Search found 17 matches

by [users]h4xx3d
Mon Jul 05, 2004 8:52 pm
Forum: Modding Discussion
Topic: new maps like cliffhanger, and victory is. on xbox??????????
Replies: 1
Views: 367

hehe, well sorry but thats never ginna work =P the maps that do work have been converted for use with xbox, check out the NMP in the files forum to find out how to do it yourself, don't post topics for questions though or your ass is flamed
by [users]h4xx3d
Sun Jun 06, 2004 11:06 pm
Forum: Discussion
Topic: HCE model meta questions
Replies: 6
Views: 794

xorange, your talent at this amazes me, i hope to hell you are able to figure this out, it would be so sweet to have custom models on xbox, and eventually, custom levels.

you are my hero now. =P
by [users]h4xx3d
Sat May 29, 2004 1:51 pm
Forum: Modding Discussion
Topic: Collision Model Shrinking Problem
Replies: 3
Views: 451

use hht, it fixes all the reflexives for you, all you need to to is extract and inject. You can get hht here . It's also in the halomods file forums, but they're not loading for me at the moment. [edit: i see, you would like to see how to do it manually, i suppose you coul do that, but it really wou...
by [users]h4xx3d
Sat May 29, 2004 1:49 pm
Forum: Modding Discussion
Topic: WHAT THE F************CKK!!! is wrong with me
Replies: 2
Views: 408

lol, hmt doesn't support map decompression. Open your compressed map in sparkedit, it'll decompress the map to a temporary file in the folder which sparkedit resides in. Copy the temporary file somewhere else and rename it to "whateveryoulike.map" it will now open in hmt. Once you're done ...
by [users]h4xx3d
Sat May 29, 2004 1:40 pm
Forum: Modding Discussion
Topic: Xbox ntsc mp vehicle limit
Replies: 5
Views: 850

I have been around here for a long time. At the moment it is not possible to have a warthog, ghost, tank, and a custom vehicle in the map at the same time. There is a limit of 3 different vehicle types. I am wondering if anyone knows how to remove this limit. The tutorial you found is for pc, in pc ...
by [users]h4xx3d
Fri May 28, 2004 2:00 pm
Forum: Modding Discussion
Topic: Collision Model Shrinking Problem
Replies: 3
Views: 451

try using the halo editing kit to make it for halo ce, then hex the map file so it appears as pc, then use hht to extract it and inject it into your xbox map file. Im not sure if this works cause i haven't tried it, but who knows, it's worth a shot
by [users]h4xx3d
Wed May 26, 2004 8:28 pm
Forum: Modding Discussion
Topic: Xbox ntsc mp vehicle limit
Replies: 5
Views: 850

sorry, that ain't ginna work, if you try to insert a brand new vehicle and replace scenery weapons anything (even if you import its tag into the scenerio with sparkedit) it will simply not show up in the actual game (hence my problem and the reason this topic is about the vehicle limit and not just ...
by [users]h4xx3d
Tue May 25, 2004 3:12 pm
Forum: Modding Discussion
Topic: The past and the future of map editing *good read*
Replies: 6
Views: 1240

u have something against hht, is it not good enough for u? :o God i can't wait for the next version. :shock:
by [users]h4xx3d
Mon May 24, 2004 1:05 pm
Forum: Modding Discussion
Topic: Xbox ntsc mp vehicle limit
Replies: 5
Views: 850

has no one looked into this? It would be very useful to many modders. If you have any insight at all please share....
by [users]h4xx3d
Sat May 22, 2004 6:08 pm
Forum: Modding Discussion
Topic: Xbox ntsc mp vehicle limit
Replies: 5
Views: 850

Xbox ntsc mp vehicle limit

Damn, this thing is really pissing me off... Does anyone know how to remove, or at least increase the number of unique vehicles we can have in a multiplayer level. If anyone has a good relationship with monoxide, could you maybe sweetalk him into telling how he did it for his aotcr pc mod, he may be...
by [users]h4xx3d
Fri May 21, 2004 11:52 pm
Forum: Modding Discussion
Topic: importing from pc
Replies: 14
Views: 1185

i think you should try either the flamethrower or plasma cannon as someone had said earlier, however i really don't care what you do do... i just hope you can make it so your pmi proggy can automate the process, if you can get it to work, which i'm almost 100% positive you can. n e ways keep up the ...
by [users]h4xx3d
Wed Mar 10, 2004 5:04 pm
Forum: Modding Discussion
Topic: Creating NEW (not just changed) maps for Halo XBOX
Replies: 52
Views: 5955

I think he could be experienced in level design, he seems like a total noob though...but ne ways, i think if you ain't full of crap, your best bet would be to wait for the next release of hmt, which hopefully won't be too long
by [users]h4xx3d
Wed Mar 10, 2004 3:39 pm
Forum: Tutorials
Topic: Hex: Tutorial on mapfiles: Installment #3
Replies: 19
Views: 12722

tnx, great read

sweet, can't wait till next time :shock:
by [users]h4xx3d
Fri Mar 05, 2004 6:49 pm
Forum: Modding Discussion
Topic: Titans Forest
Replies: 7
Views: 623

resize your avatar, and your more likeley to get help if you post some sweet mods you've done already, if you've just got a cool idea and no modding experience, it's probably best to just post the idea or do lot's of searching and learning and do it yourself.
by [users]h4xx3d
Fri Mar 05, 2004 6:46 pm
Forum: Modding Discussion
Topic: plasma color
Replies: 7
Views: 850

yeah there is, but that's only for the model of the grenade, i wanna change the color of the glowing stuff surrounding the cooked nades.
by [users]h4xx3d
Tue Mar 02, 2004 3:54 pm
Forum: Modding Discussion
Topic: plasma color
Replies: 7
Views: 850

no, i'm pretty sure it's in their meta. I know ppl have done it i just don't know how, or at least it has been done for plasma grenades and i want to know how to do that too
by [users]h4xx3d
Mon Mar 01, 2004 4:32 pm
Forum: Modding Discussion
Topic: plasma color
Replies: 7
Views: 850

plasma color

Does anyone know how to change the colors of the various plasma projectiles?