Search found 212 matches

by Allister
Sun Aug 14, 2005 10:40 am
Forum: Modding Discussion
Topic: ppf-o-matic ?
Replies: 2
Views: 697

Here you go.

PPF O-MATIC
by Allister
Thu Dec 30, 2004 10:09 am
Forum: Utilities
Topic: (Halo 2)ADI 1.2.C
Replies: 37
Views: 15748

w00t 1st post!
by Allister
Wed Oct 13, 2004 7:27 pm
Forum: Modding Discussion
Topic: "New Halo CE>Xbox Content" info?
Replies: 7
Views: 924

I can Assure you it isn't fake.
by Allister
Fri Oct 01, 2004 12:07 pm
Forum: NTSC Downloads
Topic: Hang em in Hell Version 2 Is Finished! Pics on Pages 1 and 3
Replies: 84
Views: 21387

Cool I'll try this thing out when I get back from work.
by Allister
Wed Sep 29, 2004 4:22 pm
Forum: NTSC Downloads
Topic: Misc: PERFECT HALO PC FRG IN BG
Replies: 18
Views: 3542

Gabs... I don't like you... You leaked HHT out to everyone and now CLuis' ain't lettin' out no more betas.... Cheers....
by Allister
Wed Sep 29, 2004 3:07 pm
Forum: Utilities
Topic: (Halo 1)Feedback: HHT 4
Replies: 115
Views: 34251

Jesus Christ... Who ever leaked the version of HHT4 I hope you're happy... Now theres no more beta testing.... sigh... one ****in' moron ruined it for all the beta testers... *Sigh*...
by Allister
Mon Sep 06, 2004 10:22 am
Forum: Modding Discussion
Topic: making an explosion bigger
Replies: 7
Views: 758

I made a plugin for it.
by Allister
Thu Jul 15, 2004 8:48 pm
Forum: HEK General
Topic: Tool.exe not working... Need new one.
Replies: 1
Views: 362

Tool.exe not working... Need new one.

My tool.exe and its files don't seem to be working so if someone could rar up the tool.exe and its dll files and send them to me in pm then that would be great. PS. Don't tell me wrong forum because it is the right forum... Im not going in the files forum because then i would be flamed for not posti...
by Allister
Wed Jul 14, 2004 8:45 pm
Forum: Tags & Resources
Topic: Model: My Base
Replies: 20
Views: 3506

Render makes it look much better...
by Allister
Tue Jul 13, 2004 10:43 am
Forum: HEK General
Topic: JMS Exporter for 3DS max 6... Where?
Replies: 2
Views: 365

JMS Exporter for 3DS max 6... Where?

I've been looking for quite some time and haven't been able to find the exporter to make jms files. Can somebody send me it over pm, or just give me a link maybe? BTW, for 3DS max 6...
by Allister
Tue Jul 13, 2004 10:27 am
Forum: Tutorials
Topic: HEK: Complete Scenery Creation Video Tutorials
Replies: 45
Views: 10255

It doesn't seem like my tool.bat is doing anything. I'll show you guys the error to see if anyone can help me... http://img46.photobucket.com/albums/v142/Allister9009/untitled.jpg I know theres a problem with that "model" word in there, i took it out, and it basically gave me that same thi...
by Allister
Tue Jul 13, 2004 12:09 am
Forum: Modding Discussion
Topic: Reticles for gravity rifle?HELP PLEASE
Replies: 18
Views: 1836

There is a pre-made reticule for the gravity rifle (Or so i think). If you open the map, then go to bitmaps, and go to the reticules section, then go to number six, that's the gravity rifle reticule.
by Allister
Wed Jul 07, 2004 8:14 pm
Forum: Utilities
Topic: (Halo 1)Program: HHT v3
Replies: 32
Views: 15771

Oh my god! Amazing!
by Allister
Tue Jun 29, 2004 6:16 pm
Forum: NTSC Downloads
Topic: Delayed Reticule Mod
Replies: 20
Views: 3767

Stunna_X wrote:very consitant allister keep the mods commin.
Okay.
by Allister
Fri Jun 25, 2004 8:48 pm
Forum: NTSC Downloads
Topic: Delayed Reticule Mod
Replies: 20
Views: 3767

Delayed Reticule Mod

Forgot to upload this mod when reticule mods were new... So it must be getting old, but it's pretty cool still. I've also found out how to make the pistol interface, have a different reticule, so i could make a better Battle Rifle reticule, i also modded the rocket launcher explosion too. Pretty ran...
by Allister
Fri Jun 25, 2004 12:39 pm
Forum: Modding Discussion
Topic: How do you fix collision models?
Replies: 11
Views: 1093

I do not use Xinject as it sometimes doesn't inject things good for me. Bitmap injecting is also a giant pain in the ass. Sometimes it works. Sometimes it fails. I don't use any automatic injectors anymore. I find it just in a way, slows me down. I just HHT to inject meta, and HXE to inject bigger t...
by Allister
Fri Jun 25, 2004 12:36 pm
Forum: Modding Discussion
Topic: Elite biped not working...
Replies: 6
Views: 757

The way you can make an Elite change different colors, is by changing the cubemap. The cubemap is just basically a shader that reflects to look shiney, and will go over what parts of the model that the multipurpose bitmap tells it to. Just alter the cubemap dds.
by Allister
Fri Jun 25, 2004 12:35 pm
Forum: Modding Discussion
Topic: Xbox Modding Dead?!?!?!
Replies: 9
Views: 1143

Think if PC had the same tech. as Xbox had (No HEK, Sapien, or anything) and if HMT didn't have anything to do better than xbox, then we would be much farther ahead, because xbox has many better modders. PC'ers just use the click of a button, to convert a level. Xbox modding I can assure you... Is n...
by Allister
Thu Jun 24, 2004 10:31 pm
Forum: Modding Discussion
Topic: Elite biped not working...
Replies: 6
Views: 757

The biped will cause your Elite to stutter when it falls, and move poorly, just inject the animation trigger and model. No biped.
by Allister
Thu Jun 24, 2004 5:26 pm
Forum: Modding Discussion
Topic: Elite biped not working...
Replies: 6
Views: 757

Model Problem, you probably didn't inject the bitmaps right. Try putting everthing to a skin you know works. Just to test, put everything to the hogs, then test it.