Search found 17 matches
- Mon Jul 05, 2004 8:52 pm
- Forum: Modding Discussion
- Topic: new maps like cliffhanger, and victory is. on xbox??????????
- Replies: 1
- Views: 367
- Sun Jun 06, 2004 11:06 pm
- Forum: Discussion
- Topic: HCE model meta questions
- Replies: 6
- Views: 794
- Sat May 29, 2004 1:51 pm
- Forum: Modding Discussion
- Topic: Collision Model Shrinking Problem
- Replies: 3
- Views: 451
use hht, it fixes all the reflexives for you, all you need to to is extract and inject. You can get hht here . It's also in the halomods file forums, but they're not loading for me at the moment. [edit: i see, you would like to see how to do it manually, i suppose you coul do that, but it really wou...
- Sat May 29, 2004 1:49 pm
- Forum: Modding Discussion
- Topic: WHAT THE F************CKK!!! is wrong with me
- Replies: 2
- Views: 408
- Sat May 29, 2004 1:40 pm
- Forum: Modding Discussion
- Topic: Xbox ntsc mp vehicle limit
- Replies: 5
- Views: 850
I have been around here for a long time. At the moment it is not possible to have a warthog, ghost, tank, and a custom vehicle in the map at the same time. There is a limit of 3 different vehicle types. I am wondering if anyone knows how to remove this limit. The tutorial you found is for pc, in pc ...
- Fri May 28, 2004 2:00 pm
- Forum: Modding Discussion
- Topic: Collision Model Shrinking Problem
- Replies: 3
- Views: 451
- Wed May 26, 2004 8:28 pm
- Forum: Modding Discussion
- Topic: Xbox ntsc mp vehicle limit
- Replies: 5
- Views: 850
sorry, that ain't ginna work, if you try to insert a brand new vehicle and replace scenery weapons anything (even if you import its tag into the scenerio with sparkedit) it will simply not show up in the actual game (hence my problem and the reason this topic is about the vehicle limit and not just ...
- Tue May 25, 2004 3:12 pm
- Forum: Modding Discussion
- Topic: The past and the future of map editing *good read*
- Replies: 6
- Views: 1240
- Mon May 24, 2004 1:05 pm
- Forum: Modding Discussion
- Topic: Xbox ntsc mp vehicle limit
- Replies: 5
- Views: 850
- Sat May 22, 2004 6:08 pm
- Forum: Modding Discussion
- Topic: Xbox ntsc mp vehicle limit
- Replies: 5
- Views: 850
Xbox ntsc mp vehicle limit
Damn, this thing is really pissing me off... Does anyone know how to remove, or at least increase the number of unique vehicles we can have in a multiplayer level. If anyone has a good relationship with monoxide, could you maybe sweetalk him into telling how he did it for his aotcr pc mod, he may be...
- Fri May 21, 2004 11:52 pm
- Forum: Modding Discussion
- Topic: importing from pc
- Replies: 14
- Views: 1185
i think you should try either the flamethrower or plasma cannon as someone had said earlier, however i really don't care what you do do... i just hope you can make it so your pmi proggy can automate the process, if you can get it to work, which i'm almost 100% positive you can. n e ways keep up the ...
- Wed Mar 10, 2004 5:04 pm
- Forum: Modding Discussion
- Topic: Creating NEW (not just changed) maps for Halo XBOX
- Replies: 52
- Views: 5955
- Wed Mar 10, 2004 3:39 pm
- Forum: Tutorials
- Topic: Hex: Tutorial on mapfiles: Installment #3
- Replies: 19
- Views: 12722
- Fri Mar 05, 2004 6:49 pm
- Forum: Modding Discussion
- Topic: Titans Forest
- Replies: 7
- Views: 623
- Fri Mar 05, 2004 6:46 pm
- Forum: Modding Discussion
- Topic: plasma color
- Replies: 7
- Views: 850
- Tue Mar 02, 2004 3:54 pm
- Forum: Modding Discussion
- Topic: plasma color
- Replies: 7
- Views: 850
- Mon Mar 01, 2004 4:32 pm
- Forum: Modding Discussion
- Topic: plasma color
- Replies: 7
- Views: 850
plasma color
Does anyone know how to change the colors of the various plasma projectiles?