Search found 5 matches

by Mailbox_Head
Sun Sep 26, 2004 5:09 pm
Forum: Art Studio
Topic: Need skinning experts(also map pics,background story)
Replies: 21
Views: 1663

Skin

I'm getting pretty good at skinning, mainly using uvw unwraps I'm down to skin this map, it looks pretty cool, AIM me at ZaneGun08 or MSN at [email protected]
by Mailbox_Head
Thu Sep 23, 2004 5:16 pm
Forum: HEK General
Topic: Vientam_Beta Error
Replies: 5
Views: 634

Error

This happens when you don't have your paths right in tool, as in your path to your scenario, they way I fixed this when it happened to me, is I just compiled with hekter because you can't really mess up on the commands
by Mailbox_Head
Tue Sep 14, 2004 1:00 pm
Forum: HEK General
Topic: Tool.exe Help New Error
Replies: 3
Views: 732

Tool.exe Help New Error

When I compile the map I get the error below Building render geometry... building subclusters building pvs... EAX: 0xFFFFFFFFE EBX: 0x000000001 ECX: 0x00012F268 EDX: 0x00012F268 ESP: 0x00012F268 ESI: 0x00012F268 EPB: 0x00012F268 ESP: 0x00012F268 EIP: 0x00012F268, C3 9C 81 0C ???? EXCEPTION halt in \...
by Mailbox_Head
Sun Aug 29, 2004 11:20 pm
Forum: Tags & Resources
Topic: New vehicle - Bumpercar
Replies: 18
Views: 4556

is there any other way to put it in beside edit the globals? I do not want to overwrite the ghost or any other vehicles, In streets of earth city no vehicles were overwritten I am wondering how they did that?
by Mailbox_Head
Wed Aug 25, 2004 5:15 pm
Forum: Tags & Resources
Topic: New vehicle - Bumpercar
Replies: 18
Views: 4556

New vehicle - Bumpercar

when I put this in w/ sapien It showed up fine, then I compiled and played the map, and it did not show up w/ any settings and all vehicles on, so I might be dumb, or there is some special way to get this to work? please help
Thanks