Search found 135 matches

by inkjet
Fri Nov 12, 2004 5:02 pm
Forum: Art Studio
Topic: diff weapons for diff teams
Replies: 4
Views: 604

diff weapons for diff teams

i no this sounds noobish but is it possible to make it so one team starts with a different weapon in their possession than the other team? thx.
by inkjet
Thu Nov 11, 2004 10:34 pm
Forum: Art Studio
Topic: My version of a...
Replies: 22
Views: 2217

no man. they don't apply. so u can go and bring ur polys down and put it into halo. that's what i love so much about maknig weapons.
by inkjet
Tue Nov 09, 2004 6:23 pm
Forum: Tags & Resources
Topic: SWEET ASS MODDLES/\battlerifle tag info
Replies: 208
Views: 26886

OH GOD!! I CAN'T PLAY HALO 2!!! I DON'T HAVE AN XBOX!! O GOD PLEASE MAKE ONE APPEAR IN MY ROOM WITH H2 IN IT!!!
by inkjet
Mon Nov 08, 2004 4:47 pm
Forum: Tags & Resources
Topic: SWEET ASS MODDLES/\battlerifle tag info
Replies: 208
Views: 26886

well h2s gonna be out in a couple hours my time so ur map is dead. i'll still beta for it tho
^u^
by inkjet
Mon Nov 01, 2004 8:48 pm
Forum: Tags & Resources
Topic: WIP Super 9 Sniper
Replies: 8
Views: 2415

well. that's exactly wat i meant. the airsoft gun. the barrel is the correct length because i based it off the pic. need to add sights and do a skin. pretty sure i can just do basics tho. it's pretty cool. i'm working with some guys on makin an airsoft game and signed up. thought i'd contribute this...
by inkjet
Mon Nov 01, 2004 11:19 am
Forum: Tags & Resources
Topic: WIP Super 9 Sniper
Replies: 8
Views: 2415

*update*
added the barrel and bolt.
Image
by inkjet
Mon Nov 01, 2004 10:45 am
Forum: Tags & Resources
Topic: WIP Super 9 Sniper
Replies: 8
Views: 2415

well. it is smoothed. i didn't apply a smoothing group to that thick part of the stock. but i need to no more.
by inkjet
Sun Oct 31, 2004 4:01 pm
Forum: Tags & Resources
Topic: WIP Super 9 Sniper
Replies: 8
Views: 2415

WIP Super 9 Sniper

Hey. i just got a new hard drive so i can use the 3ds max trial again and i am workin on a game with some guys and i'm modelling for em. so here's my first WIP. it's not done cuz it needs sights and the barrel and to finish the bolt. i'm thinking if i can get an animation man i'll make an airsoft ba...
by inkjet
Thu Oct 21, 2004 7:04 pm
Forum: Tags & Resources
Topic: Look
Replies: 8
Views: 1582

what pie said. oh man. u tasted good the other day. rasberry rhubarb. slurp
by inkjet
Wed Oct 20, 2004 4:00 pm
Forum: Tags & Resources
Topic: Bender Model
Replies: 17
Views: 4724

great job. lol. one time i was searching the net and i found a picture of bender shooting the AR from halo. it was 3d rendered. so funny.
by inkjet
Tue Oct 19, 2004 5:18 pm
Forum: Tags & Resources
Topic: !!!!FINAL!!!! New flag Pedestal
Replies: 36
Views: 6110

all he's gotta do is make the collision model have a ramp instead of stairway
by inkjet
Tue Oct 19, 2004 4:57 pm
Forum: Tags & Resources
Topic: model:smg
Replies: 24
Views: 4300

hey man nice job. btw ssdc for a weapon there are no rules like that. a weapon has like no rules. u just have to have all those markers and a frame. and it will pretty much work. that's wat's great about weapons.
by inkjet
Mon Oct 18, 2004 4:44 pm
Forum: Tags & Resources
Topic: Destructable Ice
Replies: 25
Views: 4054

pie you're gonna be an endangered species with thanksgiving coming up. see ya on my table.
by inkjet
Sun Oct 10, 2004 11:15 am
Forum: Tags & Resources
Topic: Socom Model
Replies: 20
Views: 4446

no. madcow is thinking of the H&K MK23 that the us socom use. it's not called the socom. i did a lil research on that.
by inkjet
Sun Oct 10, 2004 11:13 am
Forum: Tags & Resources
Topic: ~~~MODEL: STARCRAFTghost~~~
Replies: 28
Views: 6767

well lessee. i'm working on 2 maps rite now so i can't really start on the starcraft map for a while but i'll do it eventually. we could do some zerg infested planet and maybe a space station. be prety cool and not that hard. cept for the new bipeds. sounds can be found in either the system files or...
by inkjet
Sat Oct 02, 2004 7:19 pm
Forum: Tags & Resources
Topic: ~~~MODEL: STARCRAFTghost~~~
Replies: 28
Views: 6767

hey great idea. maybe we should make a starcraft map. there'd be a siege tank. and a siege tank in siege mode instead of shades. and vultures. and reavers. and maybe a wraith. and then we could have the gauss rifle. the canister rifle. the flamethrower. the yamato cannon (wheeeee). psionic blades. t...
by inkjet
Sun Sep 26, 2004 6:31 am
Forum: Tags & Resources
Topic: SWEET ASS MODDLES/\battlerifle tag info
Replies: 208
Views: 26886

great job guys. looks like the most realistic h2 conversion yet. thx for the update on when i test. the smg looks great oxy. keep up the good work guys. btw r u gonna put the m4a1 in our map? and will the m4a1 have anything cool like a grenade launcher or a flare launcher, or a scope. u no something...
by inkjet
Fri Sep 24, 2004 4:56 pm
Forum: Art Studio
Topic: Halo 2 SMG [NEW INGAME PIC!!!]
Replies: 114
Views: 14002

looks good. only bone i have to pick with it is taht i can tell it's incredibly high poly. i know that you can make it have about half as many polys. otherwise it looks great.
by inkjet
Fri Sep 24, 2004 4:54 pm
Forum: Art Studio
Topic: My first gun in halo! whippie!
Replies: 16
Views: 1775

great job. if u want i'll skin em. but u'd gotta give me credit and the pic u used as a reference.
by inkjet
Wed Sep 22, 2004 6:09 pm
Forum: Tags & Resources
Topic: SWEET ASS MODDLES/\battlerifle tag info
Replies: 208
Views: 26886

cool guy. DALAMAR!! when do i get to test. u said i was in on the beta testing team. plllllllz.