Search found 991 matches

by Dojorkan
Mon Dec 31, 2007 2:17 pm
Forum: Forge
Topic: Forge: Tips and Tricks
Replies: 50
Views: 14650

The Bungie "Canvas" maps are not as canvas as they seem. The objective stuff (flag spawns etc) is still there. If you make a nice new map in foundry, then decide you want CTF mode, you may discover that you have built over a flag spawn. Instead of deleting bits your new map, which will no...
by Dojorkan
Fri Dec 28, 2007 10:56 am
Forum: Forge
Topic: [FFA] Emporium
Replies: 4
Views: 630

by Dojorkan
Thu Dec 27, 2007 6:53 pm
Forum: Images
Topic: Halo Photography
Replies: 5614
Views: 365333

plushiefire wrote:
GametagAeonFlux wrote:
plushiefire wrote:I actually think that rocks. Try to get rid of the clear diamond stuff and it would look great :D

You mean the hexagons? Those are in the actual Halo 3 version too...
Yes.It doesnt have to be halo3 to be awesome :|
.....

That is what he is trying to simulate
by Dojorkan
Tue Dec 25, 2007 4:59 pm
Forum: Discussion
Topic: Level Locking
Replies: 15
Views: 1592

Rather then add of fix something that actually happens in gameplay then a number in the pregame lobby.
by Dojorkan
Tue Dec 25, 2007 3:46 pm
Forum: Discussion
Topic: Halo 3 Screenshots Thread
Replies: 2160
Views: 219304

I reckon I like mighty awesome.

Image
by Dojorkan
Tue Dec 25, 2007 1:49 pm
Forum: News
Topic: Emblem Discussions
Replies: 2177
Views: 152320

neodos wrote:Is this Christmas emblem gonna stay there forever or is it just for today? lol i'll see, anyway Merry Christmas!!
Maybe we get a chevron each additional christmas we are active on halomods.
by Dojorkan
Tue Dec 25, 2007 1:30 pm
Forum: Discussion
Topic: your "son of a" moments
Replies: 103
Views: 8285

"Son of a" moment #1 A week after halo 3 came out, I realized it was not very fun to play. :( I got so hyped up for Halo3's release just to find its not as fun as once thought. my reaction 2 weeks after getting halo 3 and wanting to return it! Playing Halo 3 for a period of three or four ...
by Dojorkan
Sun Dec 23, 2007 5:36 pm
Forum: Discussion
Topic: Flood
Replies: 9
Views: 938

by Dojorkan
Sun Dec 23, 2007 2:48 pm
Forum: Discussion
Topic: Halo 3 Screenshots Thread
Replies: 2160
Views: 219304

Regen+Wraith blast= awesome effects

http://useruploads.mythica.org/image/16487024Full.jpg
by Dojorkan
Sun Dec 23, 2007 11:04 am
Forum: Forge
Topic: EVA CQB
Replies: 8
Views: 1624

More Action Shots added to the picasa link.
by Dojorkan
Sat Dec 22, 2007 5:08 pm
Forum: Discussion
Topic: The Halo 3 new maps thread.
Replies: 65
Views: 3907

StandOff? Whats that? All I got was Foundry, SpawnOff, and Rat's nest. By default, SpawnOff seems to be a map where if there are any enemies around the parameter of your base, it will spawn you outside and on top of your base so your enemies can easily kill you with their BRs and Warthog before you ...
by Dojorkan
Sat Dec 22, 2007 11:41 am
Forum: Discussion
Topic: Carbine...
Replies: 17
Views: 1102

Nice!
by Dojorkan
Sat Dec 22, 2007 11:22 am
Forum: Forge
Topic: SmallSkirts Version 1.
Replies: 4
Views: 820

Thank you guys. =) Anywho, I thought I would write up a little more on weapon placement and general placement of things. ATTACKERS: Attackers have two "Bases", the office area and Across the alley. The Office area is what is supposed to simulate where you first spawn in Outskirts. Obviousl...
by Dojorkan
Sat Dec 22, 2007 10:55 am
Forum: Discussion
Topic: Carbine...
Replies: 17
Views: 1102

I still can't bring myself to understand why they can't add a few chunks and make all weapons usable on every map. I'm positive that its not going to break the game if they do that. Why would they take out something that wasn't broken in Halo2, I don't recall anyone saying "Aw, man Halo2 sucks!...
by Dojorkan
Fri Dec 21, 2007 4:22 pm
Forum: Forge
Topic: SmallSkirts Version 1.
Replies: 4
Views: 820

SmallSkirts Version 1.

SmallSkirts is based off of the building with the turret at the beginning part of Outskirts. There are a total of Three bases. However, there are major differences as things have to be adjusted to a small map, budget, MP, and just being a different game. All Gametypes work. There are Many SMGs, Plas...
by Dojorkan
Fri Dec 21, 2007 7:05 am
Forum: Forge
Topic: EVA CQB
Replies: 8
Views: 1624

Looks really cool but do the vehicles make it fun? Seems like it would be overcrowded. No its not over crowded unless you are fighting with vehicles inside the base. Theres lots of space across the bases. My whole aim was to make a Foundry map where vehicles would be utilized, symmetric, and for al...
by Dojorkan
Thu Dec 20, 2007 7:26 pm
Forum: Forge
Topic: EVA CQB
Replies: 8
Views: 1624

Thank you. :)

2v2 TS or CTF or what? =P
by Dojorkan
Thu Dec 20, 2007 9:55 am
Forum: Forge
Topic: EVA CQB
Replies: 8
Views: 1624

Thank you.

Also Updated first post. Now has action shots.
by Dojorkan
Mon Dec 17, 2007 8:33 pm
Forum: Forge
Topic: EVA CQB
Replies: 8
Views: 1624

EVA CQB

http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=Dojorkan I wouldn't be posting this here if I thought it wasn't worthy of a download. This map is for all Team GameTypes. Its a Symmetrical map designed to be able to support vehicle combat. There is one Gauss Hog, Chooper, Mongoose, and Wrai...
by Dojorkan
Sun Dec 16, 2007 7:58 pm
Forum: Discussion
Topic: Cortana Legendary Help
Replies: 32
Views: 2920

Brute shot works wonders, the melee with it is the same as a sword, and the brute shot rounds knock off the wall clinging bastards.