Search found 102 matches

by Duncan
Sun Dec 10, 2006 3:12 pm
Forum: Modding Discussion
Topic: Entity Plugins
Replies: 6
Views: 609

Hey dude, could you mirror Entity Beta for me? Haloplugins.com is down.
by Duncan
Sun Dec 10, 2006 4:48 am
Forum: Modding Discussion
Topic: take cars from NFS Underground and put them in halo 2
Replies: 9
Views: 1432

xxpenguinxx wrote:
duncan wrote:I've never worked with Need For Speed, but I know that it can be done for some games.
which ones or do you not know
I can't do it. It's just I've been to my firends house and he had a mod w/ an extracted car from a Halo CE map. I assume then that you could really inject any model that you extract.
by Duncan
Sun Dec 10, 2006 4:39 am
Forum: Modding Discussion
Topic: Entity Plugins
Replies: 6
Views: 609

Entity Plugins

Hi, I just recently downloaded a couple of entity plugins in .ent format. How do I get entity to use them? It seems to only be using the .ifp equivilent.

Can somone tell me how to properly make entity use both/just the ent plugin?


Thanks
-Duncan
by Duncan
Thu Nov 30, 2006 6:02 am
Forum: Discussion
Topic: help how do i change the color of a worthog?
Replies: 12
Views: 1636

Dominatr wrote:And could you please stop typing in all caps? It's annoying
Dude, did you really do a three year bump?
by Duncan
Thu Nov 30, 2006 6:00 am
Forum: Discussion
Topic: 2 Free Halo3 Models!! By Me! ^_^
Replies: 4
Views: 860

The brute granade will be very cool w/ a good physics model. What are the errors on the flag? (I can't run it through tool here at school)
by Duncan
Thu Nov 30, 2006 5:58 am
Forum: Modding Discussion
Topic: take cars from NFS Underground and put them in halo 2
Replies: 9
Views: 1432

I've never worked with Need For Speed, but I know that it can be done for some games.
by Duncan
Sat Nov 25, 2006 3:56 am
Forum: Discussion
Topic: creating faces question
Replies: 1
Views: 341

Left click outside the model and then you can move around and not loose the points you already clicked.
by Duncan
Sat Nov 25, 2006 3:55 am
Forum: Discussion
Topic: help how do i change the color of a worthog?
Replies: 12
Views: 1636

Extract the skin from a map. Change the skin. Put it in the data\vehicles\warthogs\bitmaps. Compile bitmaps. Fix dxt if needed. Open up the warthog(somthing... I don't wana look).shader_enviorment. Change the "base map" under diffuse to the new bitmap. :-)
by Duncan
Fri Nov 24, 2006 5:35 am
Forum: Discussion
Topic: Vehicle Teleporters
Replies: 2
Views: 518

Very cool. Thank you. :)
by Duncan
Thu Nov 23, 2006 1:34 pm
Forum: Modding Discussion
Topic: Playing modded Halo 2 on Xbox 360
Replies: 8
Views: 1048

The iso is an "picture" (if you will) of the disk (exact copy - byte by byte). You need to extract it with XISO and then you copy those files on to the hard drive of the Xbox.
by Duncan
Thu Nov 23, 2006 8:16 am
Forum: Discussion
Topic: 3DS max question-BSP question
Replies: 3
Views: 716

There is a rotate tool in the lower right hand corner.
by Duncan
Thu Nov 23, 2006 8:15 am
Forum: Discussion
Topic: What Halo 2 maps would you like to see in CE?
Replies: 9
Views: 1200

I'll start on midship. I think I can do it... I've already fixed a BSP when I was making a Blood Gulch look-alike.
by Duncan
Thu Nov 23, 2006 8:13 am
Forum: Discussion
Topic: skybox not flipping
Replies: 7
Views: 946

It worked... lol. The dark red is just showing the "shadow"
by Duncan
Thu Nov 23, 2006 8:01 am
Forum: Discussion
Topic: Vehicle Teleporters
Replies: 2
Views: 518

Vehicle Teleporters

Hey, I've been looking around the forums and I can't find anything on this subject. How were the vehicle teleports in Coldsnap made?

Thanks for your help in advance,
Duncan
by Duncan
Mon Nov 20, 2006 10:38 am
Forum: Discussion
Topic: My map concept (need help to make)
Replies: 7
Views: 1152

You shoud make you own stuff instead of downloading a bunch of halomaps.org stuff. Make's it way moe fun with new features and new weapons, and It will make it a much more fun map to play. Well. I suppose, but some of those weapons are really cool just to have a staple weapon in a map. You know wha...
by Duncan
Tue Jun 14, 2005 4:18 am
Forum: Modding Discussion
Topic: changing somethings model
Replies: 3
Views: 665

Give the banshee the Isolence injected HMLT of the sentinal, and it MIGHT work.
by Duncan
Tue Jun 14, 2005 4:14 am
Forum: Modding Discussion
Topic: sword in campaign??
Replies: 10
Views: 1470

Probally. Just look at the values of the single player to the ones in multiplayer.
by Duncan
Tue Jun 14, 2005 4:13 am
Forum: Modding Discussion
Topic: Problems opening a map modified with insolence
Replies: 3
Views: 842

Sounds like you sqrewed up you map. Just redo the sky thing.
by Duncan
Mon Jun 13, 2005 5:52 pm
Forum: Modding Discussion
Topic: AR Stuff
Replies: 5
Views: 1049

How bout not... I'm sorry, but I don't support cheating (most of the time). I will tell you however, that autoreload is actually very simple. And also, it don't work with 1.1
by Duncan
Mon Jun 13, 2005 5:50 pm
Forum: Modding Discussion
Topic: Game Options
Replies: 2
Views: 592

I'm not sure exactly what your asking, but if it was weather or not you can toggle mods INGAME, then the answer is no there isn't. As I said b4, I'm not entirely sure wt you question was.