Search found 17 matches
- Tue Dec 09, 2008 4:58 pm
- Forum: Art Studio
- Topic: Using Photoshop to make Ground Textures
- Replies: 3
- Views: 3705
What you want to do is work with layers. This way, after you've made your dirt paths layer, you can simply ctrl+click the layer thumbnail to select the transparency of that layer (the area you've painted) and fill white in your alpha channel using that selection. To paint nice paths, use the nice br...
- Mon Dec 08, 2008 5:33 pm
- Forum: Art Studio
- Topic: Grenade model
- Replies: 2
- Views: 3188
- Mon Dec 08, 2008 5:31 pm
- Forum: Art Studio
- Topic: Practice modelling map
- Replies: 14
- Views: 5037
- Fri Nov 21, 2008 8:25 pm
- Forum: Discussion
- Topic: [WIP] Futer sniper model =P
- Replies: 7
- Views: 1435
I would have worked on the design a little more before modeling, it doesn't look aesthetically pleasing. Also, a lot of that detail you've included is for nothing. Since this is posted here, I assume you want to put it ingame. People will never be looking at it from close up, so you would have been ...
- Sat Oct 27, 2007 5:17 pm
- Forum: Discussion
- Topic: [Poll] How do you like to play?
- Replies: 10
- Views: 1038
- Tue Oct 23, 2007 5:06 pm
- Forum: Discussion
- Topic: Halo 2 vista?
- Replies: 2
- Views: 553
- Mon Oct 22, 2007 3:38 pm
- Forum: Discussion
- Topic: Mod Idea-ThunderDome
- Replies: 2
- Views: 406
First off, people don't usually do requests. If you want something made, do it yourself, because map-makers tend to make what interests them and only them. There's also no gameplay opportunity for this. Not only are the physics impossible for the bungee cords, but the movie thunderdome is too small....
- Mon Oct 22, 2007 3:31 pm
- Forum: Discussion
- Topic: How do I convert .bitmap to something I can use?
- Replies: 1
- Views: 302
Why do people fail to look around before asking these questions. Every thought of checking the largest utilities database in the Halo community?
http://hce.halomaps.org/index.cfm?pg=6&sid=8
The tools you need are there, first page.
http://hce.halomaps.org/index.cfm?pg=6&sid=8
The tools you need are there, first page.
- Sun Oct 21, 2007 7:44 pm
- Forum: Downloads
- Topic: [MAP] Frostbite
- Replies: 11
- Views: 6918
- Sat Oct 20, 2007 9:27 pm
- Forum: Downloads
- Topic: [MAP] Frostbite
- Replies: 11
- Views: 6918
[MAP] Frostbite
As posted at h2vista.net, I reached that point of development today where you are surprised to see that your map is finished. I thank you guys for supporting me along the development of this map, and I hope you enjoy it! Download links http://files.filefront.com/Frostbite.../fileinfo.html http://rap...
- Sun Oct 14, 2007 2:05 pm
- Forum: Discussion
- Topic: new patch relased
- Replies: 15
- Views: 1311
- Sat Oct 13, 2007 12:54 pm
- Forum: Discussion
- Topic: [WIP] Frostbite
- Replies: 7
- Views: 745
http://xs320.xs.to/xs320/07416/Capture2.PNG
http://xs320.xs.to/xs320/07416/Capture3.PNG
Do you guys have thumbnail tags to resize images as a hyperlink to the actual?
http://xs320.xs.to/xs320/07416/Capture3.PNG
Do you guys have thumbnail tags to resize images as a hyperlink to the actual?
- Fri Oct 12, 2007 5:39 pm
- Forum: Discussion
- Topic: [WIP] Frostbite
- Replies: 7
- Views: 745
[WIP] Frostbite
Some of you may know me from other forums; Gearbox, H2Vista.net, or heard of me. I don't post here that often at all but I thought I'd drop buy and show you guys my WIP map for H2V. I'm just hoping to help get awareness out there and hopefully more downloads once it's released. You may also know tha...
- Fri Sep 28, 2007 7:03 pm
- Forum: Discussion
- Topic: is there any maps that let you play as a hunter or something
- Replies: 5
- Views: 622
- Fri Aug 31, 2007 6:39 am
- Forum: Discussion
- Topic: snow bitmap
- Replies: 11
- Views: 1187
- Thu Aug 30, 2007 9:11 pm
- Forum: Discussion
- Topic: Mouse aiming extremely slow and jerky?
- Replies: 8
- Views: 950
No, I am on XP. Holy heck. There's your problem probably, plus you might get banned because we don't support H2V on XP. http://forums.halomods.com/viewtopic.php?t=61751 This is a Vista problem as well. H2v uses mouse acceleration and it can't handle very high or low framerates. If you're getting a ...
- Fri Jul 20, 2007 10:07 am
- Forum: Discussion
- Topic: Adding water to maps
- Replies: 2
- Views: 419
Bum has Knife, a developer from Hired Gun, was kind enough to show us how to make decent water shaders over at H2Vista.net,
http://www.h2vista.net/forums/showthread.php?t=4093
http://www.h2vista.net/forums/showthread.php?t=4093