Search found 85 matches
- Sun Oct 16, 2005 4:05 pm
- Forum: Tutorials
- Topic: Hex: Adding/Editing Seats In Vehicles
- Replies: 112
- Views: 34423
- Mon Jun 13, 2005 3:59 am
- Forum: Art Studio
- Topic: Tutorial on Canyon Maps
- Replies: 5
- Views: 649
All right, CMDR Resevoir (who should get a medal for this) made a vid tut for me the other day, and I am very thankful, only I am not getting the same result as the vid as far as applying the bitmaps in the canyon. (probably not in the right order, but you know what I mean) First I made the box, con...
- Fri Jun 10, 2005 11:02 am
- Forum: Art Studio
- Topic: MIDFALL
- Replies: 55
- Views: 3371
- Thu Jun 09, 2005 10:55 am
- Forum: Art Studio
- Topic: MIDFALL
- Replies: 55
- Views: 3371
- Thu Jun 09, 2005 10:48 am
- Forum: Art Studio
- Topic: MIDFALL
- Replies: 55
- Views: 3371
- Thu Jun 09, 2005 10:37 am
- Forum: Art Studio
- Topic: MIDFALL
- Replies: 55
- Views: 3371
- Thu Jun 09, 2005 5:18 am
- Forum: Art Studio
- Topic: Tutorial on Canyon Maps
- Replies: 5
- Views: 649
Thank you Katarn and Patrick, Although I need something a little more in depth, I can figure some of that out, I tried to get you both on aol, I guess you weren't online, I will try later though, again, thanks for the help. :D See... I am ok at doing these kind of maps, but I have a good Idea for a ...
- Wed Jun 08, 2005 12:04 pm
- Forum: Art Studio
- Topic: Tutorial on Canyon Maps
- Replies: 5
- Views: 649
- Wed Jun 08, 2005 11:36 am
- Forum: Art Studio
- Topic: Tutorial on Canyon Maps
- Replies: 5
- Views: 649
Tutorial on Canyon Maps
I ran a search and found none. I was wondering if you need to UVW wrap the walls of the Map Box (instead of the walls and ceiling being +sky in the skybox) for the walls of the Canyon or if you can use two UVW maps or what? Thanks for any help. Edit: to be more clear, have the ground faces one UVW b...
- Sun May 29, 2005 9:52 am
- Forum: Art Studio
- Topic: Need Building Modeler and Weapon Skinner, please.
- Replies: 1
- Views: 490
Need Building Modeler and Weapon Skinner, please.
Hello, My modding team and I are working on a project called Deserted, and we have all of the terrain finished and level geometry complete, however there are only two of us and we kinda need some help. I am the one responsible for the level itself and I am not very good at building basses, undergrou...
- Fri May 27, 2005 5:05 am
- Forum: Modding Discussion
- Topic: Halo 1 MP CD
- Replies: 4
- Views: 538
- Thu May 26, 2005 4:30 am
- Forum: Modding Discussion
- Topic: Halo 1 MP CD
- Replies: 4
- Views: 538
- Tue May 24, 2005 9:40 am
- Forum: Modding Discussion
- Topic: Halo 1 MP CD
- Replies: 4
- Views: 538
Halo 1 MP CD
What files do you need to add to the CD ISO in order for it to run as an MP CD for Halo 1? as far as I know, you need some kind of fonts folder in the maps folder, but I dont have that, I have the default.xbe and stuff but if anyone could give me a pointer, thanks
- Fri Apr 29, 2005 11:47 am
- Forum: Modding Discussion
- Topic: how do i make a dropship carry a ghost with elites in them?
- Replies: 4
- Views: 452
- Thu Apr 28, 2005 6:04 am
- Forum: Modding Discussion
- Topic: A map I am making for PC :)
- Replies: 2
- Views: 396
- Thu Apr 28, 2005 5:52 am
- Forum: Modding Discussion
- Topic: A map I am making for PC :)
- Replies: 2
- Views: 396
A map I am making for PC :)
Hey PC guys, sorry I havent been here in a while, I've been working on and awsome map that im making for PC (CE PC converter.) Hopefully it will work, but if you would like to see pics and stuff, go check it out!
tell me what you thing and if I need to change anything. thnx for replies.

- Tue Apr 26, 2005 10:27 pm
- Forum: Discussion
- Topic: New Modding Team
- Replies: 5
- Views: 518
Would anyone be interested in helping out on internal Bsp like underground structures and bases? or doing trees and shrubbery and standing grass. the link to the modding team's website is being constantly updated so check out the progress. We would sincerely appreciate all of the help we can get... ...
- Sat Apr 23, 2005 7:16 am
- Forum: Discussion
- Topic: New Modding Team
- Replies: 5
- Views: 518
New Modding Team
Hey guys, I've been talking about starting a modding team, and now I have some stuff. The team's name is the Tartulus Brutulus Modding Team, and here is a link to the site, as well as a little project I have begun working on called Deserted. T.B.M.T. *I need some team members, if anyone is intereste...
- Mon Apr 18, 2005 9:35 pm
- Forum: Modding Discussion
- Topic: A New Generation In Modding: Project Torlan, Lots o Pics
- Replies: 8
- Views: 560