Search found 181 matches
- Thu Jun 05, 2008 10:11 am
- Forum: Modding Discussion
- Topic: Commission an App
- Replies: 28
- Views: 3365
To really make this project happen you would need the following: Project Architect: You need someone that has a good understanding of C#, Direct X, and the halo 2 map format. Havok Specialist Someone that has a good understanding of Havok BSP Specialist Someone that has a good understanding of the B...
- Fri May 30, 2008 3:16 pm
- Forum: Modding Discussion
- Topic: Havok being released?
- Replies: 3
- Views: 963
- Mon Dec 10, 2007 7:05 pm
- Forum: Modding Discussion
- Topic: Modding Hall of Fame
- Replies: 185
- Views: 102806
Seems odd that a few name are not on this list Grenadiac: He runs this website and is one of the premier founders of Prometheus as well as the developer of Sparkedit a Halo 1 App that prety much inspired the entire community. MonoxcideC: He is one of the premier founders of Prometheus as well as the...
- Mon Dec 10, 2007 6:52 pm
- Forum: Modding Discussion
- Topic: Halo 2 Modders UNITE!
- Replies: 154
- Views: 19294
- Thu May 31, 2007 6:28 am
- Forum: Discussion
- Topic: H2v on xp?
- Replies: 9
- Views: 1619
- Mon May 07, 2007 6:28 am
- Forum: Discussion
- Topic: release
- Replies: 9
- Views: 1832
- Fri Apr 06, 2007 11:49 am
- Forum: Discussion
- Topic: Halo 2 Vista Map Editor Screen shot
- Replies: 1
- Views: 685
- Wed Mar 21, 2007 6:22 am
- Forum: Modding Discussion
- Topic: Halo1 mp Maps to H2
- Replies: 22
- Views: 3008
That isn't going to happen, unless you can re-calculate the collision bsp and havok shape data for the envirnoment objects. Luckily for me I can calculate the collision bsp and serialize the havok data for the enviorment objects. I still need to write a havok shape rebuilder. I assume you have alre...
- Tue Mar 20, 2007 11:33 am
- Forum: Modding Discussion
- Topic: Halo1 mp Maps to H2
- Replies: 22
- Views: 3008
- Thu Mar 15, 2007 7:06 pm
- Forum: Modding Discussion
- Topic: AI ZONES IN MP!!
- Replies: 112
- Views: 9328
I hate to say this,but where is my credit. lol I guess since you can now rebuild maps with h2core this may be possible to add all the right reflexives in. I lost track of AI in MP adn why that pursuit ended Care to enlighten me Xbox 7887 or Soldier of Light Also if you want to take a real serious lo...
- Thu Mar 08, 2007 12:56 pm
- Forum: Utilities
- Topic: Entity Ultimate Edition V1.6
- Replies: 52
- Views: 19287
I hate to say this but my original code was a bit glitchy. I am not sure how much of it was utilized in this app. I believe you can do it this way 1. If you want to edit a existing bumpmap extract it in a8r8g8b8. 2. convert it to a heightmap. 3. Then edit it and convert it back to a normal map with ...
- Wed Mar 07, 2007 11:51 am
- Forum: Discussion
- Topic: Map editor movie
- Replies: 9
- Views: 1533
- Tue Mar 06, 2007 12:31 pm
- Forum: Utilities
- Topic: Entity Ultimate Edition V1.6
- Replies: 52
- Views: 19287
- Fri Mar 02, 2007 7:34 am
- Forum: Cafe
- Topic: Physicists, I call on you!
- Replies: 41
- Views: 3085
LOL If the center of mass of the hammer and the ruler was under the table slightely and the Momento of inertia was equal to zero it would work just fine. Most likely That hammer has a fiberglass handle. I don't think a wood handle would work it would shift the center of mass to far to the right. Talin
- Wed Feb 21, 2007 7:38 am
- Forum: Hardware & Software
- Topic: Open Edges
- Replies: 2
- Views: 598
- Wed Feb 21, 2007 7:33 am
- Forum: Hardware & Software
- Topic: Vista app problem
- Replies: 14
- Views: 1728
- Mon Feb 05, 2007 7:40 am
- Forum: Modding Discussion
- Topic: ScottyGEE's next skinning competition
- Replies: 21
- Views: 1669
- Thu Jan 18, 2007 7:18 am
- Forum: Skin Downloads
- Topic: [Map Skin] Sunset
- Replies: 47
- Views: 32481
- Sat Dec 23, 2006 2:45 pm
- Forum: Images
- Topic: Entity 1.5 Preview
- Replies: 181
- Views: 17547
- Thu Dec 21, 2006 2:32 pm
- Forum: Images
- Topic: Entity 1.5 Preview
- Replies: 181
- Views: 17547