Search found 148 matches

by Stealthy
Tue Sep 27, 2005 12:40 pm
Forum: Downloads
Topic: [MOD]DoorM4n and SU8ZERO's MODZ (ALL PPF PATCHES NOW)
Replies: 51
Views: 11120

doorm4n, could you tell me the yaw, pitch, roll for a containment gate to be standing flat sideways? like this: _________________ |................................| |................................| |................................| |................................| |................................
by Stealthy
Mon Sep 26, 2005 12:33 pm
Forum: Downloads
Topic: [MOD]DoorM4n and SU8ZERO's MODZ (ALL PPF PATCHES NOW)
Replies: 51
Views: 11120

@ thetyckoman I think its kinda both... like in turf, i made a containment gate spawn in the street using the coordinates and it was up in the sky elsewhere. And yeah the rotation was messed up, but im just happy that dark matter was even released, i mean these are small problems that shouldnt hinde...
by Stealthy
Mon Sep 26, 2005 8:26 am
Forum: Downloads
Topic: [MOD]DoorM4n and SU8ZERO's MODZ (ALL PPF PATCHES NOW)
Replies: 51
Views: 11120

I noticed that too... the object will look fine in the bsp viewer, then it will look offset in actual gameplay
by Stealthy
Sun Sep 25, 2005 10:44 am
Forum: Modding Discussion
Topic: Controls for the bsp viewer in dark matter?
Replies: 4
Views: 900

OH ****ing SWEEET!

:shock:
Thnaks for that doom2, thats a great topic overall as well! 8)
by Stealthy
Sat Sep 24, 2005 5:53 pm
Forum: Modding Discussion
Topic: Controls for the bsp viewer in dark matter?
Replies: 4
Views: 900

Controls for the bsp viewer in dark matter?

Its probably written down somewhere, but I couldnt find anything in the actual program that says the ctrls nor was there any readme file that I could find. In the FAQs Ive come across, theres been no mention about controls as well. Im mainly trying to figure out how to look left and right because iv...
by Stealthy
Sun Sep 18, 2005 4:05 am
Forum: Skin Downloads
Topic: [MOD] Super Mario World BETA v 1.0
Replies: 38
Views: 12379

making masterchief into mario? :lol: :lol:
would love to see it! I assume youre just planning to skin the chief to be in marios uniform but even that would be a sight to see
by Stealthy
Fri Sep 16, 2005 4:48 am
Forum: Downloads
Topic: Map: Multiplayer Simulation- Evolved Now with Pics!
Replies: 63
Views: 14738

ouch, looks like WDs AI problem might have been a bit more of a pain in the butt than I thought, well... that and you got school and all. I actually start college yet again in about 4 days so I will be feeling your pain shortly :x
by Stealthy
Wed Sep 14, 2005 2:24 am
Forum: Outstanding Mods
Topic: Map: Induction
Replies: 303
Views: 75304

same exact thing is what pissed CLuis off... I dont blame him neither.
by Stealthy
Tue Sep 13, 2005 10:23 am
Forum: Outstanding Mods
Topic: Map: Induction
Replies: 303
Views: 75304

um... that mod was FOR campaign mode though. If it that mod was converted to an arena map that would be insane though, cause you would be able to have more than just 2 players take on the rushing elites... i think it would lag like a ***** though. It already shows a significant framerate drop betwee...
by Stealthy
Sun Sep 11, 2005 10:37 am
Forum: Outstanding Mods
Topic: Map: Induction
Replies: 303
Views: 75304

*edit* wont talk about app here then ;)
by Stealthy
Sun Sep 11, 2005 10:34 am
Forum: Outstanding Mods
Topic: Map: Induction
Replies: 303
Views: 75304

The application looks so damn professional, the maps look great, Im sure all of the modding community can breath a sigh of relief after seeing a million-and-one ways to put a damn skin on a warthog :wink: Excellent job, and I believe that this is the turning point where halo 2 modding will never be ...
by Stealthy
Sat Sep 10, 2005 4:16 am
Forum: Downloads
Topic: [MOD]DoorM4n and SU8ZERO's MODZ (ALL PPF PATCHES NOW)
Replies: 51
Views: 11120

about a week
by Stealthy
Sat Sep 10, 2005 12:24 am
Forum: Images
Topic: [mod]My first 5 min mod
Replies: 18
Views: 2330

:?
by Stealthy
Wed Sep 07, 2005 8:24 pm
Forum: Downloads
Topic: [MOD]DoorM4n and SU8ZERO's MODZ (ALL PPF PATCHES NOW)
Replies: 51
Views: 11120

PokeCancer? R U serious? I swear that guy never ceases to amaze me
by Stealthy
Wed Sep 07, 2005 8:17 pm
Forum: Downloads
Topic: [MOD]DoorM4n and SU8ZERO's MODZ (ALL PPF PATCHES NOW)
Replies: 51
Views: 11120

>_>
<_<
lol sweet man, cant wait
by Stealthy
Wed Sep 07, 2005 8:13 pm
Forum: Downloads
Topic: [MOD]DoorM4n and SU8ZERO's MODZ (ALL PPF PATCHES NOW)
Replies: 51
Views: 11120

Hey, Doorm4n, have you noticed just HOW much space is in gemini? I took a banshee out there the other day, and found this nice area outside of the map right below a giant red ruby lookin thingy. Im thinkin all this space is gonna be great for injection purposes so im starting to read that tut you po...
by Stealthy
Wed Sep 07, 2005 8:01 pm
Forum: Downloads
Topic: Map: Multiplayer Simulation- Evolved Now with Pics!
Replies: 63
Views: 14738

omg :shock:

i just looked in this topic about an hr ago thinking "patience, patience" and then i see it updated 8)
by Stealthy
Wed Sep 07, 2005 1:01 pm
Forum: Downloads
Topic: [Map] Disco Gulch [***Pics & New Vid***]
Replies: 36
Views: 8564

what the hell are those moving plant things that shoot out of the plasma pistols overcharged shot?

now THAT was the trippy part IMO
by Stealthy
Wed Sep 07, 2005 9:55 am
Forum: Utilities
Topic: Prog:Change player spawns *UPDATE 7-25-2005
Replies: 67
Views: 22842

whoops, *mvf
by Stealthy
Wed Sep 07, 2005 9:55 am
Forum: Utilities
Topic: Prog:Change player spawns *UPDATE 7-25-2005
Replies: 67
Views: 22842

there are no publicly released warlock, ivorytower, midship, lockout, warlock, or sanctuary .mfvs