Search found 41 matches

by Modify_inc
Sat Nov 18, 2006 12:44 pm
Forum: Hardware & Software
Topic: Trying to playback short video for Halo 2 for intro_60
Replies: 4
Views: 594

SpecOp44 wrote:Halo 2 will only play the intro If It's under 30Mb. Or probably less, I can't remember.
thanks, thats what I needed to know. lol I had one that was 150mb, then 54mb, and it was driving me crazy. I didn't realize there was a file size limitation until I just put a clip around 1mb and it worked.
by Modify_inc
Sat Nov 18, 2006 12:11 pm
Forum: Hardware & Software
Topic: Trying to playback short video for Halo 2 for intro_60
Replies: 4
Views: 594

Trying to playback short video for Halo 2 for intro_60

I'm trying to make a short video clip for Halo 2, just mainly messing around, and there seems to be a problem with the file being to big. I can make a 2 or 3 second video clip and it plays when halo 2 is loaded, but if it's around 50mb or more, it just shows the loading 1-100%, then goes to mainmenu...
by Modify_inc
Wed Nov 15, 2006 6:11 pm
Forum: Hardware & Software
Topic: Failed to load lockout using v1.0, v1.1 loads fine
Replies: 9
Views: 937

Hawaiian Modder wrote:The autoupdate is under the $U folder.
Rename both of them.
What do you mean both of them. $U is the only one you change, $C is left alone.
by Modify_inc
Wed Nov 15, 2006 1:56 pm
Forum: Hardware & Software
Topic: Failed to load lockout using v1.0, v1.1 loads fine
Replies: 9
Views: 937

xXxCocoFangxXx wrote:Lockout is weird like that, you need to Rename the $C Folder to get it to work.
I forgot to mention, but I do have that renamed to disable the update.

so now what, I'm out of ideas, but somethings causing it on 2 xboxs.
by Modify_inc
Wed Nov 15, 2006 12:02 pm
Forum: Hardware & Software
Topic: Failed to load lockout using v1.0, v1.1 loads fine
Replies: 9
Views: 937

Failed to load lockout using v1.0, v1.1 loads fine

You know how you get the message, downloaded content is corrupted message when you go back to the original version of Halo 2 after downloading the new maps from the map pack. Well I get it using v1.1, and I don't get the message when going back to the original, and ontop of that I can't load lockout...
by Modify_inc
Thu Nov 09, 2006 10:34 am
Forum: Hardware & Software
Topic: halo 2 split screen is vertical
Replies: 9
Views: 1038

I'd imagine that's VERY difficult to do. The idea of it being vertical is to give you a better gaming experience, do you realise how thin the two screens would be on widescreen? Learn to live with it, it is actually better. Yeah try explaning that to your buddies that come over and play. There like...
by Modify_inc
Thu Nov 09, 2006 4:54 am
Forum: Downloads
Topic: [Mod] The Lost Mombasa Canyon || t_mann05 & Mr. Scoliosi
Replies: 35
Views: 9052

Does your Serenity patch not patch the Mainmenu? When I click on mainmenu in Serenity it's blank, usually I can see the map picture but not with this patch.

thanks
by Modify_inc
Thu Nov 09, 2006 4:31 am
Forum: Hardware & Software
Topic: halo 2 split screen is vertical
Replies: 9
Views: 1038

Now what about doing it while keeping your widescreen. Is there not something that can be changed in the default.xbe file to do the same thing. With all the things you can modifiy in Halo 2, looks like changing the split screen mode would be easy. Then again I'm no coder. If anyone knows how to, ple...
by Modify_inc
Wed Nov 08, 2006 12:36 pm
Forum: Hardware & Software
Topic: Adding Pictures?
Replies: 34
Views: 2993

I go under globals, then globals.matg, and choose the map location, then right click in the picture, and inject the picture.
by Modify_inc
Wed Nov 08, 2006 8:19 am
Forum: Hardware & Software
Topic: Adding Pictures?
Replies: 34
Views: 2993

why use savefile, whilst you can use halomods space? where's the real deal mt? gimme gimme /cheapazz viewer only :cry: :evil: btw dude.. download the mimesis patches and use the serenity feature to autoadd if to your mainmenu. it'll save you heaps of time :lol: Ok, I'm trying to understand wht you ...
by Modify_inc
Wed Nov 08, 2006 7:32 am
Forum: Hardware & Software
Topic: Adding Pictures?
Replies: 34
Views: 2993

Ok, I'm back, good morning to all. I opened the Patch Viewer,and was able to save the image successfully. I then opened Ch2r to edit my mainmenu. I injected it, and it said texture successfully injected, yet heres my new problem. The image is scrambled, kinda like a scramble channel on tv. I can tel...
by Modify_inc
Tue Nov 07, 2006 9:06 pm
Forum: Hardware & Software
Topic: Adding Pictures?
Replies: 34
Views: 2993

I didn't realize the images in the map were diffrent than the ones displayed in the mainmenu. Use this tool, open up your Patch_v3.lvl files from your DLC folders, and you can extract the correct images from there... Right click on the picture to extract it. http://img98.imageshack.us/img98/7020/ty...
by Modify_inc
Tue Nov 07, 2006 5:44 pm
Forum: Hardware & Software
Topic: Adding Pictures?
Replies: 34
Views: 2993

Use Entity 1.3.7, I found Entity gives that error when you inject a Bitmap in the wrong format. Try using another program to inject if that's what you did. Ok, I couldn't find v1.3.7, I found a V1.1.7 if that's what you meant. Also not sure what you meant by saying that Entity gives a error when tr...
by Modify_inc
Tue Nov 07, 2006 4:34 pm
Forum: Hardware & Software
Topic: Adding Pictures?
Replies: 34
Views: 2993

Monkey Terd wrote:Sounds like your using Entity 1.3.8. Use a diffrent version, and you should see a picturebox at the very right of Entity.
I am switching between 1.3 and 1.3.8, and I see the picture on the right, but every time I try to save it, it gives me that unhandler error message.
by Modify_inc
Tue Nov 07, 2006 2:40 pm
Forum: Hardware & Software
Topic: Adding Pictures?
Replies: 34
Views: 2993

ui\global_bitmaps\map_shots\map_mp_gemini Ok, I found that, but question, how do I get the picture from that. After selecting that, it populates the screen to the right with text, but I still can't extract or save a picture for the map. I'm still lost at how to extract the picture from this map but...
by Modify_inc
Tue Nov 07, 2006 2:26 pm
Forum: Hardware & Software
Topic: Adding Pictures?
Replies: 34
Views: 2993

Yea, apparently that doesn't work. Sorry. You nee to find the [bitm] tag for it. It should be like mp_map_shot Gemini, or something like that in teh meta tree. Ok, I think I tried exactly what you said, but the only thing I find under the [bitm] tag that starts even starts with 'm' is multiplayer\h...
by Modify_inc
Tue Nov 07, 2006 2:20 pm
Forum: Utilities
Topic: Entity Beta 1.3.8
Replies: 60
Views: 11173

Where can the picture of the map be found using this app. I need to extract and save it as a dds file so I can inject it to my mainmenu, unless someones knows of another way. Download a copy from the page below, open a map, and on the right should be the image you are looking for. http://haloplugin...
by Modify_inc
Tue Nov 07, 2006 12:02 pm
Forum: Utilities
Topic: Entity Beta 1.3.8
Replies: 60
Views: 11173

Where can the picture of the map be found using this app. I need to extract and save it as a dds file so I can inject it to my mainmenu, unless someones knows of another way.
by Modify_inc
Tue Nov 07, 2006 11:16 am
Forum: Hardware & Software
Topic: Adding Pictures?
Replies: 34
Views: 2993

You don't put your question in a quote. It makes it hard to see. Quotes are used to cite something somebody has already said. I wasn't asking a question in a quote. I was quoting what I said in my previous post. He had said I didn't ask a question, so I presented him with proof, by quoting what was...
by Modify_inc
Tue Nov 07, 2006 6:34 am
Forum: Hardware & Software
Topic: Adding Pictures?
Replies: 34
Views: 2993

If you still think it's pointless, then you try having a mainmenu with a bunch of blank white pictures. :lol: It was pointless because you didn't ask a question in your last post. Ans, to get the image, simply open your map in Entity, and it should be the first picture to show on the right. Extract...