Search found 6 matches

by omnistegan
Sat Mar 12, 2005 10:14 pm
Forum: Tutorials
Topic: 3DSM: Creating Halo 2 Renders (Updated)
Replies: 247
Views: 222282

Am I the only one that can't get bump maps to export? Photoshop says tells me it can't read them.

Says there is a problem with the file-format module interface.
by omnistegan
Thu Jan 06, 2005 9:57 pm
Forum: Art Studio
Topic: Help!!! I wanto change the halo song uuoooaaa thing in rock
Replies: 2
Views: 431

not even close to the right forum. But I'll help you anyways. Go buy the soundtrack and use the steve vai version. that would be as close as you'll get, unless you try and record it yourself.
by omnistegan
Tue Dec 28, 2004 7:38 pm
Forum: Art Studio
Topic: 3DS Max is messed up. HELP!!
Replies: 15
Views: 1229

3ds max 6 wont work with SP2. Word from discreet is to uninstall SP2 if you want to use 3ds max.
by omnistegan
Tue Dec 28, 2004 10:59 am
Forum: Art Studio
Topic: new "reference" model project!
Replies: 9
Views: 926

i would love to help with this project, I suppose what i could bring to the team is a material editor. I have already done some work adding the bitmaps from the .dds textures from the game, but i could never succesfully extract the models from the game. I made a post a while back (still page 1) call...
by omnistegan
Fri Dec 24, 2004 12:06 pm
Forum: Art Studio
Topic: nooby question
Replies: 7
Views: 505

select what you want to export and go File-->Export.
by omnistegan
Fri Dec 24, 2004 12:04 pm
Forum: Art Studio
Topic: Model Extraction
Replies: 0
Views: 267

Model Extraction

I apologize if I'm posting this in the wrong place. Ok so I wanted to extract some models from halo PC, for editing. However, when extracting the models, they come out with big holes all over the place. Does this have something to do with the model decrapper? Can someone point me to (or write) a tut...