Search found 6 matches

by -pk-
Sun Nov 06, 2005 12:42 pm
Forum: Cafe
Topic: Vote for me!!! (Hex168)
Replies: 20
Views: 1701

1 = awesome 10 = teh suxors Otherway around, 10 is the best, highest scores make semifinals. Voted you a 10, Walla. Mine - Currently 2.56 and dropping, people are voting destructively now so please vote me a 10. I think mine is better than 90% of the others, it just got hit with a 1 storm on the fi...
by -pk-
Fri Sep 30, 2005 6:59 am
Forum: Downloads
Topic: [Modders-Package] All out Organized Halo-2 Modding Pack
Replies: 29
Views: 8195

Nice pack. Though I wouldn't exactly call it organized since there are duplicates of many things :wink:, but I understand that you didn't want to take credit for the other packs and whatnot. And the only thing I noticed missing was the "community plugins update" (for Brok3n & Darkmatte...
by -pk-
Thu Sep 29, 2005 6:47 am
Forum: Downloads
Topic: [Modders-Package] All out Organized Halo-2 Modding Pack
Replies: 29
Views: 8195

Infection4389 wrote:bah when i get home in like 8 hours or w/e ill try to upload it somewhere for now its havin alot of problems ill be uploading it while im at school so yeah.
If it is still having problems uploading when you get back, I can host it until the issue is resolved. :)
by -pk-
Wed Sep 28, 2005 3:05 pm
Forum: Art Studio
Topic: Model help
Replies: 2
Views: 432

The model itself is always non-solid (and usually visible). The Collision Model is solid (and invisible). The Physics Model determines how the object interacts with it's environment (force put on the object vs weight and gravity, etc). What you need is a collision model, but I have no idea how to ma...
by -pk-
Sat Aug 13, 2005 1:46 am
Forum: Modding Discussion
Topic: i have add a gate in a map i cant walk on them
Replies: 5
Views: 864

..are you swapping models of an existing object?

If so, the mode (Model) tag is what you *see*, but the coll (Collision Model) is what you *touch / feel*. Open the hlmt and swap both the 'mode' and 'coll' tags.
by -pk-
Tue Dec 07, 2004 10:24 am
Forum: Modding Discussion
Topic: A Third and Hopefully Final MDX Test - VOTE
Replies: 98
Views: 20055

Works.
XP SP2 & .NET 1.1
DirectX 9.0c
GeForce 2 GTS (with ForceWare 60 something)