Search found 214 matches

by TfAv1228
Sat Jul 01, 2006 8:27 pm
Forum: Utilities
Topic: Halo 2 Sound Tools
Replies: 115
Views: 25661

ok first off wma is only stereo 44100 so dont do it any other way and the other problem your computer hates you
by TfAv1228
Sat Jun 17, 2006 2:01 pm
Forum: Modding Discussion
Topic: Those Pointy Things on top of Waterworks
Replies: 12
Views: 933

hmm lets see THEY ARE on the ground and the ceiling so they make just one tag and name it for the ones on the gtround stalagtites GOD
by TfAv1228
Sat Jun 17, 2006 1:57 pm
Forum: Modding Discussion
Topic: Brighten Up
Replies: 8
Views: 736

if its still on the file forums i made a mod for colossus that i spawned a duplicated plasma grenade with an enlarged light radius and like non exploding and no sound it worked pretty well lit the entire room

unless u didnt guess i dimmed lightmaps
by TfAv1228
Sat Jun 17, 2006 1:54 pm
Forum: Modding Discussion
Topic: Random Helmets for Honor Guards
Replies: 3
Views: 764

you could have just clicked the little blue x which means DELETE the post/topic
by TfAv1228
Sat Jun 17, 2006 1:53 pm
Forum: Modding Discussion
Topic: Import the Cairo Train (with coll)
Replies: 7
Views: 687

because instead of importing the entire thing recursively which he should be hes duplicating tags and injecting over them
by TfAv1228
Fri Jun 16, 2006 10:18 am
Forum: Modding Discussion
Topic: Moded profiles like the no Reload mod
Replies: 8
Views: 818

i dont think anyone said anything about live there is cheating offline and there is slc cheating there are all kinds of cheating
by TfAv1228
Fri Jun 16, 2006 10:13 am
Forum: Utilities
Topic: [Halo 2] Serenity Auto-Patcher for V3.2
Replies: 27
Views: 19369

Aequitas i know i never specified serenity cause The Flying Dutchmen was talking about applying a patch and he transfers it and it doesnt work. and Dutchmen what is a patch made from? the final map and the original map. ok, so what is a final map? a map that when you transfer over should work. which...
by TfAv1228
Fri Jun 16, 2006 9:50 am
Forum: Utilities
Topic: [Halo 2] Serenity Auto-Patcher for V3.2
Replies: 27
Views: 19369

I don't see the need for your application to resign the maps, as Serenity recalculates the checksum and fixes it before it makes the patch, meaning whenever you apply a patch, it will not have to be resigned. meh tell me why do i have to resign the patched map after patching with the .bat file, in ...
by TfAv1228
Thu Jun 15, 2006 6:24 pm
Forum: Downloads
Topic: [mod/challenge]RA1N's vehi challenge. Everyone is Invited!
Replies: 232
Views: 30467

he said guess not open up in an editor and see what they are

btw looks nice but do somethin with the mini guns you can switch them out maybe with a mountable turret
by TfAv1228
Wed Jun 14, 2006 11:12 am
Forum: Programming
Topic: Showing the hexadecimal from an offset and endian swapping
Replies: 6
Views: 1053

Public Function SwapEndian(Hexstr As String) As String Dim Tmp As String For i As Integer = 0 To (HexStr.Length/2)-1 Tmp = HexStr.Substring(i*2,2) & Tmp Next Return Tmp End Function Public Function DecToHex(DecVal As Long) As String Return DecVal.ToString("X") End Function Public Func...
by TfAv1228
Wed Jun 14, 2006 11:06 am
Forum: Modding Discussion
Topic: third playable biped....sorta
Replies: 5
Views: 710

Re: third playable biped....sorta

turk644 wrote:once i figured out what i did in the variations i will post my findings
learn to read
by TfAv1228
Tue Jun 13, 2006 10:57 pm
Forum: Modding Discussion
Topic: I posted a modding video on Bungie.net
Replies: 16
Views: 1211

http://www.halomods.com/forums/viewtopic.php?t=39294 there is frankie's reply he said they have "looked" at them online he never said they played them but come on everyone knows we got the best mods so far... and he also said that there programmer dudes or whatever make them mods which pro...
by TfAv1228
Sun Jun 11, 2006 10:38 pm
Forum: Utilities
Topic: [APP] AI Editor- Brok3n Halo
Replies: 71
Views: 17035

doesnt work yet this uses a special data type which is more than just reading a value so an ifp wont work but an ent should soon
by TfAv1228
Sun Jun 11, 2006 5:16 am
Forum: Utilities
Topic: [APP] AI Editor- Brok3n Halo
Replies: 71
Views: 17035

Just to make it clear, this is not a replacement for h2x or darkmatter. Trulife had me make it because he was tired of how long they took to load up the plugin.
by TfAv1228
Fri Jun 09, 2006 10:32 am
Forum: Programming
Topic: little bit of help
Replies: 17
Views: 2490

decompilers actually work very well if you get a good one yes it is retarded to dissassemble for any other reason than to learn but there are several good ones

BTW to find good ones search for reflectors instead of dissassemblers or decompilers
by TfAv1228
Fri Jun 09, 2006 7:59 am
Forum: Utilities
Topic: Halo 2 Sound Tools
Replies: 115
Views: 25661

truncated. it means itll be cut off
by TfAv1228
Thu Jun 08, 2006 8:11 pm
Forum: Modding Discussion
Topic: Internalizing bitmaps. NOT WORKING!!!!!
Replies: 5
Views: 636

USE MY NEW ONE please
by TfAv1228
Thu Jun 08, 2006 3:02 pm
Forum: Utilities
Topic: Halo 2 Sound Tools
Replies: 115
Views: 25661

i dont know that is why ive been asking people to help with research of teh ugh! tag and snd! tags
by TfAv1228
Thu Jun 08, 2006 8:37 am
Forum: Utilities
Topic: Halo 2 Sound Tools
Replies: 115
Views: 25661

awesome app, but when I try to edit character voices, they extract fine, and I open them and they talk really fast, then I inject them and it says Im not 1337 and it will null the rest, so I extracted the voice I already injected to hear it, and now its even talks faster than before! lol? the reaso...
by TfAv1228
Wed Jun 07, 2006 11:16 am
Forum: Utilities
Topic: Halo 2 Sound Tools
Replies: 115
Views: 25661

they must be in XBOX adpcm format and you cannot inject an xbox adpcm into a wma you will get that error