Search found 34 matches

by cain532
Mon Dec 22, 2008 2:50 pm
Forum: Discussion
Topic: Working on a mod, ran into a slight problem
Replies: 2
Views: 1056

I'll give it a try! Thanks :D
by cain532
Sun Dec 21, 2008 6:35 pm
Forum: Tutorials
Topic: [TUT] Light Bridge
Replies: 1
Views: 5731

Vid link doesn't work...just goes right to the filefront homepage...
by cain532
Sun Dec 21, 2008 6:26 pm
Forum: Discussion
Topic: Working on a mod, ran into a slight problem
Replies: 2
Views: 1056

Working on a mod, ran into a slight problem

The script i have involves a volume trigger that will kill the player after a timed amount. I have it set to do this because I do not want players going to a certain part of the level too soon. Is there a way to deactivate the script after a certain point?
by cain532
Tue Dec 16, 2008 3:21 pm
Forum: Discussion
Topic: scripting problems
Replies: 2
Views: 994

That did it! Thanks so much!!! :D

Would you mind beta testing my SP map when I'm done? It's my first attempt and I'd like to get some feedback.
by cain532
Mon Dec 15, 2008 7:48 pm
Forum: Discussion
Topic: scripting problems
Replies: 2
Views: 994

scripting problems

I'm working on a mod, and I've made the first part of my script for the opening cutscene. I'll paste it at the bottom of this message. But I'm not entirely sure I'm doing it right. The map is New Mombasa Classic, and I tried making a new "newmombasa" folder in the tags\levels folder, and i...
by cain532
Sat Dec 13, 2008 6:13 pm
Forum: HEK General
Topic: Can't move in Sapian
Replies: 1
Views: 671

Can't move in Sapian

I've tried two different mouse(s?) and both don't seem to work... I am running on Windows Vista, and no I'm not saying thats the problem, but I was wondering if there was anything different I have to do with Vista to get Sapian to run properly. Oh, and I've ran Sapian and ahobo with the same results...
by cain532
Tue Dec 09, 2008 11:41 am
Forum: Tutorials
Topic: Add modded maps to the mainmenu
Replies: 18
Views: 12132

Does this method work towards Xbox 360?
by cain532
Sat Aug 16, 2008 4:23 pm
Forum: Discussion
Topic: AI driving
Replies: 12
Views: 2840

Still somewhat new to this neighborhood, but I did a mod and made the AI drive around, all you have to do is use the script "(ai_go_to_vehicle <ai> <unit> <string>)" so if your Ai encounter group was called chief, and you had a standard warthog (you'd have to go into the properties panel a...
by cain532
Mon Aug 11, 2008 5:33 pm
Forum: Discussion
Topic: Need Tutorial on editing vehicles in 3ds Max
Replies: 10
Views: 1924

I installed the BlitzKreig exporter for 3dsMax 7, it gives me the option to export the model as a .jms file, but it just won't go through with it! at first I thought it was because I used a script to import a .gbx model, so I found another script that would export a .gbx model as a .jms, that script...
by cain532
Mon Aug 11, 2008 7:11 am
Forum: Discussion
Topic: Need Tutorial on editing vehicles in 3ds Max
Replies: 10
Views: 1924

When I export it, there is an error message that says "No geometry selected" and then "Export failed"
by cain532
Sun Aug 10, 2008 5:14 pm
Forum: Discussion
Topic: Need Tutorial on editing vehicles in 3ds Max
Replies: 10
Views: 1924

Need Tutorial on editing vehicles in 3ds Max

Well I have this mod I'm trying to do for a movie where I am putting the main driver view from the longsword inside the cockpit so you can view t hings as though you were actually sitting at the controls. I've found out that I have to import the gbx model using the runscript command in 3dsMax, and I...
by cain532
Sun Aug 10, 2008 9:50 am
Forum: Discussion
Topic: Changing the camera position on the Longsword?
Replies: 5
Views: 1382

Awesome, Would you mind helping me out? maybe just IM me sometime on MSN, my MSN address is [email protected]
Thanks!
by cain532
Sat Aug 09, 2008 5:29 pm
Forum: Discussion
Topic: Changing the camera position on the Longsword?
Replies: 5
Views: 1382

I don't do much modeling, I have 3ds Max 7, is there a tutorial on how to modify a vehicle?
by cain532
Sat Aug 09, 2008 9:02 am
Forum: Discussion
Topic: Cutscene issues
Replies: 1
Views: 831

Cutscene issues

This is the script I've compiled so far. It compiles just fine, but when I try to hit the second script (the one marked snipeshot) instead of starting at the proper camera point, it bounces back to the player starting location, then flies over to the first snipeshot camera location. is there a way t...
by cain532
Wed Aug 06, 2008 4:24 pm
Forum: Discussion
Topic: Changing the camera position on the Longsword?
Replies: 5
Views: 1382

Changing the camera position on the Longsword?

Alright, as the description states, I'm trying to alter the original camera position of the fighterbomber_mp of the Longsword, so that when you get into the pilot seat, you are looking out of the cockpit instead of the aerial view. If anyone knows how to do this, or if they have a version that has t...
by cain532
Tue Aug 05, 2008 8:54 pm
Forum: HEK General
Topic: HEK reading files that aren't actually there!??!
Replies: 3
Views: 1029

Awesome, thanks for all your help these past couple days! Oh, one more thing. Is it possible to change the camera position on a vehicle? I'm wanting to make a camera point on the Longsword inside the cockpit that will stay there while you fly.
by cain532
Tue Aug 05, 2008 6:04 pm
Forum: HEK General
Topic: HEK reading files that aren't actually there!??!
Replies: 3
Views: 1029

HEK reading files that aren't actually there!??!

If I check the main folder (Program Files\Microsoft Games\Halo Custom Edition...) The files that are read in Sapian cannot be located. For example, when opening Sapian, I can open a ui.scenario file in the ...Halo Custom Edition\tags\ui folder, but if I were to go there manuallly through My Computer...
by cain532
Tue Aug 05, 2008 10:29 am
Forum: HEK General
Topic: HUGE PROBLEM
Replies: 5
Views: 1320

Thanks, I actually just extracted it from the Halo PC version and got it figured out. But now I'm having a problem with Sapian for some reason. It won't open my scenarios.
by cain532
Mon Aug 04, 2008 3:41 pm
Forum: HEK General
Topic: HUGE PROBLEM
Replies: 5
Views: 1320

HUGE PROBLEM

I followed a tutorial on creating a custom ui for the main menu on Halo CE. When I compiled the map and tried to run Halo CE, all I see is a single picture from the map file I used to make the ui. There is no menu and no way to access any options from the menu. Can someone send me an original ui map...
by cain532
Sun Aug 03, 2008 10:56 am
Forum: Discussion
Topic: None of these programs are working!!! I have Windows Vista
Replies: 2
Views: 788

I'm not blaming vista for anything, I'm just wondering if there was a software pack that I needed to get, and I tried to run it as an administrator. I found a way to get HMT and HHT to work, but a lot of the stand alone programs like AllDev and such won't work