Search found 12 matches

by shet
Mon Dec 18, 2006 11:04 am
Forum: Modding Discussion
Topic: [bloc] Obstacle Initial Velocity
Replies: 8
Views: 963

I would like to try out that 2 projectiles way, I'll need help on that. I found one way that manages to do it but its fullll of errors and i can only use the super-charged bolt on the pp. :-/
by shet
Mon Dec 18, 2006 11:01 am
Forum: Modding Discussion
Topic: how do i change what comes out of weopons?
Replies: 5
Views: 851

I would like to try out that 2 projectiles way, I'll need help on that. I found one way that manages to do it but its fullll of errors and i can only use the super-charged bolt on the pp. :-/
by shet
Sun Dec 17, 2006 3:15 pm
Forum: Modding Discussion
Topic: [bloc] Obstacle Initial Velocity
Replies: 8
Views: 963

unfortuantely they dont smack you in face like a rock would, just gives you damage like an smg bullet... i once saw a mod that you could shoot out ghosts and they are true vehicles that explode and kill you when they shot at you that speed. this method if you did that all but with a ghost instead of...
by shet
Sun Dec 17, 2006 2:56 pm
Forum: Modding Discussion
Topic: [bloc] Obstacle Initial Velocity
Replies: 8
Views: 963

okay i found one way (and it works over system-link just fine!): example for beaver creek using H2Edit (DotHalo shuld work fine too): goto the [proj] tag, click smg_bullet, copy the Meta Offset. goto the [bloc] tag, click beaver_rock_a, paste the Meta Offset. [Save Changes] while still having your b...
by shet
Sun Dec 17, 2006 12:51 pm
Forum: Modding Discussion
Topic: [bloc] Obstacle Initial Velocity
Replies: 8
Views: 963

[bloc] Obstacle Initial Velocity

the few posts i reviewed didnt help me out, so could someone please clearly explain how this is done? any method would be acceptable but system link compatable would be nice too.
by shet
Fri Apr 07, 2006 6:29 pm
Forum: Modding Discussion
Topic: Changing spawn points screws up other spawn points (DM)
Replies: 0
Views: 216

Changing spawn points screws up other spawn points (DM)

[DARK MATTER ALPHA 1] Ive been changing weapon spawn points in lockout and beaver creek, and the Oddball (3 skull): 2 balls are lodged somehwere above the map, and the teleporter in bc is in the very center and kills me 100 ft above.. anyways, if i am doing something wrong at first i would like to k...
by shet
Mon Apr 03, 2006 5:08 am
Forum: Modding Discussion
Topic: Projectile swap doesnt show over system link
Replies: 2
Views: 364

wow cool, im still trying to understand but these are nice! thankyou!
by shet
Mon Apr 03, 2006 3:26 am
Forum: Modding Discussion
Topic: Projectile swap doesnt show over system link
Replies: 2
Views: 364

Projectile swap doesnt show over system link

Using: DotHalo v1.0b3.0 You all know you can swap the plasma pistol and rocket projectiles with stuff. but when i swap out projectiles of other weapons, it never shows it for the other system link players. I've tried many different ways of swapping but have no luck. And yes i know it can be done bec...
by shet
Fri Mar 24, 2006 12:11 am
Forum: Modding Discussion
Topic: Darkmatter
Replies: 7
Views: 897

blarg

its suppose to look exactly like the map, really.

my dads computer does that same thing yours does, his comp is running xp with some xp driver it installed automatically. SO yeah you just need to find ur vid cards driver. unless its a realy old card :(
by shet
Mon Dec 26, 2005 3:35 am
Forum: Halo Discussion
Topic: PC/CE to Xbox conversion
Replies: 0
Views: 384

PC/CE to Xbox conversion

ive been searching but i cant find information about this. direct me to it if its already posted.

anyways, i like ndugu.map (the snowboard map) and would like it on my xbox. How could it be converted?

as far as i know ndugu.map only been released for ce?
by shet
Sun Sep 11, 2005 1:35 pm
Forum: Modding Discussion
Topic: AI
Replies: 13
Views: 1052

AI

I'm working with dark matter and I cant get the AI to work. If theres a tutorial on how to do this please link it.
by shet
Sat Jul 30, 2005 10:52 pm
Forum: Modding Discussion
Topic: The ummm.. UI
Replies: 0
Views: 251

The ummm.. UI

Wel, u know how in the main menu some times only 1 person is responsable for controlling it? like when ur friend views stats or controlling the very first menu.. anywayz is there a mod or somethin to make all controllers able to control it ? i like it like halo1