Search found 1151 matches
- Wed Jul 12, 2006 11:33 am
- Forum: Art Studio
- Topic: USP
- Replies: 10
- Views: 1303
the skin is horrible look at sourceblog.org That's where I found out how to create that skin, and it's in 3ds max so of course it isnt the best quality. 3ds max can produce amazing quality. Its not bad, however the skin is unrealistic and simple, the model is also simple but it might be fine depend...
- Mon Jul 10, 2006 8:22 am
- Forum: Art Studio
- Topic: [model][WIP] pistol (making a new one)
- Replies: 40
- Views: 4601
Oh, the wonders of spline modeling. I suppose it is my fault for alot of people modeling with splines and extruding. Ive moved back to London from Paris, and I have about 20 PM's asking how to make a car with splines. :roll: I am also forced to correct people who call it plane modeling, when its tec...
- Thu Apr 13, 2006 1:18 am
- Forum: Images
- Topic: Kingdom Hearts CE(a.k.a. Twilight)
- Replies: 158
- Views: 31146
- Sat Apr 08, 2006 1:28 am
- Forum: Art Studio
- Topic: mirroring some polygons... how do i do that again?
- Replies: 11
- Views: 1216
- Tue Apr 04, 2006 3:53 am
- Forum: Tutorials
- Topic: 3ds max: Clay Render Tutorial
- Replies: 9
- Views: 2588
- Tue Apr 04, 2006 3:43 am
- Forum: Art Studio
- Topic: WIP: MP5
- Replies: 26
- Views: 3083
- Mon Apr 03, 2006 11:14 am
- Forum: Art Studio
- Topic: my map wip
- Replies: 18
- Views: 2468
- Mon Apr 03, 2006 11:12 am
- Forum: Art Studio
- Topic: WIP: MP5
- Replies: 26
- Views: 3083
- Mon Apr 03, 2006 10:15 am
- Forum: Art Studio
- Topic: WIP: MP5
- Replies: 26
- Views: 3083
- Mon Apr 03, 2006 1:39 am
- Forum: Art Studio
- Topic: Scenario
- Replies: 5
- Views: 1061
- Mon Apr 03, 2006 1:38 am
- Forum: Art Studio
- Topic: WIP: MP5
- Replies: 26
- Views: 3083
- Sat Apr 01, 2006 4:09 pm
- Forum: Art Studio
- Topic: Ferrari WIP
- Replies: 18
- Views: 3851
Not bad so far, Your wheel arches need work, and i dont know why you have cut dead verts above some of them, but your wheel arches need to be more round. You also face the problem of making your pre-NURBS model too high polygon, it will make it more time consuming. You have some unneccessary lines n...
- Sat Apr 01, 2006 5:59 am
- Forum: Art Studio
- Topic: Toyota supra (first car)
- Replies: 20
- Views: 2677
- Sat Apr 01, 2006 5:48 am
- Forum: Art Studio
- Topic: Toyota supra (first car)
- Replies: 20
- Views: 2677
Its annoys me how people can start with a spline mesh, when you could take that spline mesh and in 20 minutes turn it into a car. Its not bad, however there are problems, your front door is attaching to the window rim, this means that your bonet should extend further to attach to it rather than the ...
- Wed Sep 14, 2005 12:01 pm
- Forum: Art Studio
- Topic: 1st render. I guess it's a start right?
- Replies: 5
- Views: 961
Usually if you want to do a face extrude on a sphere, you use a geosphere, there are plenty of things you can do to it to deform it. Try going into the modifier pannel, finding FDD 4x4x4, click on it. Then right click on your sphere and click on control points, then you can move each point and it wi...
- Mon Aug 29, 2005 4:49 am
- Forum: Art Studio
- Topic: [WIP] Infantry
- Replies: 14
- Views: 1540
Ok, i think that to improve this, make firstly the back pull out slightly towards the top, no back is flat. Then for the visor, I would put a horizontal cut through it and pull it out a bit, so it adds more dimension to it. And finally the bottom of the neck I would make a bit larger, and round it o...
- Fri Jul 01, 2005 2:56 pm
- Forum: Art Studio
- Topic: First Body Model
- Replies: 23
- Views: 2930
- Fri Jul 01, 2005 2:40 pm
- Forum: Art Studio
- Topic: First Body Model
- Replies: 23
- Views: 2930
Ofcourse it would be fine with halo.. Ok, basically this is what you should do to round it out: http://img.photobucket.com/albums/v496/sonictag/leg1.jpg The basic leg ofcourse, somthing like what you have. http://img.photobucket.com/albums/v496/sonictag/leg2.jpg Convert to editable poly and make som...
- Fri Jul 01, 2005 2:27 pm
- Forum: Art Studio
- Topic: Booleaning for dummies
- Replies: 6
- Views: 1391
- Fri Jul 01, 2005 2:16 pm
- Forum: Art Studio
- Topic: Modeling curvey surfaces?
- Replies: 11
- Views: 1550