Search found 57 matches
- Sat Nov 10, 2007 5:48 pm
- Forum: Discussion
- Topic: Unoffical Halo 3 Glitches Thread.
- Replies: 68
- Views: 7863
Well, first, I'm sure some of you know this, but if in forge, you put items on top of a pile, and delete the boxes/whatevers below them, then the top stays still until a force touches it. Explosive, someone running into it... etc. One thing you can do with it is create a once-per match skyway. You j...
- Fri Sep 07, 2007 1:24 pm
- Forum: Downloads
- Topic: [Map] Bliss
- Replies: 46
- Views: 4779
- Sat Dec 16, 2006 11:10 pm
- Forum: Images
- Topic: [WIP] No name....but new cool pics of Chad
- Replies: 92
- Views: 5655
- Thu Sep 14, 2006 10:57 am
- Forum: Images
- Topic: [WIP] Hyrule Castle
- Replies: 184
- Views: 10699
- Tue Sep 12, 2006 4:10 pm
- Forum: Downloads
- Topic: {mod}yay! my fisrt mod! *update* check it out! (better pics)
- Replies: 30
- Views: 3051
- Mon Sep 11, 2006 2:09 pm
- Forum: Downloads
- Topic: [Skin] BloodGultch
- Replies: 29
- Views: 4641
It looks..... moderately good... It looks to me like something that would be good for maybe capture the flag, and probably king of the hill, too. Just try to do more advanced things as you learn, like pmi, and things like that. People around here have seen enough log mods for a lifetime. ^_^ *one th...
- Thu Sep 07, 2006 11:50 am
- Forum: Images
- Topic: COMING SOON!
- Replies: 17
- Views: 1329
- Tue Sep 05, 2006 3:41 pm
- Forum: GFX
- Topic: you like this sig?????????
- Replies: 3
- Views: 501
- Tue Sep 05, 2006 12:03 pm
- Forum: Images
- Topic: [Halopc mod]Bloodgulch Warzone 2.5
- Replies: 8
- Views: 914
- Mon Sep 04, 2006 7:23 pm
- Forum: Images
- Topic: [Halopc mod]Bloodgulch Warzone 2.5
- Replies: 8
- Views: 914
- Mon Sep 04, 2006 6:49 pm
- Forum: Images
- Topic: [Halopc mod]Bloodgulch Warzone 2.5
- Replies: 8
- Views: 914
[Halopc mod]Bloodgulch Warzone 2.5
It's been a REALLY long time since I even touched modding, and I had never truly finished bloodgulch warzone, one of my favorite mods, and undoubtedly one of my few actually good mods. :lol: Anywho, I decided to pick up modding a little bit again, and I thought that I'd finally finish this mod! Anyw...
- Thu Mar 23, 2006 12:54 pm
- Forum: Images
- Topic: Huge Halo Multimedia Gallery (Over 1.5GB)
- Replies: 19
- Views: 1542
- Sun Mar 19, 2006 8:48 pm
- Forum: Hardware & Software
- Topic: Plezz help me
- Replies: 1
- Views: 273
- Sun Mar 19, 2006 8:41 pm
- Forum: Downloads
- Topic: Skin: Halo 2ish Banshee/Ghost Skin *not ripped*
- Replies: 11
- Views: 2656
- Sun Mar 19, 2006 8:38 pm
- Forum: Hardware & Software
- Topic: open plezz
- Replies: 4
- Views: 430
Well, I've found that most computers are, oddly enough, entirely different from mine in most of the halo folders, but for me, I go to (C:/program files/microsoft games/Halo/MAPS) and copy the map into there. make sure you make backups of your maps It can get very annoying getting the maps back when ...
- Sun Mar 19, 2006 5:45 pm
- Forum: Hardware & Software
- Topic: some help for my mod
- Replies: 8
- Views: 641
no need to inject fog, you just need plugins. To make fog, you get the 60 effin' plugins, and open up sky in HMT, and mess with the settings until it's what you want. For the snowy terrain, you just need to skin it. For the dark sky, you need to skin that, too. Might want to get some help on the ski...
- Mon Mar 13, 2006 2:28 pm
- Forum: Downloads
- Topic: [Model] my first custom vechicle
- Replies: 32
- Views: 7503
- Sun Mar 12, 2006 8:31 pm
- Forum: Downloads
- Topic: {mod} Boarding battle 2
- Replies: 12
- Views: 2643
lol woah i kno it took u a while using sparkedit to add all those things in the middle of the two ships Yes, I'm sure it did. It looks like it has a fairly smooth top, so he probably too a while lining them up. Believe me, I know hwo long sparkedit takes. O_o lol. Good job! But there seems to be a ...
- Tue Jan 03, 2006 4:01 pm
- Forum: Utilities
- Topic: [Halo 2] UberLightmapTool
- Replies: 114
- Views: 35900