Search found 35 matches
- Sat Nov 06, 2004 1:31 pm
- Forum: Modding Discussion
- Topic: Can someone tell me how to rebuild in HHT5?
- Replies: 3
- Views: 460
Re: Can someone tell me how to rebuild in HHT5?
I rebuilt a map with what I wanted in it. I resized the map in HHT to 115mb(for the conversion runner xbe). The map opens in Sparkedit but won't load on the xbox. So, I tried rebuilding bloodgulch to test it. I didn't add anything. Just batch extract and rebuild. When it was done I resized the map ...
- Wed Nov 03, 2004 9:52 pm
- Forum: Utilities
- Topic: (Halo 1)Utility: HUC (Halo UI Creator)
- Replies: 31
- Views: 15883
- Wed Sep 22, 2004 7:10 am
- Forum: NTSC Downloads
- Topic: Misc: ...::Mad Weapons V.3, 15 DIFFERENT weapons!!!!::...
- Replies: 40
- Views: 9942
- Mon Aug 02, 2004 1:52 pm
- Forum: Modding Discussion
- Topic: Flare
- Replies: 5
- Views: 612
flare
It will fly as far as you can throw the plasma grenade. It will light up your friends spot and keep you in the dark. Make it hogs only so you can use flashlight and the nitevision on the sniper rifle.
- Mon Aug 02, 2004 8:41 am
- Forum: Modding Discussion
- Topic: Flare
- Replies: 5
- Views: 612
Flare mod
I already made a flare mod for Bloodgulch. You throw the plasma grenade for the flare. Here is a link to it if you wanna try it out.
http://www.halomaps.com/forums/viewtopic.php?t=62
http://www.halomaps.com/forums/viewtopic.php?t=62
- Wed May 19, 2004 11:21 am
- Forum: NTSC Downloads
- Topic: Model: Banshee in Blood Gulch - No vehicles Replaced
- Replies: 45
- Views: 17236
banshee in bg
I tested it out. When I was playing you could not get killed out of the banshee. I used pistol, assault rifle, plasma grenades, frag grenades, tank shell and even used the other banshee. But the guy would not get hurt at all while he is was in the banshee. If can fix this great. Also when you throw ...
- Sun May 16, 2004 7:54 am
- Forum: NTSC Downloads
- Topic: *)--- Halo Model Injector beta 1.1 ---(*
- Replies: 45
- Views: 7184
HMI
It worked for me as well. I finally got it to open yay
- Sat May 15, 2004 8:23 am
- Forum: Modding Discussion
- Topic: Halo Model Injector beta 1.1
- Replies: 5
- Views: 828
HMI
Too bad your program sucks. It does not even open up.
Thanks for the update got it to open up finally.
Thanks for the update got it to open up finally.
- Fri May 14, 2004 1:54 pm
- Forum: NTSC Downloads
- Topic: ******** Halo Model Injector - Beta 1 ********
- Replies: 28
- Views: 3657
HMI
I un installed the .net frame work and re installed it and still get the same prob. could it be because of the Operating System we have I am using windows xp.
- Fri May 14, 2004 8:31 am
- Forum: NTSC Downloads
- Topic: ******** Halo Model Injector - Beta 1 ********
- Replies: 28
- Views: 3657
HMI prob
MasterXXL wrote:When I open it, there comes an error:
Application has generated an exception that could not be handled.
Process id=0xa9c(2716), Thread id=0xc0c(3084)
Click OK to terminate the application
Click Cancel to debug the application
Can someone help?
same problem here as well.
- Thu Feb 05, 2004 11:20 pm
- Forum: Modding Discussion
- Topic: Adding vehicles in Multiplayer maps... and yes i did search
- Replies: 5
- Views: 815
vehicles in mp levels
Could someone make a ppf patch that puts ghost in all the levels that do not start with it and also wart hogs. Like the ghost in Hang em High ppf patch. http://files.halomods.com/viewtopic.php?t=79
for ntsc xbox
Thanks Juggalo 420
for ntsc xbox
Thanks Juggalo 420
- Mon Dec 29, 2003 9:04 am
- Forum: Modding Discussion
- Topic: New ScnrLib.dll for HMT3
- Replies: 72
- Views: 25440
- Fri Dec 26, 2003 12:52 pm
- Forum: Modding Discussion
- Topic: EARLY CHRISTMAS CPRESENT STEALTH GULCH V1 RELEASED EARLY
- Replies: 46
- Views: 3057
- Mon Dec 15, 2003 10:54 pm
- Forum: Art Studio
- Topic: SIMPLE PPF QUESTION
- Replies: 4
- Views: 527
- Mon Dec 15, 2003 10:25 pm
- Forum: Modding Discussion
- Topic: help!
- Replies: 4
- Views: 551
mc's guns
To shoot mc's out of guns using HMT3. Go to biped and copy the # it shows next to the swap button. http://img.villagephotos.com/p/2003-6/254636/01.jpg then go to projectiles and go to weapon you want. Pistol projectile http://img.villagephotos.com/p/2003-6/254636/02.jpg and replace the # that is sho...
- Mon Dec 15, 2003 9:50 pm
- Forum: Modding Discussion
- Topic: How would I make these kinds of mods...
- Replies: 15
- Views: 1218
- Wed Dec 03, 2003 1:01 pm
- Forum: Modding Discussion
- Topic: First person driving.
- Replies: 6
- Views: 808
Site down for a few hours. What I did was open up the level I wanted to edit the warthog on using HMT 3. Then go to vehicles and open up the wart hog. Then go to the seat button and change seat 0,1, and 2 Seat 0 I just added fires weapon seat 1 I added drives vehicles and fires weaopn. seat 2 I adde...
- Wed Dec 03, 2003 11:04 am
- Forum: Modding Discussion
- Topic: First person driving.
- Replies: 6
- Views: 808
HMT 3
I open up the wart hog in HMT 3 and i made it so you can drive jeep from all seat and gun also. do not know if this has been done yet.
http://www.angelfire.com/film/juggalo_v ... around.wmv
http://www.angelfire.com/film/juggalo_v ... around.wmv
- Thu Nov 27, 2003 10:18 am
- Forum: Modding Discussion
- Topic: New HMT3 bloodgulch mod ideas needed
- Replies: 14
- Views: 1075
- Tue Nov 25, 2003 6:48 pm
- Forum: Modding Discussion
- Topic: Rocket Exhaust?
- Replies: 6
- Views: 758