12:26 pm
Forum: Downloads
Topic: [mod]Secondary Heavy Vehicle Selectable
Replies: 178
Views: 77811

i tried to modify mainmenu.map in insolence. thing is, i can't open any of the tags. gets an error on -1 on tag tf6m which im not touching
by XNZsantium
Fri Nov 04, 2005 8:54 pm
Forum: Downloads
Topic: [MOD] Swampout v3 final version skinned +vid
Replies: 14
Views: 4282

Is it system linkable? I can't find anyone to play with to test it.
by XNZsantium
Sun Jun 19, 2005 10:33 am
Forum: Modding Discussion
Topic: New maps
Replies: 0
Views: 542

New maps

!NOTE! This thread is for the attempt at making the new maps compatible with everyone, even if they are located in the maps folder of halo. !NOTE! After hexing patch_v3.lvl and patch.lvl from the Bonus Map Pack from Bungie, It seems that the new maps follow the standard scenarios scheme. I.E.: scen...
by XNZsantium
Mon May 30, 2005 6:34 pm
Forum: Downloads
Topic: Hideout
Replies: 61
Views: 14013

By looking at the pics, nice mod. My xbox isnt hooked up into network so I can't FTP the map to it. Also, whats the scenario? scenarie\multi\hideout\hideout?
by XNZsantium
Fri May 27, 2005 2:01 pm
Forum: Utilities
Topic: .:: Sav3r v0.77 (Beta) (Auto Resigns Correctly) ::.
Replies: 358
Views: 84927

[quote=Aequitas]Oh yeah, jefff. I was gonna suggest capping the write length on the save name. I've corrupted a few saves by going over the max length.[/quote] I've downloaded the latest source I could find and fixed alot of the bugs that I've read on this thread. If Jefff wants me to, I'll post an ...
by XNZsantium
Sun Apr 24, 2005 3:10 am
Forum: NTSC Downloads
Topic: WW3.5!! Planes, H1 Hummers, turrets, skins. A MUST HAVE!!!!!
Replies: 55
Views: 21837

the link dont work. can anyone send it to me?
by XNZsantium
Mon Apr 18, 2005 5:17 pm
Forum: Utilities
Topic: .:: Sav3r v0.77 (Beta) (Auto Resigns Correctly) ::.
Replies: 358
Views: 84927

I downloaded the first source code posted. (Don't know if there are others yet) By what I see, it has alot of potential. I took the liberty to fix a few parts to the BinToHex code. The one that I downloaded had the ability to get stuck in a loop. I'll post the revised code soon. Hope it will help.