Search found 8 matches

by Tzeentch
Sun Jan 30, 2005 3:48 pm
Forum: Utilities
Topic: (Halo 2)Ch2r 0.9.3 *Update 2/5*
Replies: 33
Views: 11228

And what additional capabilities does this add over 0.9.2?
by Tzeentch
Mon Jan 24, 2005 7:09 pm
Forum: Utilities
Topic: (Halo 2)Model Extractor Library. (Updated Jan 23rd, 2005)
Replies: 194
Views: 64852

Bummer. Oh well, it's not impossible to create a new skeletal rig and copy over the weights table to get a structure that won't go crazy. Again, thanks for the model exporter! And what's this veegie is talking about regarding exporting the A8 bumpmaps? Is that a future tool connected with the ADI pl...
by Tzeentch
Mon Jan 24, 2005 10:55 am
Forum: Utilities
Topic: (Halo 2)Model Extractor Library. (Updated Jan 23rd, 2005)
Replies: 194
Views: 64852

Iron_Forge: I exclusively use the .X export function of the plugin (it seems to give me "cleaner" models. Any idea if you can fix the bones export? It almost works for some models but it messes up the scale of some components (I get giant Banshee wings and a really, really tiny MC helmet w...
by Tzeentch
Fri Jan 21, 2005 12:26 pm
Forum: Tutorials
Topic: Step-by-Step to Import OBJ Master Chief Helmet in Max 7
Replies: 0
Views: 2403

Step-by-Step to Import OBJ Master Chief Helmet in Max 7

People seem to have some sort of problem importing the Master Chief as an OBJ using the standard Max 7 OBJ importer. So here's a step by step visual guide.

Note that masterchief.18.obj is the high-detail head portion of the model
by Tzeentch
Tue Jan 18, 2005 3:02 pm
Forum: Hardware & Software
Topic: Help Finding Halo 2 Textures
Replies: 0
Views: 283

Help Finding Halo 2 Textures

-- I can't seem to find the right textures for the following two models:

Covenant Battle Cruiser (NOT the Capital Ship)
Cairo Station

-- Anyone have a hint as to where the bitmaps for these are?
by Tzeentch
Wed Jan 05, 2005 4:44 pm
Forum: Utilities
Topic: (Halo 2)Model Extractor Library. (Updated Jan 23rd, 2005)
Replies: 194
Views: 64852

As has been pointed out elsewhere it's actually in shared.map
by Tzeentch
Sat Jan 01, 2005 9:37 pm
Forum: Utilities
Topic: (Halo 2)Model Extractor Library. (Updated Jan 23rd, 2005)
Replies: 194
Views: 64852

First off, do the rigging/skinning tutorials that you can get with the Max 7 demo version. This really is not the most appropriate area to be requesting basic Max tutorials.
by Tzeentch
Sun Oct 24, 2004 5:33 pm
Forum: Art Studio
Topic: Halo Vehicle Reference Pics?
Replies: 1
Views: 378

Halo Vehicle Reference Pics?

Does anyone have reference pictures of the Halo vehicles (specifically, the Warthog and Ghost). I plan on rebuilding these from scratch using normal car modelling techniques. Ideally front, side, back, top and bottom pictures.

BTW a good site for car modelling in general: www.smcars.net

TIA