Search found 374 matches

by DankButter
Fri Jun 22, 2007 6:48 pm
Forum: Discussion
Topic: Can i Run Vista Now
Replies: 21
Views: 1780

I have a 2.66Ghz Dual Core, 1gig ram and GeForce 7600 (256mb) and I run Vista and Halo on very high settings with no problem. My laptop also has a 3.6Ghz, 2gig ram, ATI Mobility 800x (256mb) and Vista and Halo also run fine on very high settings (Although ATI sucks) And for the record Vista does hav...
by DankButter
Wed Jun 13, 2007 7:45 pm
Forum: Discussion
Topic: Exporting/Importing Textures
Replies: 0
Views: 546

Exporting/Importing Textures

I was wanting to know if there is a way, yet, to export textures. I know back in the day there was HMT which let me export and import textures.

Is there any way to export textures right now from H2V?
by DankButter
Tue May 29, 2007 3:24 am
Forum: Discussion
Topic: H2V single player map list
Replies: 3
Views: 701

Got it.

edited the first post with the pic in case anyone else needs it.
by DankButter
Mon May 28, 2007 7:53 pm
Forum: Discussion
Topic: H2V single player map list
Replies: 3
Views: 701

Like the picture below. As you can see I'm missing a couple due to renaming :wink:

Image
by DankButter
Mon May 28, 2007 7:29 pm
Forum: Discussion
Topic: H2V single player map list
Replies: 3
Views: 701

H2V single player map list

Here is a list of the names and size of each single player map.

*edit*
this post was originally a question looking for this

Image
by DankButter
Tue Apr 06, 2004 9:25 pm
Forum: News
Topic: On the serious side
Replies: 26
Views: 1954

i actually believe the same thing, if they had this pimp ass modding tool, why would it take 3 months of testing? GearBox used something to make the new maps (that worked flawlessly), and they had them MONTHS before halopc came out. almost every other FPS in history, comes with an editor, why not ha...
by DankButter
Sun Apr 04, 2004 2:52 pm
Forum: News
Topic: On the serious side
Replies: 26
Views: 1954

i think they are waiting on Doom3 and Half-Life 2, to be released. that way there will be more reason to buy halo. you have to remember M$ is the greediest company in the world, if it means they can make an extra 10 bucks, they will sell their soul, and kill whoever needs to be killed.
by DankButter
Sun Apr 04, 2004 12:10 am
Forum: News
Topic: On the serious side
Replies: 26
Views: 1954

[quote="maca_
by DankButter
Sun Apr 04, 2004 12:02 am
Forum: News
Topic: Sign the HEK Petition!!!
Replies: 37
Views: 2920

then dont sign it, i went ahead and signed it again. :wink:
by DankButter
Fri Mar 26, 2004 12:37 am
Forum: News
Topic: Sign the HEK Petition!!!
Replies: 37
Views: 2920

Sign the HEK Petition!!!

hopefully if we talk, they'll listen

http://www.petitiononline.com/halohek1/petition.html
by DankButter
Tue Mar 02, 2004 3:13 am
Forum: Outstanding Mods
Topic: Xhzjang's No Hud Mod (Repost by request)
Replies: 48
Views: 20495

Hey! zeldafreak I made a mod that changes the sounds in halo, would you like me to post a screenshot? haha, nice come back :P We have the new rules being enforced for a reason, and it is helping the forums get back under control. Showing a pic of a no-hud mod shows that it works. You guys should re...
by DankButter
Fri Feb 27, 2004 2:59 pm
Forum: Movies
Topic: Lebowski Trailer
Replies: 27
Views: 9130

that video is pretty funny

it really doesnt seem like an outstanding mod :?
by DankButter
Sat Feb 14, 2004 5:31 am
Forum: Modding Discussion
Topic: HEK Mod Team
Replies: 14
Views: 1355

balance... like making sure if someone gets in your tank, they will never get out because its soo strong. or realizing that it takes 40 bullets to take a shield out, or 50 million other things..

i would be down for joining the team, only if i dont have one set up by the time HEK comes out....
by DankButter
Sat Feb 14, 2004 5:21 am
Forum: Programming
Topic: Help using sound
Replies: 2
Views: 619

its not as easy as "new sound in"

you have to use HMT to export/import the sounds. the sounds have to be exact same length (down to 0.01 of a sec). you have to encode them with a ADPCM codec.

all these question have been answered on this site.
by DankButter
Sat Feb 14, 2004 5:17 am
Forum: Art Studio
Topic: covie turrets in hang em high
Replies: 4
Views: 586

swap the flag base scenery to the covie turrets, then you pretty much dont even need to move them, they'll be on the tops.

you can also change the floor arrows.
by DankButter
Wed Feb 04, 2004 3:03 am
Forum: News
Topic: new halo 2 screenie!!!
Replies: 16
Views: 1536

its real, 100% sure

look how they had pictures of halo1

http://halo.bungie.net/site/halo/featur ... ots01.html
by DankButter
Wed Feb 04, 2004 12:17 am
Forum: Modding Discussion
Topic: Grenades
Replies: 7
Views: 622

then swap a projectile to the frag grenade EQUIPMENT. i would do it to the assault rifle, and make the pistol really strong to get past the baddies.
by DankButter
Wed Feb 04, 2004 12:10 am
Forum: Art Studio
Topic: custom crossairs
Replies: 8
Views: 965

alfarjamie wrote:WTF! THE CROSSHAIRS ARE NOT ARGB its A8 R8 G8 something and the only save as one i have is A8 and anything i save it as says its too small so your the lier
so you're saying....

Image

that's not possible? hmmm... interesting.
by DankButter
Tue Feb 03, 2004 4:05 am
Forum: Modding Discussion
Topic: the corsair from hpc
Replies: 25
Views: 1694

could be get that in english please
by DankButter
Mon Feb 02, 2004 8:02 pm
Forum: Programming
Topic: Can You add more or move Elites & grunts?
Replies: 4
Views: 920

right this second.... NO